Lines Matching refs:uvec4_f

1001 	GLint uvec4_f	= ctx.glGetUniformLocation(program.getProgram(), "uvec4_f");	// uvec4  in uniformf_incompatible_type()  local
1005 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformf_incompatible_type()
1027 ctx.glUniform4f(uvec4_f, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_incompatible_type()
1098 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformfv_incompatible_type() local
1102 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformfv_incompatible_type()
1126 ctx.glUniform4fv(uvec4_f, 1, &data[0]); in uniformfv_incompatible_type()
1228 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformi_incompatible_type() local
1232 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformi_incompatible_type()
1252 ctx.glUniform1i(uvec4_f, 0); in uniformi_incompatible_type()
1254 ctx.glUniform2i(uvec4_f, 0, 0); in uniformi_incompatible_type()
1256 ctx.glUniform3i(uvec4_f, 0, 0, 0); in uniformi_incompatible_type()
1258 ctx.glUniform4i(uvec4_f, 0, 0, 0, 0); in uniformi_incompatible_type()
1335 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformiv_incompatible_type() local
1339 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformiv_incompatible_type()
1373 ctx.glUniform1iv(uvec4_f, 1, &data[0]); in uniformiv_incompatible_type()
1375 ctx.glUniform2iv(uvec4_f, 1, &data[0]); in uniformiv_incompatible_type()
1377 ctx.glUniform3iv(uvec4_f, 1, &data[0]); in uniformiv_incompatible_type()
1379 ctx.glUniform4iv(uvec4_f, 1, &data[0]); in uniformiv_incompatible_type()
1475 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformui_incompatible_type() local
1479 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformui_incompatible_type()
1487 ctx.glUniform1ui(uvec4_f, 0); in uniformui_incompatible_type()
1489 ctx.glUniform2ui(uvec4_f, 0, 0); in uniformui_incompatible_type()
1491 ctx.glUniform3ui(uvec4_f, 0, 0, 0); in uniformui_incompatible_type()
1493 ctx.glUniform4ui(uvec4_f, 0, 0, 0, 0); in uniformui_incompatible_type()
1588 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformuiv_incompatible_type() local
1592 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformuiv_incompatible_type()
1602 ctx.glUniform1uiv(uvec4_f, 1, &data[0]); in uniformuiv_incompatible_type()
1604 ctx.glUniform2uiv(uvec4_f, 1, &data[0]); in uniformuiv_incompatible_type()
1606 ctx.glUniform3uiv(uvec4_f, 1, &data[0]); in uniformuiv_incompatible_type()
1608 ctx.glUniform4uiv(uvec4_f, 1, &data[0]); in uniformuiv_incompatible_type()
1684 int uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformuiv_invalid_count() local
1687 if (uvec4_f == -1) in uniformuiv_invalid_count()
1697 ctx.glUniform1uiv(uvec4_f, 2, &data[0]); in uniformuiv_invalid_count()
1699 ctx.glUniform2uiv(uvec4_f, 2, &data[0]); in uniformuiv_invalid_count()
1701 ctx.glUniform3uiv(uvec4_f, 2, &data[0]); in uniformuiv_invalid_count()
1703 ctx.glUniform4uiv(uvec4_f, 2, &data[0]); in uniformuiv_invalid_count()