Lines Matching refs:blitter
58 util_blitter_save_blend(r300->blitter, r300->blend_state.state); in r300_blitter_begin()
59 util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state); in r300_blitter_begin()
60 util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref)); in r300_blitter_begin()
61 util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state); in r300_blitter_begin()
62 util_blitter_save_fragment_shader(r300->blitter, r300->fs.state); in r300_blitter_begin()
63 util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state); in r300_blitter_begin()
64 util_blitter_save_viewport(r300->blitter, &r300->viewport); in r300_blitter_begin()
65 util_blitter_save_vertex_buffers(r300->blitter, r300->nr_vertex_buffers, in r300_blitter_begin()
67 util_blitter_save_vertex_elements(r300->blitter, r300->velems); in r300_blitter_begin()
70 util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state); in r300_blitter_begin()
78 r300->blitter, state->sampler_state_count, in r300_blitter_begin()
82 r300->blitter, state->sampler_view_count, in r300_blitter_begin()
297 util_blitter_clear(r300->blitter, in r300_clear()
358 util_blitter_clear_render_target(r300->blitter, dst, color, in r300_clear_render_target()
384 util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil, in r300_clear_depth_stencil()
401 util_blitter_custom_clear_depth(r300->blitter, fb->width, fb->height, 0, in r300_decompress_zmask()
580 util_blitter_copy_texture_view(r300->blitter, dst_view, ~0, dstx, dsty, in r300_resource_copy_region()