Lines Matching refs:deUint16

213 …const deUint16	ref0	= (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f,…  in iterate()
214 …const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f,… in iterate()
217 const deUint16 res0 = (deUint16)(res & 0xffff); in iterate()
218 const deUint16 res1 = (deUint16)(res >> 16); in iterate()
301 const deInt16 in0 = (deInt16)(deUint16)(inputs[valNdx] & 0xffff); in iterate()
302 const deInt16 in1 = (deInt16)(deUint16)(inputs[valNdx] >> 16); in iterate()
404 …const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, … in iterate()
405 …const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, … in iterate()
408 const deUint16 res0 = (deUint16)(res & 0xffff); in iterate()
409 const deUint16 res1 = (deUint16)(res >> 16); in iterate()
492 const deUint16 in0 = (deUint16)(inputs[valNdx] & 0xffff); in iterate()
493 const deUint16 in1 = (deUint16)(inputs[valNdx] >> 16); in iterate()
600 const deUint16 ref0 = (deUint16)tcu::Float16(inputs[valNdx].x()).bits(); in iterate()
601 const deUint16 ref1 = (deUint16)tcu::Float16(inputs[valNdx].y()).bits(); in iterate()
604 const deUint16 res0 = (deUint16)(res & 0xffff); in iterate()
605 const deUint16 res1 = (deUint16)(res >> 16); in iterate()
675 …const deUint16 value = tcu::Float16::construct(s, exp ? exp : 1 /* avoid denorm */, (deUint16)((1… in iterate()
703 const deUint16 in0 = (deUint16)(inputs[valNdx] & 0xffff); in iterate()
704 const deUint16 in1 = (deUint16)(inputs[valNdx] >> 16); in iterate()
815 …const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, … in iterate()
816 …const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, … in iterate()
817 …const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, … in iterate()
818 …const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, … in iterate()
821 const deUint16 res0 = (deUint8)(res & 0xff); in iterate()
822 const deUint16 res1 = (deUint8)((res >> 8) & 0xff); in iterate()
823 const deUint16 res2 = (deUint8)((res >> 16) & 0xff); in iterate()
824 const deUint16 res3 = (deUint8)((res >> 24) & 0xff); in iterate()
1024 …const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1… in iterate()
1025 …const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1… in iterate()
1026 …const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), 0.0f, 1… in iterate()
1027 …const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), 0.0f, 1… in iterate()
1030 const deUint16 res0 = (deUint8)(res & 0xff); in iterate()
1031 const deUint16 res1 = (deUint8)((res >> 8) & 0xff); in iterate()
1032 const deUint16 res2 = (deUint8)((res >> 16) & 0xff); in iterate()
1033 const deUint16 res3 = (deUint8)((res >> 24) & 0xff); in iterate()