Lines Matching full:name
8 … <function name="Color3f" template="Color" gltype="GLfloat" vector_size="3" expand_vector="true"/>
12 <function name="Color4iv" template="Color" gltype="GLint" vector_size="4"/>
26 <template name="Color">
29 <vector name="v" type="const GLtype *" size="dynamic">
30 <param name="red" type="GLtype"/>
31 <param name="green" type="GLtype"/>
32 <param name="blue" type="GLtype"/>
33 <param name="alpha" type="GLtype"/>
38 <template name="ClipPlane">
41 <param name="plane" type="GLenum"/>
42 <vector name="equation" type="const GLtype *" size="4"/>
46 <template name="CullFace">
49 <param name="mode" type="GLenum"/>
53 <template name="Fog">
56 <param name="pname" type="GLenum"/>
57 <vector name="params" type="const GLtype *" size="dynamic">
58 <param name="param" type="GLtype"/>
63 <template name="FrontFace">
66 <param name="mode" type="GLenum"/>
70 <template name="Hint">
73 <param name="target" type="GLenum"/>
74 <param name="mode" type="GLenum"/>
78 <template name="Light">
81 <param name="light" type="GLenum"/>
82 <param name="pname" type="GLenum"/>
83 <vector name="params" type="const GLtype *" size="dynamic">
84 <param name="param" type="GLtype"/>
89 <template name="LightModel">
92 <param name="pname" type="GLenum"/>
93 <vector name="params" type="const GLtype *" size="dynamic">
94 <param name="param" type="GLtype"/>
99 <template name="LineWidth">
102 <param name="width" type="GLtype"/>
106 <template name="Material">
109 <param name="face" type="GLenum"/>
110 <param name="pname" type="GLenum"/>
111 <vector name="params" type="const GLtype *" size="dynamic">
112 <param name="param" type="GLtype"/>
117 <template name="PointSize">
120 <param name="size" type="GLtype"/>
124 <template name="PointSizePointer">
127 <param name="type" type="GLenum"/>
128 <param name="stride" type="GLsizei"/>
129 <param name="pointer" type="const GLvoid *"/>
133 <template name="Scissor">
136 <param name="x" type="GLint"/>
137 <param name="y" type="GLint"/>
138 <param name="width" type="GLsizei"/>
139 <param name="height" type="GLsizei"/>
143 <template name="ShadeModel">
146 <param name="mode" type="GLenum"/>
150 <template name="TexParameter">
153 <param name="target" type="GLenum"/>
154 <param name="pname" type="GLenum"/>
155 <vector name="params" type="const GLtype *" size="dynamic">
156 <param name="param" type="GLtype"/>
161 <template name="TexImage2D">
164 <param name="target" type="GLenum"/>
165 <param name="level" type="GLint"/>
166 <param name="internalFormat" type="GLint"/> <!-- should be GLenum -->
167 <param name="width" type="GLsizei"/>
168 <param name="height" type="GLsizei"/>
169 <param name="border" type="GLint"/>
170 <param name="format" type="GLenum"/>
171 <param name="type" type="GLenum"/>
172 <param name="pixels" type="const GLvoid *"/>
176 <template name="TexEnv">
179 <param name="target" type="GLenum"/>
180 <param name="pname" type="GLenum"/>
181 <vector name="params" type="const GLtype *" size="dynamic">
182 <param name="param" type="GLtype"/>
187 <template name="TexGen">
190 <param name="coord" type="GLenum"/>
191 <param name="pname" type="GLenum"/>
192 <vector name="params" type="const GLtype *" size="dynamic">
193 <param name="param" type="GLtype"/>
198 <template name="Clear">
201 <param name="mask" type="GLbitfield"/>
205 <template name="ClearColor">
208 <param name="red" type="GLtype"/>
209 <param name="green" type="GLtype"/>
210 <param name="blue" type="GLtype"/>
211 <param name="alpha" type="GLtype"/>
215 <template name="ClearStencil">
218 <param name="s" type="GLint"/>
222 <template name="ClearDepth">
225 <param name="depth" type="GLtype"/>
229 <template name="StencilMask">
232 <param name="mask" type="GLuint"/>
236 <template name="StencilMaskSeparate">
239 <param name="face" type="GLenum"/>
240 <param name="mask" type="GLuint"/>
244 <template name="ColorMask">
247 <param name="red" type="GLboolean"/>
248 <param name="green" type="GLboolean"/>
249 <param name="blue" type="GLboolean"/>
250 <param name="alpha" type="GLboolean"/>
254 <template name="DepthMask">
257 <param name="flag" type="GLboolean"/>
261 <template name="Disable">
264 <param name="cap" type="GLenum"/>
269 <template name="Enable">
272 <param name="cap" type="GLenum"/>
276 <template name="Finish">
282 <template name="Flush">
288 <template name="AlphaFunc">
291 <param name="func" type="GLenum"/>
292 <param name="ref" type="GLtype"/>
296 <template name="BlendFunc">
299 <param name="sfactor" type="GLenum"/>
300 <param name="dfactor" type="GLenum"/>
304 <template name="LogicOp">
307 <param name="opcode" type="GLenum"/>
311 <template name="StencilFunc">
314 <param name="func" type="GLenum"/>
315 <param name="ref" type="GLint"/>
316 <param name="mask" type="GLuint"/>
320 <template name="StencilFuncSeparate">
323 <param name="face" type="GLenum"/>
324 <param name="func" type="GLenum"/>
325 <param name="ref" type="GLint"/>
326 <param name="mask" type="GLuint"/>
