Lines Matching refs:tile_mode
71 int flags, tile_mode, tile_flags; in alloc_bo() local
76 tile_mode = 0; in alloc_bo()
102 tile_mode = 0x40; in alloc_bo()
104 tile_mode = 0x30; in alloc_bo()
106 tile_mode = 0x20; in alloc_bo()
108 tile_mode = 0x10; in alloc_bo()
110 tile_mode = 0x00; in alloc_bo()
114 align = NVC0_TILE_HEIGHT(tile_mode); in alloc_bo()
119 tile_mode = 4; in alloc_bo()
121 tile_mode = 3; in alloc_bo()
123 tile_mode = 2; in alloc_bo()
125 tile_mode = 1; in alloc_bo()
127 tile_mode = 0; in alloc_bo()
131 align = 1 << (tile_mode + 2); in alloc_bo()
152 tile_mode = *pitch; in alloc_bo()
165 tile_mode, tile_flags, &bo)) { in alloc_bo()
167 flags, *pitch * height, tile_mode, tile_flags); in alloc_bo()