Lines Matching refs:program
93 const ShaderProgram program(m_context.getRenderContext(), in iterate() local
102 m_testCtx.getLog() << program; in iterate()
103 if (!program.isOk()) in iterate()
106 gl.useProgram(program.getProgram()); in iterate()
149 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
161 m_testCtx.getLog() << program; in iterate()
162 if (!program.isOk()) in iterate()
167 gl.useProgram(program.getProgram()); in iterate()
171 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate()
172 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNI… in iterate()
173 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input… in iterate()
174 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
186 gl.uniformBlockBinding(program.getProgram(), blockIndex, 0); in iterate()
193 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
194 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, … in iterate()
208 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
209 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK,… in iterate()
210 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
211 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
269 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
281 m_testCtx.getLog() << program; in iterate()
282 if (!program.isOk()) in iterate()
287 gl.useProgram(program.getProgram()); in iterate()
291 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
292 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate()
293 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
294 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
314 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
315 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate()
329 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
330 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK,… in iterate()
331 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
332 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
388 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
390 m_testCtx.getLog() << program; in iterate()
391 if (!program.isOk()) in iterate()
395 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABL… in iterate()
396 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(),… in iterate()
411 gl.useProgram(program.getProgram()); in iterate()
503 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
505 m_testCtx.getLog() << program; in iterate()
506 if (!program.isOk()) in iterate()
510 …const deUint32 value0Index = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIAB… in iterate()
511 …const InterfaceVariableInfo value0Info = getProgramInterfaceVariableInfo(gl, program.getProgram()… in iterate()
515 …const deUint32 value1Index = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIAB… in iterate()
516 …const InterfaceVariableInfo value1Info = getProgramInterfaceVariableInfo(gl, program.getProgram()… in iterate()
524 gl.useProgram(program.getProgram()); in iterate()
624 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ComputeSource(s… in iterate() local
626 m_testCtx.getLog() << program; in iterate()
627 if (!program.isOk()) in iterate()
632 gl.useProgram(program.getProgram()); in iterate()
636 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
637 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, … in iterate()
651 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
652 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK,… in iterate()
653 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
654 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
834 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
836 m_testCtx.getLog() << program; in iterate()
837 if (!program.isOk()) in iterate()
842 gl.useProgram(program.getProgram()); in iterate()
846 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
847 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, … in iterate()
861 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
862 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK,… in iterate()
863 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
864 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
926 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
928 m_testCtx.getLog() << program; in iterate()
929 if (!program.isOk()) in iterate()
934 gl.useProgram(program.getProgram()); in iterate()
938 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
939 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, … in iterate()
953 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
954 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK,… in iterate()
955 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
956 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
1013 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
1018 m_testCtx.getLog() << program; in iterate()
1019 if (!program.isOk()) in iterate()
1024 gl.useProgram(program.getProgram()); in iterate()
1044 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
1045 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, … in iterate()
1059 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1060 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK,… in iterate()
1061 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1062 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
1117 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
1122 m_testCtx.getLog() << program; in iterate()
1123 if (!program.isOk()) in iterate()
1128 gl.useProgram(program.getProgram()); in iterate()
1136 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1137 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate()
1138 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1139 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
1245 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate() local
1249 m_testCtx.getLog() << program; in iterate()
1250 if (!program.isOk()) in iterate()
1255 gl.useProgram(program.getProgram()); in iterate()
1263 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1264 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate()
1265 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1266 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()
1480 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ComputeSource(s… in iterate() local
1482 m_testCtx.getLog() << program; in iterate()
1483 if (!program.isOk()) in iterate()
1488 gl.useProgram(program.getProgram()); in iterate()
1492 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate()
1493 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniform… in iterate()
1494 …const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_BU… in iterate()
1510 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
1511 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, … in iterate()
1525 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate()
1526 …const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifo… in iterate()
1527 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifor… in iterate()
1528 …const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_B… in iterate()
1539 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1540 …const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK,… in iterate()
1541 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1542 …const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), … in iterate()