330 <template name="StencilOp">
333 <param name="fail" type="GLenum"/>
334 <param name="zfail" type="GLenum"/>
335 <param name="zpass" type="GLenum"/>
339 <template name="StencilOpSeparate">
342 <param name="face" type="GLenum"/>
343 <param name="fail" type="GLenum"/>
344 <param name="zfail" type="GLenum"/>
345 <param name="zpass" type="GLenum"/>
349 <template name="DepthFunc">
352 <param name="func" type="GLenum"/>
356 <template name="PixelStore">
359 <param name="pname" type="GLenum"/>
360 <param name="param" type="GLtype"/>
364 <template name="ReadPixels" direction="get">
367 <param name="x" type="GLint"/>
368 <param name="y" type="GLint"/>
369 <param name="width" type="GLsizei"/>
370 <param name="height" type="GLsizei"/>
371 <param name="format" type="GLenum"/>
372 <param name="type" type="GLenum"/>
373 <param name="pixels" type="GLvoid *"/>
377 <template name="GetClipPlane" direction="get">
380 <param name="plane" type="GLenum"/>
381 <vector name="equation" type="GLtype *" size="4"/>
385 <template name="GetError" direction="get">
392 <template name="GetState" direction="get">
395 <param name="pname" type="GLenum"/>
396 <vector name="params" type="GLtype *" size="dynamic"/>
401 <template name="GetLight" direction="get">
404 <param name="light" type="GLenum"/>
405 <param name="pname" type="GLenum"/>
406 <vector name="params" type="GLtype *" size="dynamic"/>
410 <template name="GetMaterial" direction="get">
413 <param name="face" type="GLenum"/>
414 <param name="pname" type="GLenum"/>
415 <vector name="params" type="GLtype *" size="dynamic">
416 <param name="param" type="GLtype"/>
421 <template name="GetString" direction="get">
424 <param name="name" type="GLenum"/>
428 <template name="GetTexEnv" direction="get">
431 <param name="target" type="GLenum"/>
432 <param name="pname" type="GLenum"/>
433 <vector name="params" type="GLtype *" size="dynamic"/>
437 <template name="GetTexGen" direction="get">
440 <param name="coord" type="GLenum"/>
441 <param name="pname" type="GLenum"/>
442 <vector name="params" type="GLtype *" size="dynamic"/>
446 <template name="GetTexParameter" direction="get">
449 <param name="target" type="GLenum"/>
450 <param name="pname" type="GLenum"/>
451 <vector name="params" type="GLtype *" size="dynamic"/>
455 <template name="IsEnabled" direction="get">
458 <param name="cap" type="GLenum"/>
462 <template name="DepthRange">
465 <param name="zNear" type="GLtype"/>
466 <param name="zFar" type="GLtype"/>
470 <template name="Frustum">
473 <param name="left" type="GLtype"/>
474 <param name="right" type="GLtype"/>
475 <param name="bottom" type="GLtype"/>
476 <param name="top" type="GLtype"/>
477 <param name="zNear" type="GLtype"/>
478 <param name="zFar" type="GLtype"/>
482 <template name="LoadIdentity">
488 <template name="LoadMatrix">
491 <vector name="m" type="const GLtype *" size="16"/>
495 <template name="MatrixMode">
498 <param name="mode" type="GLenum"/>
502 <template name="MultMatrix">
505 <vector name="m" type="const GLtype *" size="16"/>
509 <template name="Ortho">
512 <param name="left" type="GLtype"/>
513 <param name="right" type="GLtype"/>
514 <param name="bottom" type="GLtype"/>
515 <param name="top" type="GLtype"/>
516 <param name="zNear" type="GLtype"/>
517 <param name="zFar" type="GLtype"/>
521 <template name="PopMatrix">
527 <template name="PushMatrix">
533 <template name="Rotate">
536 <param name="angle" type="GLtype"/>
537 <param name="x" type="GLtype"/>
538 <param name="y" type="GLtype"/>
539 <param name="z" type="GLtype"/>
543 <template name="Scale">
546 <param name="x" type="GLtype"/>
547 <param name="y" type="GLtype"/>
548 <param name="z" type="GLtype"/>
552 <template name="Translate">
555 <param name="x" type="GLtype"/>
556 <param name="y" type="GLtype"/>
557 <param name="z" type="GLtype"/>
561 <template name="Viewport">
564 <param name="x" type="GLint"/>
565 <param name="y" type="GLint"/>
566 <param name="width" type="GLsizei"/>
567 <param name="height" type="GLsizei"/>
571 <template name="ColorPointer">
574 <param name="size" type="GLint"/>
575 <param name="type" type="GLenum"/>
576 <param name="stride" type="GLsizei"/>
577 <param name="pointer" type="const GLvoid *"/>
581 <template name="DisableClientState">
584 <param name="array" type="GLenum"/>
588 <template name="DrawArrays">
591 <param name="mode" type="GLenum"/>
592 <param name="first" type="GLint"/>
593 <param name="count" type="GLsizei"/>
597 <template name="DrawElements">
600 <param name="mode" type="GLenum"/>
601 <param name="count" type="GLsizei"/>
602 <param name="type" type="GLenum"/>
603 <param name="indices" type="const GLvoid *"/>
607 <template name="EnableClientState">
610 <param name="array" type="GLenum"/>
614 <template name="GetPointer" direction="get">
617 <param name="pname" type="GLenum"/>
618 <vector name="params" type="GLvoid **" size="dynamic"/>
622 <template name="Normal">
625 <vector name="v" type="const GLtype *" size="3">
