Lines Matching refs:getRenderContext

291 	const glw::Functions& gl = m_context.getRenderContext().getFunctions();  in init()
433 m_context.getRenderContext().getFunctions().disableVertexAttribArray(m_shaderProgramPosLoc); in deinit()
437 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vertexBuffer); in deinit()
438 m_context.getRenderContext().getFunctions().bindBuffer(GL_ARRAY_BUFFER, 0); in deinit()
443 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBuffer); in deinit()
444 m_context.getRenderContext().getFunctions().bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in deinit()
521 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initRenderState()
531 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawAndVerifyResult()
536 …const tcu::RGBA surfaceThreshold = m_context.getRenderContext().getRenderTarget().getPixelFormat… in drawAndVerifyResult()
551 glu::readPixels(m_context.getRenderContext(), 0, 0, result.getAccess()); in drawAndVerifyResult()
654 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
872 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
901 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[i]); in deinit()
902 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
909 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
974 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
981 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initializeTexture()
993 glu::texImage2D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1001 glu::texImage3D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1099 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1171 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1197 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[texNdx]); in deinit()
1198 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
1205 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1240 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initializeImage()
1306 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1398 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1459 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1491 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffers[bufNdx]); in deinit()
1492 m_context.getRenderContext().getFunctions().bindBuffer(GL_UNIFORM_BUFFER, 0); in deinit()
1499 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1572 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1649 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1694 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1726 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffers[bufNdx]); in deinit()
1727 m_context.getRenderContext().getFunctions().bindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in deinit()
1735 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1807 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1884 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()