Lines Matching refs:ivec2
61 vec4 textureOffset( sampler2D sampler, vec2 P, ivec2 offset, float bias);
62 ivec4 textureOffset(isampler2D sampler, vec2 P, ivec2 offset, float bias);
63 uvec4 textureOffset(usampler2D sampler, vec2 P, ivec2 offset, float bias);
70 float textureOffset(sampler2DShadow sampler, vec3 P, ivec2 offset, float bias);
76 vec4 textureOffset( sampler2DArray sampler, vec3 P, ivec2 offset, float bias);
77 ivec4 textureOffset(isampler2DArray sampler, vec3 P, ivec2 offset, float bias);
78 uvec4 textureOffset(usampler2DArray sampler, vec3 P, ivec2 offset, float bias);
90 vec4 textureProjOffset( sampler2D sampler, vec3 P, ivec2 offset, float bias);
91 ivec4 textureProjOffset(isampler2D sampler, vec3 P, ivec2 offset, float bias);
92 uvec4 textureProjOffset(usampler2D sampler, vec3 P, ivec2 offset, float bias);
93 vec4 textureProjOffset( sampler2D sampler, vec4 P, ivec2 offset, float bias);
94 ivec4 textureProjOffset(isampler2D sampler, vec4 P, ivec2 offset, float bias);
95 uvec4 textureProjOffset(usampler2D sampler, vec4 P, ivec2 offset, float bias);
102 float textureProjOffset(sampler2DShadow s, vec4 P, ivec2 offset, float bias);