626 <param name="nx" type="GLtype"/>
627 <param name="ny" type="GLtype"/>
628 <param name="nz" type="GLtype"/>
633 <template name="NormalPointer">
636 <param name="type" type="GLenum"/>
637 <param name="stride" type="GLsizei"/>
638 <param name="pointer" type="const GLvoid *"/>
642 <template name="TexCoordPointer">
645 <param name="size" type="GLint"/>
646 <param name="type" type="GLenum"/>
647 <param name="stride" type="GLsizei"/>
648 <param name="pointer" type="const GLvoid *"/>
652 <template name="VertexPointer">
655 <param name="size" type="GLint"/>
656 <param name="type" type="GLenum"/>
657 <param name="stride" type="GLsizei"/>
658 <param name="pointer" type="const GLvoid *"/>
662 <template name="PolygonOffset">
665 <param name="factor" type="GLtype"/>
666 <param name="units" type="GLtype"/>
670 <template name="CopyTexImage2D">
673 <param name="target" type="GLenum"/>
674 <param name="level" type="GLint"/>
675 <param name="internalFormat" type="GLenum"/>
676 <param name="x" type="GLint"/>
677 <param name="y" type="GLint"/>
678 <param name="width" type="GLsizei"/>
679 <param name="height" type="GLsizei"/>
680 <param name="border" type="GLint"/>
684 <template name="CopyTexSubImage2D">
687 <param name="target" type="GLenum"/>
688 <param name="level" type="GLint"/>
689 <param name="xoffset" type="GLint"/>
690 <param name="yoffset" type="GLint"/>
691 <param name="x" type="GLint"/>
692 <param name="y" type="GLint"/>
693 <param name="width" type="GLsizei"/>
694 <param name="height" type="GLsizei"/>
698 <template name="TexSubImage2D">
701 <param name="target" type="GLenum"/>
702 <param name="level" type="GLint"/>
703 <param name="xoffset" type="GLint"/>
704 <param name="yoffset" type="GLint"/>
705 <param name="width" type="GLsizei"/>
706 <param name="height" type="GLsizei"/>
707 <param name="format" type="GLenum"/>
708 <param name="type" type="GLenum"/>
709 <param name="pixels" type="const GLvoid *"/>
713 <template name="BindTexture">
716 <param name="target" type="GLenum"/>
717 <param name="texture" type="GLuint"/>
721 <template name="DeleteTextures">
724 <param name="n" type="GLsizei"/>
725 <param name="textures" type="const GLuint *"/>
729 <template name="GenTextures" direction="get">
732 <param name="n" type="GLsizei"/>
733 <param name="textures" type="GLuint *"/>
737 <template name="IsTexture" direction="get">
740 <param name="texture" type="GLuint"/>
744 <template name="BlendColor">
747 <param name="red" type="GLtype"/>
748 <param name="green" type="GLtype"/>
749 <param name="blue" type="GLtype"/>
750 <param name="alpha" type="GLtype"/>
754 <template name="BlendEquation">
757 <param name="mode" type="GLenum"/>
761 <template name="BlendEquationSeparate">
764 <param name="modeRGB" type="GLenum"/>
765 <param name="modeAlpha" type="GLenum"/>
769 <template name="TexImage3D">
772 <param name="target" type="GLenum"/>
773 <param name="level" type="GLint"/>
774 <param name="internalFormat" type="GLenum"/>
775 <param name="width" type="GLsizei"/>
776 <param name="height" type="GLsizei"/>
777 <param name="depth" type="GLsizei"/>
778 <param name="border" type="GLint"/>
779 <param name="format" type="GLenum"/>
780 <param name="type" type="GLenum"/>
781 <param name="pixels" type="const GLvoid *"/>
786 <template name="TexSubImage3D">
789 <param name="target" type="GLenum"/>
790 <param name="level" type="GLint"/>
791 <param name="xoffset" type="GLint"/>
792 <param name="yoffset" type="GLint"/>
793 <param name="zoffset" type="GLint"/>
794 <param name="width" type="GLsizei"/>
795 <param name="height" type="GLsizei"/>
796 <param name="depth" type="GLsizei"/>
797 <param name="format" type="GLenum"/>
798 <param name="type" type="GLenum"/>
799 <param name="pixels" type="const GLvoid *"/>
803 <template name="CopyTexSubImage3D">
806 <param name="target" type="GLenum"/>
807 <param name="level" type="GLint"/>
808 <param name="xoffset" type="GLint"/>
809 <param name="yoffset" type="GLint"/>
810 <param name="zoffset" type="GLint"/>
811 <param name="x" type="GLint"/>
812 <param name="y" type="GLint"/>
813 <param name="width" type="GLsizei"/>
814 <param name="height" type="GLsizei"/>
818 <template name="MultiTexCoord">
821 <param name="texture" type="GLenum"/>
822 <vector name="v" type="const GLtype *" size="dynamic">
823 <param name="s" type="GLtype"/>
824 <param name="t" type="GLtype"/>
825 <param name="r" type="GLtype"/>
826 <param name="q" type="GLtype"/>
831 <template name="CompressedTexImage3D">
834 <param name="target" type="GLenum"/>
835 <param name="level" type="GLint"/>
836 <param name="internalFormat" type="GLenum"/>
837 <param name="width" type="GLsizei"/>
838 <param name="height" type="GLsizei"/>
839 <param name="depth" type="GLsizei"/>
840 <param name="border" type="GLint"/>
841 <param name="imagesize" type="GLsizei"/>
842 <param name="data" type="const GLvoid *"/>
846 <template name="CompressedTexSubImage3D">
849 <param name="target" type="GLenum"/>
