Lines Matching refs:Vec2
45 using tcu::Vec2;
141 tcu::Vec2 samplePos = tcu::Vec2(-1, -1); in iterate()
178 …void renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const…
179 …void renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) co…
180 …void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Ve…
181 …void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Ve…
352 void DefaultFBOMultisampleCase::renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, con… in renderTriangle()
360 void DefaultFBOMultisampleCase::renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, con… in renderTriangle()
365 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const V… in renderQuad()
371 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const V… in renderQuad()
525 renderTriangle(Vec2(0.0f, 0.0f), in drawPattern()
526 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), in drawPattern()
527 Vec2(deFloatCos(angle1)*0.95f, deFloatSin(angle1)*0.95f), in drawPattern()
606 const Vec2 pt0 (-1.0f, -1.0f); in iterate()
607 const Vec2 pt1 ( 1.0f, -1.0f); in iterate()
608 const Vec2 pt2 (-1.0f, 1.0f); in iterate()
609 const Vec2 pt3 ( 1.0f, 1.0f); in iterate()
835 …renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen +… in iterate()
836 …renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alp… in iterate()
961 …renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen, baseGreen, baseGreen… in iterate()
973 …renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed, baseRed, baseRed, base… in iterate()