Lines Matching refs:m_textureID
1034 GLuint m_textureID; member in deqp::gles3::Stress::__anonc3de246b0111::TextureCase
1043 , m_textureID (0) in TextureCase()
1073 gl.genTextures(1, &m_textureID); in init()
1074 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in init()
1150 if (m_textureID) in deinit()
1152 gl.deleteTextures(1, &m_textureID); in deinit()
1153 m_textureID = 0; in deinit()
1215 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in iterate()
1366 GLuint m_textureID; member in deqp::gles3::Stress::__anonc3de246b0111::TextureSamplerCase
1373 , m_textureID (0) in TextureSamplerCase()
1402 gl.genTextures(1, &m_textureID); in init()
1418 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in init()
1428 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in init()
1453 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textureID); in init()
1471 if (m_textureID) in deinit()
1475 gl.deleteTextures(1, &m_textureID); in deinit()
1476 m_textureID = 0; in deinit()
1531 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in iterate()
1533 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textureID); in iterate()