850 <param name="level" type="GLint"/>
851 <param name="xoffset" type="GLint"/>
852 <param name="yoffset" type="GLint"/>
853 <param name="zoffset" type="GLint"/>
854 <param name="width" type="GLsizei"/>
855 <param name="height" type="GLsizei"/>
856 <param name="depth" type="GLsizei"/>
857 <param name="format" type="GLenum"/>
858 <param name="imagesize" type="GLsizei"/>
859 <param name="data" type="const GLvoid *"/>
863 <template name="ActiveTexture">
866 <param name="texture" type="GLenum"/>
870 <template name="ClientActiveTexture">
873 <param name="texture" type="GLenum"/>
877 <template name="SampleCoverage">
880 <param name="value" type="GLtype"/>
881 <param name="invert" type="GLboolean"/>
885 <template name="CompressedTexImage2D">
888 <param name="target" type="GLenum"/>
889 <param name="level" type="GLint"/>
890 <param name="internalFormat" type="GLenum"/>
891 <param name="width" type="GLsizei"/>
892 <param name="height" type="GLsizei"/>
893 <param name="border" type="GLint"/>
894 <param name="imageSize" type="GLsizei"/>
895 <param name="data" type="const GLvoid *"/>
899 <template name="CompressedTexSubImage2D">
902 <param name="target" type="GLenum"/>
903 <param name="level" type="GLint"/>
904 <param name="xoffset" type="GLint"/>
905 <param name="yoffset" type="GLint"/>
906 <param name="width" type="GLsizei"/>
907 <param name="height" type="GLsizei"/>
908 <param name="format" type="GLenum"/>
909 <param name="imageSize" type="GLsizei"/>
910 <param name="data" type="const GLvoid *"/>
914 <template name="BlendFuncSeparate">
917 <param name="srcRGB" type="GLenum"/>
918 <param name="dstRGB" type="GLenum"/>
919 <param name="srcAlpha" type="GLenum"/>
920 <param name="dstAlpha" type="GLenum"/>
924 <template name="PointParameter">
927 <param name="pname" type="GLenum"/>
928 <vector name="params" type="const GLtype *" size="dynamic">
929 <param name="param" type="GLtype"/>
934 <template name="VertexAttrib">
937 <param name="index" type="GLuint"/>
938 <vector name="v" type="const GLtype *" size="dynamic">
939 <param name="x" type="GLtype"/>
940 <param name="y" type="GLtype"/>
941 <param name="z" type="GLtype"/>
942 <param name="w" type="GLtype"/>
947 <template name="VertexAttribPointer">
950 <param name="index" type="GLuint"/>
951 <param name="size" type="GLint"/>
952 <param name="type" type="GLenum"/>
953 <param name="normalized" type="GLboolean"/>
954 <param name="stride" type="GLsizei"/>
955 <param name="pointer" type="const GLvoid *"/>
959 <template name="EnableVertexAttribArray">
962 <param name="index" type="GLuint"/>
966 <template name="DisableVertexAttribArray">
969 <param name="index" type="GLuint"/>
973 <template name="IsProgram" direction="get">
976 <param name="program" type="GLuint"/>
980 <template name="GetProgram" direction="get">
983 <param name="program" type="GLuint"/>
984 <param name="pname" type="GLenum"/>
985 <vector name="params" type="GLtype *" size="dynamic"/>
989 <template name="GetVertexAttrib" direction="get">
992 <param name="index" type="GLuint"/>
993 <param name="pname" type="GLenum"/>
994 <vector name="params" type="GLtype *" size="dynamic"/>
998 <template name="GetVertexAttribPointer" direction="get">
1001 <param name="index" type="GLuint"/>
1002 <param name="pname" type="GLenum"/>
1003 <vector name="pointer" type="GLvoid **" size="dynamic"/>
1007 <template name="GetBufferPointer" direction="get">
1010 <param name="target" type="GLenum"/>
1011 <param name="pname" type="GLenum"/>
1012 <vector name="params" type="GLvoid **" size="dynamic"/>
1016 <template name="MapBuffer" direction="get">
1019 <param name="target" type="GLenum"/>
1020 <param name="access" type="GLenum"/>
1024 <template name="UnmapBuffer" direction="get">
1027 <param name="target" type="GLenum"/>
1031 <template name="BindBuffer">
1034 <param name="target" type="GLenum"/>
1035 <param name="buffer" type="GLuint"/>
1039 <template name="BufferData">
1042 <param name="target" type="GLenum"/>
1043 <param name="size" type="GLsizeiptr"/>
1044 <param name="data" type="const GLvoid *"/>
1045 <param name="usage" type="GLenum"/>
1049 <template name="BufferSubData">
1052 <param name="target" type="GLenum"/>
1053 <param name="offset" type="GLintptr"/>
1054 <param name="size" type="GLsizeiptr"/>
1055 <param name="data" type="const GLvoid *"/>
1059 <template name="DeleteBuffers">
1062 <param name="n" type="GLsizei"/>
1063 <param name="buffer" type="const GLuint *"/>
1067 <template name="GenBuffers" direction="get">
1070 <param name="n" type="GLsizei"/>
1071 <param name="buffer" type="GLuint *"/>
1075 <template name="GetBufferParameter" direction="get">
1078 <param name="target" type="GLenum"/>
1079 <param name="pname" type="GLenum"/>
1080 <vector name="params" type="GLtype *" size="dynamic"/>
1084 <template name="IsBuffer" direction="get">
1087 <param name="buffer" type="GLuint"/>
1091 <template name="CreateShader">
1094 <param name="type" type="GLenum"/>
