Lines Matching refs:ivec2
60 vec4 textureOffset( sampler2D sampler, vec2 P, ivec2 offset, float bias);
61 ivec4 textureOffset(isampler2D sampler, vec2 P, ivec2 offset, float bias);
62 uvec4 textureOffset(usampler2D sampler, vec2 P, ivec2 offset, float bias);
69 float textureOffset(sampler2DShadow sampler, vec3 P, ivec2 offset, float bias);
75 vec4 textureOffset( sampler2DArray sampler, vec3 P, ivec2 offset, float bias);
76 ivec4 textureOffset(isampler2DArray sampler, vec3 P, ivec2 offset, float bias);
77 uvec4 textureOffset(usampler2DArray sampler, vec3 P, ivec2 offset, float bias);
89 vec4 textureProjOffset( sampler2D sampler, vec3 P, ivec2 offset, float bias);
90 ivec4 textureProjOffset(isampler2D sampler, vec3 P, ivec2 offset, float bias);
91 uvec4 textureProjOffset(usampler2D sampler, vec3 P, ivec2 offset, float bias);
92 vec4 textureProjOffset( sampler2D sampler, vec4 P, ivec2 offset, float bias);
93 ivec4 textureProjOffset(isampler2D sampler, vec4 P, ivec2 offset, float bias);
94 uvec4 textureProjOffset(usampler2D sampler, vec4 P, ivec2 offset, float bias);
101 float textureProjOffset(sampler2DShadow s, vec4 P, ivec2 offset, float bias);