Lines Matching refs:triS

441 	tcu::Vec3									triS[2]				= { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) };  in sampleTextureNonProjected()  local
442 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]) + lodBias, para… in sampleTextureNonProjected()
443 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias, params.m… in sampleTextureNonProjected()
456 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
476 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
478 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodB… in sampleTextureNonProjected()
479 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias,… in sampleTextureNonProjected()
492 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
513 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureProjected() local
532 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected()
554 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureProjected() local
575 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected()
659 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureCube() local
679 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCube()
682 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCube()
685 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in sampleTextureCube()
718 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
721 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodB… in sampleTextureNonProjected()
722 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias,… in sampleTextureNonProjected()
735 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
767 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
769 …float triLod[2] = { computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]… in sampleTextureNonProjected()
770 computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias}; in sampleTextureNonProjected()
783 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
813 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
816 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0], triR[0… in sampleTextureNonProjected()
817 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1], triR[1]) +… in sampleTextureNonProjected()
830 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
854 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureProjected() local
877 float s = projectedTriInterpolate(triS[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
911 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureCubeArray() local
932 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCubeArray()
938 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCubeArray()
941 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in sampleTextureCubeArray()
965 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in fetchTexture() local
978 …const float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, t… in fetchTexture()
1715 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
1757 const float coord = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in computeTextureLookupDiff()
1758 …const float coordDx = triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy) * float(srcSize); in computeTextureLookupDiff()
1759 …const float coordDy = triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx) * float(srcSize); in computeTextureLookupDiff()
1771 … const float coordDxo = triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo) * float(srcSize); in computeTextureLookupDiff()
1772 … const float coordDyo = triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo) * float(srcSize); in computeTextureLookupDiff()
1819 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
1862 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1864 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1866 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
1879 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
1881 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2003 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
2064 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2067 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2070 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2084 const tcu::Vec3 coordO (projectedTriInterpolate(triS[triNdx], triW[triNdx], nxo, nyo), in computeTextureLookupDiff()
2087 const tcu::Vec3 coordDxo (triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2090 const tcu::Vec3 coordDyo (triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2183 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
2238 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2241 const tcu::Vec3 coordDx = tcu::Vec3(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2244 const tcu::Vec3 coordDy = tcu::Vec3(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2258 const tcu::Vec3 coordDxo = tcu::Vec3(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2261 const tcu::Vec3 coordDyo = tcu::Vec3(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2353 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
2396 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2398 const float coordDx = triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy) * srcSize; in computeTextureLookupDiff()
2399 const float coordDy = triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx) * srcSize; in computeTextureLookupDiff()
2411 const float coordDxo = triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo) * srcSize; in computeTextureLookupDiff()
2412 const float coordDyo = triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo) * srcSize; in computeTextureLookupDiff()
2461 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
2505 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2508 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2510 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2523 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2525 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2649 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
2711 const tcu::Vec4 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2715 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2718 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2732 const tcu::Vec3 coordO (projectedTriInterpolate(triS[triNdx], triW[triNdx], nxo, nyo), in computeTextureLookupDiff()
2735 const tcu::Vec3 coordDxo (triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2738 const tcu::Vec3 coordDyo (triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2829 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureCompareDiff() local
2877 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2879 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2881 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
2894 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
2896 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
2942 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureCompareDiff() local
2991 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2994 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2997 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
3011 const tcu::Vec3 coordO (projectedTriInterpolate(triS[triNdx], triW[triNdx], nxo, nyo), in computeTextureCompareDiff()
3014 const tcu::Vec3 coordDxo (triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
3017 const tcu::Vec3 coordDyo (triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
3064 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureCompareDiff() local
3113 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
3116 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
3118 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
3131 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
3133 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()