1098 <template name="ShaderSource">
1101 <param name="shader" type="GLuint"/>
1102 <param name="count" type="GLsizei"/>
1103 <param name="string" type="const GLchar * const *"/>
1104 <param name="length" type="const int *"/>
1108 <template name="CompileShader">
1111 <param name="shader" type="GLuint"/>
1115 <template name="ReleaseShaderCompiler">
1121 <template name="DeleteShader">
1124 <param name="shader" type="GLuint"/>
1128 <template name="ShaderBinary">
1131 <param name="n" type="GLsizei"/>
1132 <param name="shaders" type="const GLuint *"/>
1133 <param name="binaryformat" type="GLenum"/>
1134 <param name="binary" type="const GLvoid *"/>
1135 <param name="length" type="GLsizei"/>
1139 <template name="CreateProgram">
1145 <template name="AttachShader">
1148 <param name="program" type="GLuint"/>
1149 <param name="shader" type="GLuint"/>
1153 <template name="DetachShader">
1156 <param name="program" type="GLuint"/>
1157 <param name="shader" type="GLuint"/>
1161 <template name="LinkProgram">
1164 <param name="program" type="GLuint"/>
1168 <template name="UseProgram">
1171 <param name="program" type="GLuint"/>
1175 <template name="DeleteProgram">
1178 <param name="program" type="GLuint"/>
1182 <template name="GetActiveAttrib" direction="get">
1185 <param name="program" type="GLuint"/>
1186 <param name="index" type="GLuint"/>
1187 <param name="bufSize" type="GLsizei"/>
1188 <param name="length" type="GLsizei *"/>
1189 <param name="size" type="GLint *"/>
1190 <param name="type" type="GLenum *"/>
1191 <param name="name" type="GLchar *"/>
1195 <template name="GetAttribLocation" direction="get">
1198 <param name="program" type="GLuint"/>
1199 <param name="name" type="const char *"/>
1203 <template name="BindAttribLocation">
1206 <param name="program" type="GLuint"/>
1207 <param name="index" type="GLuint"/>
1208 <param name="name" type="const char *"/>
1212 <template name="GetUniformLocation" direction="get">
1215 <param name="program" type="GLuint"/>
1216 <param name="name" type="const char *"/>
1220 <template name="GetActiveUniform" direction="get">
1223 <param name="program" type="GLuint"/>
1224 <param name="index" type="GLuint"/>
1225 <param name="bufSize" type="GLsizei"/>
1226 <param name="length" type="GLsizei *"/>
1227 <param name="size" type="GLint *"/>
1228 <param name="type" type="GLenum *"/>
1229 <param name="name" type="GLchar *"/>
1233 <template name="Uniform">
1236 <param name="location" type="GLint"/>
1237 <param name="count" type="GLsizei" hide_if_expanded="true"/>
1238 <vector name="values" type="const GLtype *" size="dynamic">
1239 <param name="v0" type="GLtype"/>
1240 <param name="v1" type="GLtype"/>
1241 <param name="v2" type="GLtype"/>
1242 <param name="v3" type="GLtype"/>
1247 <template name="UniformMatrix">
1250 <param name="location" type="GLint"/>
1251 <param name="count" type="GLsizei"/>
1252 <param name="transpose" type="GLboolean"/>
1253 <vector name="value" type="const GLtype *" size="dynamic"/>
1257 <template name="ValidateProgram">
1260 <param name="program" type="GLuint"/>
1264 <template name="GenerateMipmap">
1267 <param name="target" type="GLenum"/>
1271 <template name="BindFramebuffer">
1274 <param name="target" type="GLenum"/>
1275 <param name="framebuffer" type="GLuint"/>
1279 <template name="DeleteFramebuffers">
1282 <param name="n" type="GLsizei"/>
1283 <param name="framebuffers" type="const GLuint *"/>
1287 <template name="GenFramebuffers">
1290 <param name="n" type="GLsizei"/>
1291 <param name="ids" type="GLuint *"/>
1295 <template name="BindRenderbuffer">
1298 <param name="target" type="GLenum"/>
1299 <param name="renderbuffer" type="GLuint"/>
1303 <template name="DeleteRenderbuffers">
1306 <param name="n" type="GLsizei"/>
1307 <param name="renderbuffers" type="const GLuint *"/>
1311 <template name="GenRenderbuffers">
1314 <param name="n" type="GLsizei"/>
1315 <param name="renderbuffers" type="GLuint *"/>
1319 <template name="RenderbufferStorage">
1322 <param name="target" type="GLenum"/>
1323 <param name="internalFormat" type="GLenum"/>
1324 <param name="width" type="GLsizei"/>
1325 <param name="height" type="GLsizei"/>
1329 <template name="FramebufferRenderbuffer">
1332 <param name="target" type="GLenum"/>
1333 <param name="attachment" type="GLenum"/>
1334 <param name="renderbuffertarget" type="GLenum"/>
1335 <param name="renderbuffer" type="GLuint"/>
1339 <template name="FramebufferTexture2D">
1342 <param name="target" type="GLenum"/>
1343 <param name="attachment" type="GLenum"/>
1344 <param name="textarget" type="GLenum"/>
1345 <param name="texture" type="GLuint"/>
1346 <param name="level" type="GLint"/>
1353 <template name="FramebufferTexture3D">
1356 <param name="target" type="GLenum"/>
1357 <param name="attachment" type="GLenum"/>
1358 <param name="textarget" type="GLenum"/>
1359 <param name="texture" type="GLuint"/>
1360 <param name="level" type="GLint"/>
1361 <param name="zoffset" type="GLint"/>
