Lines Matching refs:add_builtin_constant
490 add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab, in add_builtin_constant() function
511 add_builtin_constant(instructions, symtab, "gl_MaxVertexAttribs", in generate_100ES_uniforms()
513 add_builtin_constant(instructions, symtab, "gl_MaxVertexUniformVectors", in generate_100ES_uniforms()
515 add_builtin_constant(instructions, symtab, "gl_MaxVaryingVectors", in generate_100ES_uniforms()
517 add_builtin_constant(instructions, symtab, "gl_MaxVertexTextureImageUnits", in generate_100ES_uniforms()
519 add_builtin_constant(instructions, symtab, "gl_MaxCombinedTextureImageUnits", in generate_100ES_uniforms()
521 add_builtin_constant(instructions, symtab, "gl_MaxTextureImageUnits", in generate_100ES_uniforms()
523 add_builtin_constant(instructions, symtab, "gl_MaxFragmentUniformVectors", in generate_100ES_uniforms()
547 add_builtin_constant(instructions, symtab, "gl_MaxLights", in generate_110_uniforms()
549 add_builtin_constant(instructions, symtab, "gl_MaxClipPlanes", in generate_110_uniforms()
551 add_builtin_constant(instructions, symtab, "gl_MaxTextureUnits", in generate_110_uniforms()
553 add_builtin_constant(instructions, symtab, "gl_MaxTextureCoords", in generate_110_uniforms()
556 add_builtin_constant(instructions, symtab, "gl_MaxVertexAttribs", in generate_110_uniforms()
558 add_builtin_constant(instructions, symtab, "gl_MaxVertexUniformComponents", in generate_110_uniforms()
560 add_builtin_constant(instructions, symtab, "gl_MaxVaryingFloats", in generate_110_uniforms()
562 add_builtin_constant(instructions, symtab, "gl_MaxVertexTextureImageUnits", in generate_110_uniforms()
564 add_builtin_constant(instructions, symtab, "gl_MaxCombinedTextureImageUnits", in generate_110_uniforms()
566 add_builtin_constant(instructions, symtab, "gl_MaxTextureImageUnits", in generate_110_uniforms()
568 add_builtin_constant(instructions, symtab, "gl_MaxFragmentUniformComponents", in generate_110_uniforms()
718 add_builtin_constant(instructions, symtab, "gl_MaxClipDistances", in generate_130_uniforms()
720 add_builtin_constant(instructions, symtab, "gl_MaxVaryingComponents", in generate_130_uniforms()
861 add_builtin_constant(instructions, state->symbols, "gl_MaxDrawBuffers", in generate_ARB_draw_buffers_variables()