Lines Matching refs:vtxIn
140 const char* const vtxIn = usesInout ? "in" : "attribute"; in genVertexShader() local
149 res << vtxIn << " highp vec4 dEQP_Position;\n"; in genVertexShader()
158 res << vtxIn << " " << typeStr << " a_" << val.name << ";\n"; in genVertexShader()
285 const char* const vtxIn = usesInout ? "in" : "attribute"; in specializeVertexShader() local
295 decl << vtxIn << " highp vec4 dEQP_Position;\n"; in specializeVertexShader()
307 decl << vtxIn << " " << floatTypeStr << " " << val.name << ";\n"; in specializeVertexShader()
311 decl << vtxIn << " " << floatTypeStr << " a_" << val.name << ";\n"; in specializeVertexShader()
433 const char* vtxIn = usesInout ? "in" : "attribute"; in generateVertexSpecialization() local
438 decl << vtxIn << " highp vec4 dEQP_Position;\n"; in generateVertexSpecialization()
448 decl << vtxIn << " " << typeStr << " " << val.name << ";\n"; in generateVertexSpecialization()
455 decl << vtxIn << " " << floatTypeStr << " a_" << val.name << ";\n"; in generateVertexSpecialization()