1365 <template name="CheckFramebufferStatus" direction="get">
1368 <param name="target" type="GLenum"/>
1372 <template name="GetFramebufferAttachmentParameter" direction="get">
1375 <param name="target" type="GLenum"/>
1376 <param name="attachment" type="GLenum"/>
1377 <param name="pname" type="GLenum"/>
1378 <vector name="params" type="GLtype *" size="dynamic"/>
1382 <template name="GetRenderbufferParameter" direction="get">
1385 <param name="target" type="GLenum"/>
1386 <param name="pname" type="GLenum"/>
1387 <vector name="params" type="GLtype *" size="dynamic"/>
1391 <template name="IsRenderbuffer" direction="get">
1394 <param name="renderbuffer" type="GLuint"/>
1398 <template name="IsFramebuffer" direction="get">
1401 <param name="framebuffer" type="GLuint"/>
1405 <template name="IsShader" direction="get">
1408 <param name="shader" type="GLuint"/>
1412 <template name="GetShader" direction="get">
1415 <param name="shader" type="GLuint"/>
1416 <param name="pname" type="GLenum"/>
1417 <vector name="params" type="GLtype *" size="dynamic"/>
1421 <template name="GetAttachedShaders" direction="get">
1424 <param name="program" type="GLuint"/>
1425 <param name="maxCount" type="GLsizei"/>
1426 <param name="count" type="GLsizei *"/>
1427 <param name="shaders" type="GLuint *"/>
1431 <template name="GetShaderInfoLog" direction="get">
1434 <param name="shader" type="GLuint"/>
1435 <param name="bufSize" type="GLsizei"/>
1436 <param name="length" type="GLsizei *"/>
1437 <param name="infoLog" type="GLchar *"/>
1441 <template name="GetProgramInfoLog" direction="get">
1444 <param name="program" type="GLuint"/>
1445 <param name="bufSize" type="GLsizei"/>
1446 <param name="length" type="GLsizei *"/>
1447 <param name="infoLog" type="GLchar *"/>
1451 <template name="GetShaderSource" direction="get">
1454 <param name="shader" type="GLuint"/>
1455 <param name="bufSize" type="GLsizei"/>
1456 <param name="length" type="GLsizei *"/>
1457 <param name="source" type="GLchar *"/>
1461 <template name="GetShaderPrecisionFormat" direction="get">
1464 <param name="shadertype" type="GLenum"/>
1465 <param name="precisiontype" type="GLenum"/>
1466 <param name="range" type="GLint *"/>
1467 <param name="precision" type="GLint *"/>
1471 <template name="GetUniform" direction="get">
1474 <param name="program" type="GLuint"/>
1475 <param name="location" type="GLint"/>
1476 <vector name="params" type="GLtype *" size="dynamic"/>
1480 <template name="QueryMatrix" direction="get">
1483 <vector name="mantissa" type="GLtype *" size="16"/>
1484 <vector name="exponent" type="GLint *" size="16"/>
1488 <template name="DrawTex">
1491 <vector name="coords" type="const GLtype *" size="5">
1492 <param name="x" type="GLtype"/>
1493 <param name="y" type="GLtype"/>
1494 <param name="z" type="GLtype"/>
1495 <param name="w" type="GLtype"/>
1496 <param name="h" type="GLtype"/>
1501 <template name="MultiDrawArrays">
1504 <param name="mode" type="GLenum"/>
1505 <param name="first" type="const GLint *"/>
1506 <param name="count" type="const GLsizei *"/>
1507 <param name="primcount" type="GLsizei"/>
1511 <template name="MultiDrawElements">
1514 <param name="mode" type="GLenum"/>
1515 <param name="count" type="const GLsizei *"/>
1516 <param name="type" type="GLenum"/>
1517 <param name="indices" type="const GLvoid **"/>
1518 <param name="primcount" type="GLsizei"/>
1522 <template name="EGLImageTargetTexture2D">
1525 <param name="target" type="GLenum"/>
1526 <param name="image" type="GLeglImageOES"/>
1530 <template name="EGLImageTargetRenderbufferStorage">
1533 <param name="target" type="GLenum"/>
1534 <param name="image" type="GLeglImageOES"/>
1538 <template name="DrawBuffers">
1541 <param name="n" type="GLsizei"/>
1542 <param name="bufs" type="const GLenum *"/>
1546 <template name="ReadBuffer">
1549 <param name="mode" type="GLenum"/>
1553 <api name="mesa" implementation="true">
1554 <category name="MESA"/>
1556 …<function name="Color4f" default_prefix="_es_" template="Color" gltype="GLfloat" vector_size="4" …
1557 <function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/>
1558 <function name="CullFace" template="CullFace"/>
1560 <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/>
1561 <function name="Fogfv" template="Fog" gltype="GLfloat"/>
1563 <function name="FrontFace" template="FrontFace"/>
1564 <function name="Hint" template="Hint"/>
1566 <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/>
1567 <function name="Lightfv" template="Light" gltype="GLfloat"/>
1569 <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/>
1570 <function name="LightModelfv" template="LightModel" gltype="GLfloat"/>
1572 <function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
1574 …<function name="Materialf" default_prefix="_es_" template="Material" gltype="GLfloat" expand_vecto…
1575 <function name="Materialfv" default_prefix="_es_" template="Material" gltype="GLfloat"/>
