Lines Matching refs:getRenderContext

1874 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co…  in init()
1886 …m_glContext = new sglr::GLContext(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTE… in init()
2189 …m_program = new VertexExpanderShader(m_context.getRenderContext().getType(), sglr::rr_util::mapGLG… in init()
2242 …m_program = new VertexEmitterShader(m_context.getRenderContext().getType(), m_emitCountA, m_endCou… in init()
2300 …m_program = new VertexVaryingShader(m_context.getRenderContext().getType(), m_vertexOut, m_geometr… in init()
2393 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
2396 …m_ctx = new sglr::GLContext(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG… in init()
2397 …m_program = new VertexExpanderShader(m_context.getRenderContext().getType() , sglr::rr_util::mapGL… in init()
2495 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
2498 …m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES, &maxVerti… in init()
2499 …m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &… in init()
2535 m_program = new OutputCountShader(m_context.getRenderContext().getType(), m_spec); in init()
2606 …m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range.getPtr()); in init()
2611 m_program = new BuiltinVariableShader(m_context.getRenderContext().getType(), m_test); in init()
2761 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
2764 …if (m_target == TARGET_2D_MS_ARRAY && !glu::contextSupports(m_context.getRenderContext().getType()… in init()
2803 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texture); in deinit()
2809 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_fbo); in deinit()
2832 m_context.getRenderContext().getFunctions().getIntegerv(GL_LAYER_PROVOKING_VERTEX, &state); in iterate()
2833 …GLU_EXPECT_NO_ERROR(m_context.getRenderContext().getFunctions().getError(), "getInteger(GL_LAYER_P… in iterate()
2921 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initTexture()
2998 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initFbo()
3020 m_renderShader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in initRenderShader()
3021 << glu::VertexSource(specializeShader(positionVertex, m_context.getRenderContext().getType())) in initRenderShader()
3022 << glu::FragmentSource(genFragmentSource(m_context.getRenderContext().getType())) in initRenderShader()
3023 << glu::GeometrySource(genGeometrySource(m_context.getRenderContext().getType()))); in initRenderShader()
3041 m_samplerShader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in initSamplerShader()
3042 … << glu::VertexSource(specializeShader(positionVertex, m_context.getRenderContext().getType())) in initSamplerShader()
3043 … << glu::FragmentSource(genSamplerFragmentSource(m_context.getRenderContext().getType()))); in initSamplerShader()
3050 …m_samplerSamplerLoc = m_context.getRenderContext().getFunctions().getUniformLocation(m_samplerShad… in initSamplerShader()
3054 …m_samplerLayerLoc = m_context.getRenderContext().getFunctions().getUniformLocation(m_samplerShader… in initSamplerShader()
3363 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in renderToTexture()
3364 glu::VertexArray vao (m_context.getRenderContext()); in renderToTexture()
3397 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in sampleTextureLayer()
3399 glu::VertexArray vao (m_context.getRenderContext()); in sampleTextureLayer()
3400 glu::Buffer buf (m_context.getRenderContext()); in sampleTextureLayer()
3434 glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess()); in sampleTextureLayer()
3737 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
3744 …m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &maxT… in init()
3758 …m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES, &maxVerti… in init()
3759 …m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &… in init()
3791 …m_program = new VaryingOutputCountShader(m_context.getRenderContext().getType(), m_test, m_maxEmit… in init()
3950 …pported("GL_EXT_geometry_shader") && glu::contextSupports(m_context.getRenderContext().getType(), … in init()
3956 …const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType:… in iterate()
3958 …:getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType()))… in iterate()
3963 …:getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType()))… in iterate()
3982 const glu::ShaderProgram program (m_context.getRenderContext(), in iterate()
3986 … << glu::GeometrySource(specializeShader(geometrySource, m_context.getRenderContext().getType()))); in iterate()
3995 const glu::ShaderProgram program (m_context.getRenderContext(), in iterate()
4007 …:getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType()))… in iterate()
4017 glu::Shader vertexShader (m_context.getRenderContext(), glu::SHADERTYPE_VERTEX); in iterate()
4018 glu::Shader fragmentShader (m_context.getRenderContext(), glu::SHADERTYPE_FRAGMENT); in iterate()
4019 glu::Shader geometryShader (m_context.getRenderContext(), glu::SHADERTYPE_GEOMETRY); in iterate()
4020 glu::Program program (m_context.getRenderContext()); in iterate()
4049 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in expectProgramValue()
4069 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in expectQueryError()
4194 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
4200 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
