Lines Matching refs:Vec2

1485 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& …  in computeQuadTexCoord2D()
1495 …d2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& top… in computeQuadTexCoord2DArray()
1590 …be (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& top… in computeQuadTexCoordCube()
1630 …r<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const t… in computeQuadTexCoordCubeArray()
1718 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
1722 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
1724 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
1725 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
1726 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
1727 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
1761 tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx, coordDy, lodPrec); in computeTextureLookupDiff()
1773 const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo, coordDyo, lodPrec); in computeTextureLookupDiff()
1779 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
1823 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
1827 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
1829 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
1830 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
1831 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
1832 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
1862 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1864 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1866 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
1869 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureLookupDiff()
1879 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
1881 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
1883 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureLookupDiff()
1889 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2008 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
2014 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
2016 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
2017 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
2018 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
2019 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
2022 tcu::Vec2(-1, -1), in computeTextureLookupDiff()
2023 tcu::Vec2(-1, +1), in computeTextureLookupDiff()
2024 tcu::Vec2(+1, -1), in computeTextureLookupDiff()
2025 tcu::Vec2(+1, +1), in computeTextureLookupDiff()
2074 …tcu::Vec2 lodBounds = tcu::computeCubeLodBoundsFromDerivates(coord, coordDx, coordDy, srcSize, lo… in computeTextureLookupDiff()
2093 …const tcu::Vec2 lodO = tcu::computeCubeLodBoundsFromDerivates(coordO, coordDxo, coordDyo, srcSize… in computeTextureLookupDiff()
2099 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2188 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
2194 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
2196 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
2197 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
2198 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
2199 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
2248 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDx.z(), c… in computeTextureLookupDiff()
2264 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDxo.z(… in computeTextureLookupDiff()
2270 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2357 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
2361 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
2363 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
2364 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
2365 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
2366 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
2396 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2401 tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx, coordDy, lodPrec); in computeTextureLookupDiff()
2413 const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo, coordDyo, lodPrec); in computeTextureLookupDiff()
2419 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2458 …const tcu::Vec2 srcSize = tcu::IVec2(src.getWidth(), src.getHeight()).asFloat(); // For … in computeTextureLookupDiff()
2466 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
2470 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
2472 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
2473 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
2474 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
2475 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
2508 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2510 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2513 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureLookupDiff()
2523 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2525 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2527 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureLookupDiff()
2533 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2655 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
2661 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
2663 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
2664 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
2665 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
2666 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
2669 tcu::Vec2(-1, -1), in computeTextureLookupDiff()
2670 tcu::Vec2(-1, +1), in computeTextureLookupDiff()
2671 tcu::Vec2(+1, -1), in computeTextureLookupDiff()
2672 tcu::Vec2(+1, +1), in computeTextureLookupDiff()
2722 …tcu::Vec2 lodBounds = tcu::computeCubeLodBoundsFromDerivates(coord.toWidth<3>(), coordDx, coordDy… in computeTextureLookupDiff()
2741 …const tcu::Vec2 lodO = tcu::computeCubeLodBoundsFromDerivates(coordO, coordDxo, coordDyo, srcSize… in computeTextureLookupDiff()
2747 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2833 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias :… in computeTextureCompareDiff()
2837 const tcu::Vec2 lodOffsets[] = in computeTextureCompareDiff()
2839 tcu::Vec2(-1, 0), in computeTextureCompareDiff()
2840 tcu::Vec2(+1, 0), in computeTextureCompareDiff()
2841 tcu::Vec2( 0, -1), in computeTextureCompareDiff()
2842 tcu::Vec2( 0, +1), in computeTextureCompareDiff()
2877 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2879 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2881 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
2884 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureCompareDiff()
2894 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
2896 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
2898 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureCompareDiff()
2904 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureCompareDiff()
2947 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias :… in computeTextureCompareDiff()
2951 const tcu::Vec2 lodOffsets[] = in computeTextureCompareDiff()
2953 tcu::Vec2(-1, 0), in computeTextureCompareDiff()
2954 tcu::Vec2(+1, 0), in computeTextureCompareDiff()
2955 tcu::Vec2( 0, -1), in computeTextureCompareDiff()
2956 tcu::Vec2( 0, +1), in computeTextureCompareDiff()
3001 …tcu::Vec2 lodBounds = tcu::computeCubeLodBoundsFromDerivates(coord, coordDx, coordDy, srcSize, lo… in computeTextureCompareDiff()
3020 …const tcu::Vec2 lodO = tcu::computeCubeLodBoundsFromDerivates(coordO, coordDxo, coordDyo, srcSize… in computeTextureCompareDiff()
3026 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureCompareDiff()
3069 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias :… in computeTextureCompareDiff()
3073 const tcu::Vec2 lodOffsets[] = in computeTextureCompareDiff()
3075 tcu::Vec2(-1, 0), in computeTextureCompareDiff()
3076 tcu::Vec2(+1, 0), in computeTextureCompareDiff()
3077 tcu::Vec2( 0, -1), in computeTextureCompareDiff()
3078 tcu::Vec2( 0, +1), in computeTextureCompareDiff()
3116 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
3118 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
3121 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureCompareDiff()
3131 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
3133 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
3135 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureCompareDiff()
3141 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureCompareDiff()
3184 …const bool isOk = tcu::isLinearSampleResultValid(src, sampler, lookupPrec, tcu::Vec2(cx, cy), 0, … in compareGenMipmapBilinear()
3220 …const bool isOk = tcu::isLinearSampleResultValid(src, sampler, lookupPrec, tcu::Vec2(cx, cy), 0, … in compareGenMipmapBox()