Lines Matching refs:GL_TEXTURE_3D
135 case GL_TEXTURE_3D: in selectVertexShader()
179 case GL_TEXTURE_3D: in selectFragmentShader()
340 case GL_TEXTURE_3D: in render()
416 gl.bindTexture(GL_TEXTURE_3D, texture); in createTexture3D()
419 …gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTextur… in createTexture3D()
422 gl.generateMipmap(GL_TEXTURE_3D); in createTexture3D()
425 gl.bindTexture(GL_TEXTURE_3D, 0); in createTexture3D()
475 case GL_TEXTURE_3D: in createTexture()
647 case GL_TEXTURE_3D: in selectVertexShader()
695 case GL_TEXTURE_3D: in selectFragmentShader()
837 case GL_TEXTURE_3D: in render()
939 gl.bindTexture(GL_TEXTURE_3D, texture); in createTexture3D()
942 …gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTextur… in createTexture3D()
945 gl.generateMipmap(GL_TEXTURE_3D); in createTexture3D()
948 gl.bindTexture(GL_TEXTURE_3D, 0); in createTexture3D()
1018 case GL_TEXTURE_3D: in createTexture()