4233 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
4239 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
4320 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
4326 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
4375 …m_program = new InvocationCountShader(m_context.getRenderContext().getType(), m_numInvocations, ma… in init()
4451 m_program = new InstancedExpansionShader(m_context.getRenderContext().getType(), m_numInvocations); in init()
4525 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
4537 …glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()… in iterate()
4596 …const de::UniquePtr<glu::ShaderProgram> program(new glu::ShaderProgram(m_context.getRenderContext(… in iterate()
4598 … << glu::VertexSource(specializeShader(vertexSource, m_context.getRenderContext().getType())) in iterate()
4599 … << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType())) in iterate()
4600 …<< glu::GeometrySource(specializeShader(geometrySource, m_context.getRenderContext().getType())))); in iterate()
4665 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
4720 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
4721 const glu::VertexArray vao (m_context.getRenderContext()); in iterate()
4722 const glu::Buffer buffer (m_context.getRenderContext()); in iterate()
4723 const glu::Query query (m_context.getRenderContext()); in iterate()
4872 …sources << glu::VertexSource(specializeShader(vertexSource, m_context.getRenderContext().getType()… in genProgram()
4873 …sources << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getTy… in genProgram()
4876 …sources << glu::GeometrySource(specializeShader(geometrySource.str(), m_context.getRenderContext()… in genProgram()
4878 return new glu::ShaderProgram(m_context.getRenderContext(), sources); in genProgram()
4897 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
4903 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
4944 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
4962 glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
4970 const glu::Framebuffer fbo (m_context.getRenderContext()); in iterate()
4988 const glu::Framebuffer fbo (m_context.getRenderContext()); in iterate()
5048 glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
5056 const glu::Framebuffer fbo (m_context.getRenderContext()); in iterate()
5057 const glu::Texture texture (m_context.getRenderContext()); in iterate()
5098 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in iterate()
5145 glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
5152 const glu::Framebuffer fbo (m_context.getRenderContext()); in iterate()
5153 const glu::Texture texture0 (m_context.getRenderContext()); in iterate()
5154 const glu::Texture texture1 (m_context.getRenderContext()); in iterate()
5186 const glu::Framebuffer fbo (m_context.getRenderContext()); in iterate()
5187 const glu::Texture texture0 (m_context.getRenderContext()); in iterate()
5188 const glu::Texture texture1 (m_context.getRenderContext()); in iterate()
5261 const glu::ShaderProgram program(m_context.getRenderContext(), glu::ProgramSources() in iterate()
5262 … << glu::VertexSource(specializeShader(vertexSource, m_context.getRenderContext().getType())) in iterate()
5263 … << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType())) in iterate()
5264 … << glu::GeometrySource(specializeShader(geometrySource, m_context.getRenderContext().getType()))); in iterate()
5269 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
5294 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
5336 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
5447 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
5502 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
5505 m_vao = new glu::VertexArray(m_context.getRenderContext()); in init()
5543 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_elementBuf); in deinit()
5549 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_arrayBuf); in deinit()
5555 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_offsetBuf); in deinit()
5561 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_feedbackBuf); in deinit()
5567 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indirectBuffer); in deinit()
5580 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
5726 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in genProgram()
5727 … << glu::VertexSource(specializeShader(vertexSource, m_context.getRenderContext().getType())) in genProgram()
5728 … << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType())) in genProgram()
5810 …if (!glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_co… in init()
5837 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
5839 m_vao = new glu::VertexArray(m_context.getRenderContext()); in init()
5882 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_elementBuf); in deinit()
5888 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_arrayBuf); in deinit()
5894 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_feedbackBuf); in deinit()
5907 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
6015 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in genProgram()
6016 … << glu::VertexSource(specializeShader(vertexSource, m_context.getRenderContext().getType())) in genProgram()
6017 … << glu::FragmentSource(specializeShader(fragmentSource, m_context.getRenderContext().getType())) in genProgram()