Lines Matching refs:glDrawElementsInstanced

817 	ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);  in draw_elements_instanced()
822 ctx.glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); in draw_elements_instanced()
824 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); in draw_elements_instanced()
829 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
831 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); in draw_elements_instanced()
839 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
863 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
867 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
889 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_invalid_program()
894 ctx.glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); in draw_elements_instanced_invalid_program()
896 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); in draw_elements_instanced_invalid_program()
901 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_invalid_program()
903 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); in draw_elements_instanced_invalid_program()
911 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_invalid_program()
934 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_incomplete_primitive()
939 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, -1, vertices, 1); in draw_elements_instanced_incomplete_primitive()
941 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, GL_FLOAT, vertices, 1); in draw_elements_instanced_incomplete_primitive()
946 ctx.glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_incomplete_primitive()
948 ctx.glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, vertices, -1); in draw_elements_instanced_incomplete_primitive()
956 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_incomplete_primitive()
980 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_incomplete_primitive()
984 ctx.glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_incomplete_primitive()