Lines Matching refs:StateQueryUtil
58 namespace StateQueryUtil = ::deqp::gls::StateQueryUtil;
146 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in iterate()
273 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in verifyState()
307 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint[8]> state; in verifyState()
322 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getCompone… in verifyState()
323 …state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAcce… in verifyState()
335 …const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox… in verifyState()
336 …const glw::GLint roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.get… in verifyState()
356 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64[8]> state; in verifyState()
371 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(bbox.getCompo… in verifyState()
372 …state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbox.getComponentAc… in verifyState()
384 …const glw::GLint64 roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(… in verifyState()
385 …const glw::GLint64 roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbo… in verifyState()
405 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean[8]> state; in verifyState()