Lines Matching refs:matrixTarget
41 void multMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
51 void loadMatrix(const Eigen::Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
56 GLenum matrixTarget);
63 …inline void forceMatrixTarget(GLenum matrixTarget) {glMatrixMode(mCurrentMatrixTarget=matrixTarget… in forceMatrixTarget() argument
65 inline void setMatrixTarget(GLenum matrixTarget);
70 inline void pushMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
75 GLenum matrixTarget);
79 inline void pushMatrix(GLenum matrixTarget);
83 inline void popMatrix(GLenum matrixTarget);
134 inline void GpuHelper::setMatrixTarget(GLenum matrixTarget)
136 if (matrixTarget != mCurrentMatrixTarget)
137 glMatrixMode(mCurrentMatrixTarget=matrixTarget);
141 void GpuHelper::multMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget)
143 setMatrixTarget(matrixTarget);
150 GLenum matrixTarget)
152 setMatrixTarget(matrixTarget);
157 void GpuHelper::loadMatrix(const Eigen::Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget)
159 setMatrixTarget(matrixTarget);
163 inline void GpuHelper::pushMatrix(GLenum matrixTarget)
165 setMatrixTarget(matrixTarget);
170 inline void GpuHelper::pushMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget)
172 pushMatrix(matrixTarget);
179 GLenum matrixTarget)
181 pushMatrix(matrixTarget);
185 inline void GpuHelper::popMatrix(GLenum matrixTarget)
187 setMatrixTarget(matrixTarget);