Lines Matching refs:genShaderSourceTexture
1743 std::string genShaderSourceTexture (NegativeTestContext& ctx, glu::ShaderType shaderType, FunctionT… in genShaderSourceTexture() function
1774 std::string genShaderSourceTexture (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Data… in genShaderSourceTexture() function
1776 …return genShaderSourceTexture(ctx, shaderType, FUNCTION_TEXTURE_MODE_NO_BIAS_NO_COMPARE, samplerDa… in genShaderSourceTexture()
1779 std::string genShaderSourceTexture (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Data… in genShaderSourceTexture() function
1781 …return genShaderSourceTexture(ctx, shaderType, FUNCTION_TEXTURE_MODE_BIAS_OR_COMPARE, samplerDataT… in genShaderSourceTexture()
1801 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1805 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1809 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1813 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1817 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1821 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1826 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1830 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1834 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1838 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1842 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1846 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1850 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1854 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1858 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1862 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1866 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1870 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1878 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1882 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1886 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1890 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1894 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1898 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1903 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1907 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1911 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1915 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1919 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1923 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1927 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1931 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1935 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1939 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1943 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1947 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1955 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1959 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1963 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1967 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1971 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1975 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
1981 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1985 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
1989 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1993 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
1997 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2001 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2007 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2011 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2015 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2019 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2023 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2027 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2036 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2040 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2044 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2048 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2052 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2056 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2061 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2065 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2069 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2073 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2077 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2081 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2085 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2089 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2093 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2097 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2101 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2105 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2113 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2117 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2122 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2126 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2130 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2134 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2142 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2146 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2151 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2155 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2159 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2163 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2171 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2175 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2180 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2184 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2188 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2192 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2202 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2206 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2210 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2214 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2218 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2222 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2227 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2231 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2235 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2239 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2243 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2247 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2251 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2255 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_p()
2259 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2263 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_p()
2267 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2271 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_p()
2281 …std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE_… in texture_invalid_p()
2285 …std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE_… in texture_invalid_p()
2289 …std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE_… in texture_invalid_p()
2317 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2321 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2325 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2330 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2334 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2338 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2342 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2346 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2350 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2358 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2362 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2366 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2371 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2375 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2379 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2383 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2387 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2391 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2398 …std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE,… in texture_invalid_bias_or_compare()
2400 …shaderSource = genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAMPLER_CUBE, glu::… in texture_invalid_bias_or_compare()
2402 …shaderSource = genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SAMPLER_CUBE, glu:… in texture_invalid_bias_or_compare()
2406 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2410 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2414 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2418 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2422 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2426 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2434 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2438 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2442 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2447 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2451 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2455 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2459 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2463 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2467 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2474 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2478 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2482 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2489 …std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_CUBE_… in texture_invalid_bias_or_compare()
2493 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2497 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2507 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2511 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2515 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2520 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2524 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2528 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2532 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAM… in texture_invalid_bias_or_compare()
2536 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2540 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SA… in texture_invalid_bias_or_compare()
2551 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2556 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()
2560 …const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER… in texture_invalid_bias_or_compare()