Lines Matching full:was
56 - state of LIGHT_MODEL_LOCAL_VIEWER was inverted
94 - glReadPixels() from depth buffer was wrong
168 - glReadPixels byte swapping was broken
169 - glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken
225 - texture mapping with gamma correction was buggy
251 - glRasterPos*() was sometimes off by +/-0.5 in X and Y
309 - glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled
311 - accumulation buffer was limited to positive values
337 - linear interpolation of mipmap levels was incorrectly weighted
394 - fog was mistakenly applied to alpha
396 - glPolygonStipple pattern was sometimes wrong
538 - glBitmap in feedback mode was offset by xOrig, yOrig params
539 - device driver's DrawPixels hook was never used
550 - textured line interpolation was somewhat broken
551 - textured triangle interpolation was also somewhat broken
554 - texture coordinate clipping was buggy
558 - clipped width and height of glReadPixels was sometimes off by one
560 - reading of pixels from clipped region was buggy
565 - query of proxy texture internal format was broken
570 - GL_TEXTURE_INTERNAL_FORMAT was missing
571 - glGet*(GL_POLYGON_STIPPLE) was broken
575 - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke
576 - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke
577 - glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke
602 - GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels
604 - texture was sometimes applied twice with 3Dfx driver
636 - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken
637 - GL_LINEAR sampling of 3D textures was broken
655 - alpha channel of blending points, lines was sometimes incorrect
703 - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken
755 - include/GL/mesa_wgl.h file was missing from 3.3 distro
758 - glAreTexturesResident return value was wrong when using hardware
760 - glReadPixels with GLushort packed types was broken
789 - GLX_PBUFFER enum value was wrong in glx.h
792 - glXCopySubBufferMESA() Y position was off by one
793 - Error checking of glTexSubImage3D() was broken (bug 128775)
797 - clearing depth buffer with scissoring was broken, would segfault
813 - fragment sampling in AA triangle function was off by 1/2 pixel
819 - clearing the softwara alpha buffer with scissoring was broken
885 - glCopyPixels with scale and bias was broken
891 - GLX context sharing was broken in 3.5
922 - provoking vertex of flat-shaded, color-index triangles was wrong
940 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
941 - glReadPixels was sometimes mistakenly clipped by the scissor box
967 - texcombine alpha subtraction mode was broken
1007 - glGetTexImage was using pixel unpacking instead of packing params
1008 - auto-mipmap generation for cube maps was incorrect
1044 - texcombine alpha subtraction mode was broken
1050 - 3dfx/glide driver render-to-window feature was broken
1077 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
1078 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
1089 - auto mipmap generation for cube maps was broken (bug 641363)
1090 - writing/clearing software alpha channels was unreliable
1094 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
1109 - NV vertex program EXP instruction was broken
1124 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
1125 - GL_CURRENT_MATRIX_NV query was wrong
1126 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
1131 - glVertexAttrib4svNV w component was always 1
1217 - glGetTexImage(GL_COLOR_INDEX) was broken
1230 - glDrawArrays with start!=0 was broken
1237 - fragment program XPD instruction was incorrect
1239 - ARB_fragment_program KIL instruction was incorrect
1268 - glTexImage was missing a few error checks
1270 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
1341 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
1345 - glXChooseFBConfig() crashed if attribList pointer was NULL
1346 - program state.light[n].spot.direction.w was wrong value (bug 3083)
1356 This was an intermediate release for X.org which wasn't otherwise released.
1367 - negative relative addressing in vertex programs was broken
1387 - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
1399 - glReadPixels clipped by window bounds was sometimes broken
1405 - GLX encoding for transpose matrix functions was broken
1419 - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
1420 - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
1433 - GL/glfbdev.h file was missing from tarballs
1471 - paletted texturing was broken w/ floating point palettes (K. Schultz)
1494 - clipping of lines against user-defined clip planes was broken (6512)
1495 - assembly language dispatch for SPARC was broken (bug 6484)
1511 - max fragment program length was incorrectly 128, now 1024