1577 <function name="PointSize" template="PointSize" gltype="GLfloat"/>
1578 <function name="PointSizePointer" template="PointSizePointer"/>
1580 <function name="Scissor" template="Scissor"/>
1581 <function name="ShadeModel" template="ShadeModel"/>
1583 <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/>
1584 <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/>
1585 <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/>
1586 <function name="TexParameteriv" template="TexParameter" gltype="GLint"/>
1588 <function name="TexImage2D" template="TexImage2D"/>
1590 <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/>
1591 <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/>
1592 <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/>
1593 <function name="TexEnviv" template="TexEnv" gltype="GLint"/>
1595 <function name="TexGenf" template="TexGen" gltype="GLfloat" expand_vector="true"/>
1596 <function name="TexGenfv" template="TexGen" gltype="GLfloat"/>
1598 <function name="Clear" template="Clear"/>
1599 <function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
1600 <function name="ClearStencil" template="ClearStencil"/>
1601 <function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/>
1602 <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
1604 <function name="StencilMask" template="StencilMask"/>
1605 <function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
1606 <function name="ColorMask" template="ColorMask"/>
1607 <function name="DepthMask" template="DepthMask"/>
1608 <function name="Disable" template="Disable"/>
1609 <function name="Enable" template="Enable"/>
1610 <function name="Finish" template="Finish"/>
1611 <function name="Flush" template="Flush"/>
1613 <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/>
1615 <function name="BlendFunc" template="BlendFunc"/>
1616 <function name="LogicOp" template="LogicOp"/>
1617 <function name="StencilFunc" template="StencilFunc"/>
1618 <function name="StencilFuncSeparate" template="StencilFuncSeparate"/>
1619 <function name="StencilOp" template="StencilOp"/>
1620 <function name="StencilOpSeparate" template="StencilOpSeparate"/>
1621 <function name="DepthFunc" template="DepthFunc"/>
1622 <function name="PixelStorei" template="PixelStore" gltype="GLint"/>
1624 <function name="ReadPixels" template="ReadPixels"/>
1625 <function name="GetBooleanv" template="GetState" gltype="GLboolean"/>
1626 <function name="GetClipPlane" template="GetClipPlane" gltype="GLdouble"/>
1627 <function name="GetError" template="GetError"/>
1628 <function name="GetFloatv" template="GetState" gltype="GLfloat"/>
1629 <function name="GetFixedv" template="GetState" gltype="GLfixed"/>
1630 <function name="GetIntegerv" template="GetState" gltype="GLint"/>
1632 <function name="GetLightfv" template="GetLight" gltype="GLfloat"/>
1633 <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/>
1634 <function name="GetMaterialiv" template="GetMaterial" gltype="GLint"/>
1636 <function name="GetString" template="GetString"/>
1638 <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/>
1639 <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/>
1640 <function name="GetTexGenfv" template="GetTexGen" gltype="GLfloat"/>
1641 <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/>
1642 <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
1644 <function name="IsEnabled" template="IsEnabled"/>
1646 <function name="DepthRange" template="DepthRange" gltype="GLclampd"/>
1647 <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
1648 <function name="Frustum" template="Frustum" gltype="GLdouble"/>
1650 <function name="LoadIdentity" template="LoadIdentity"/>
1651 <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/>
1652 <function name="MatrixMode" template="MatrixMode"/>
1654 <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/>
1655 <function name="Ortho" template="Ortho" gltype="GLdouble"/>
1656 <function name="PopMatrix" template="PopMatrix"/>
1657 <function name="PushMatrix" template="PushMatrix"/>
1659 <function name="Rotatef" template="Rotate" gltype="GLfloat"/>
1660 <function name="Scalef" template="Scale" gltype="GLfloat"/>
1661 <function name="Translatef" template="Translate" gltype="GLfloat"/>
1663 <function name="Viewport" template="Viewport"/>
1665 <function name="ColorPointer" template="ColorPointer"/>
1666 <function name="DisableClientState" template="DisableClientState"/>
1667 <function name="DrawArrays" template="DrawArrays"/>
1668 <function name="DrawElements" template="DrawElements"/>
1669 <function name="EnableClientState" template="EnableClientState"/>
1671 <function name="GetPointerv" template="GetPointer"/>
1672 …<function name="Normal3f" default_prefix="_es_" template="Normal" gltype="GLfloat" expand_vector="…
1673 <function name="NormalPointer" template="NormalPointer"/>
1674 <function name="TexCoordPointer" template="TexCoordPointer"/>
1675 <function name="VertexPointer" template="VertexPointer"/>
1677 <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/>
1678 <function name="CopyTexImage2D" template="CopyTexImage2D"/>
1679 <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/>
1680 <function name="TexSubImage2D" template="TexSubImage2D"/>
1682 <function name="BindTexture" template="BindTexture"/>
1683 <function name="DeleteTextures" template="DeleteTextures"/>
1684 <function name="GenTextures" template="GenTextures"/>
1685 <function name="IsTexture" template="IsTexture"/>
1687 <function name="BlendColor" template="BlendColor" gltype="GLclampf"/>
1688 <function name="BlendEquation" template="BlendEquation"/>
1689 <function name="BlendEquationSeparateEXT" template="BlendEquationSeparate"/>
1691 <function name="TexImage3D" template="TexImage3D"/>
1692 <function name="TexSubImage3D" template="TexSubImage3D"/>
1693 <function name="CopyTexSubImage3D" template="CopyTexSubImage3D"/>
1695 <function name="CompressedTexImage3DARB" template="CompressedTexImage3D"/>
1696 <function name="CompressedTexSubImage3DARB" template="CompressedTexSubImage3D"/>
1698 <function name="ActiveTextureARB" template="ActiveTexture"/>
1699 <function name="ClientActiveTextureARB" template="ClientActiveTexture"/>
1701 …<function name="MultiTexCoord4f" default_prefix="_es_" template="MultiTexCoord" gltype="GLfloat" v…
1703 <function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/>
1705 <function name="CompressedTexImage2DARB" template="CompressedTexImage2D"/>
1706 <function name="CompressedTexSubImage2DARB" template="CompressedTexSubImage2D"/>
1708 <function name="BlendFuncSeparateEXT" template="BlendFuncSeparate"/>
1710 <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/>
1711 <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/>
1713 …<function name="VertexAttrib1f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vec…
1714 …<function name="VertexAttrib2f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vec…
1715 …<function name="VertexAttrib3f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vec…
1716 …<function name="VertexAttrib4f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vec…
1717 …<function name="VertexAttrib1fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" ve…
1718 …<function name="VertexAttrib2fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" ve…
1719 …<function name="VertexAttrib3fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" ve…
1720 …<function name="VertexAttrib4fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" ve…
1722 <function name="VertexAttribPointerARB" template="VertexAttribPointer"/>
1723 <function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/>
1724 <function name="DisableVertexAttribArrayARB" template="DisableVertexAttribArray"/>
1726 <function name="IsProgram" template="IsProgram"/>
1727 <function name="GetProgramiv" template="GetProgram" gltype="GLint"/>
1729 <function name="GetVertexAttribfvARB" template="GetVertexAttrib" gltype="GLfloat"/>
1730 <function name="GetVertexAttribivARB" template="GetVertexAttrib" gltype="GLint"/>
1731 <function name="GetVertexAttribPointervARB" template="GetVertexAttribPointer"/>
1733 <function name="GetBufferPointervARB" template="GetBufferPointer"/>
1734 <function name="MapBufferARB" template="MapBuffer"/>
1735 <function name="UnmapBufferARB" template="UnmapBuffer"/>
1736 <function name="BindBufferARB" template="BindBuffer"/>
1737 <function name="BufferDataARB" template="BufferData"/>
1738 <function name="BufferSubDataARB" template="BufferSubData"/>
1739 <function name="DeleteBuffersARB" template="DeleteBuffers"/>
1740 <function name="GenBuffersARB" template="GenBuffers"/>
1741 <function name="GetBufferParameterivARB" template="GetBufferParameter" gltype="GLint"/>
1742 <function name="IsBufferARB" template="IsBuffer"/>
1744 <function name="CreateShader" template="CreateShader"/>
1745 <function name="ShaderSourceARB" template="ShaderSource"/>
1746 <function name="CompileShaderARB" template="CompileShader"/>
1747 <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/>
1748 <function name="DeleteShader" template="DeleteShader"/>
1749 <function name="ShaderBinary" template="ShaderBinary"/>
1750 <function name="CreateProgram" template="CreateProgram"/>
1751 <function name="AttachShader" template="AttachShader"/>
1752 <function name="DetachShader" template="DetachShader"/>
1753 <function name="LinkProgramARB" template="LinkProgram"/>
1754 <function name="UseProgramObjectARB" template="UseProgram"/>
1755 <function name="DeleteProgram" template="DeleteProgram"/>
1757 <function name="GetActiveAttribARB" template="GetActiveAttrib"/>
1758 <function name="GetAttribLocationARB" template="GetAttribLocation"/>
1759 <function name="BindAttribLocationARB" template="BindAttribLocation"/>
1760 <function name="GetUniformLocationARB" template="GetUniformLocation"/>
1761 <function name="GetActiveUniformARB" template="GetActiveUniform"/>
1763 …<function name="Uniform1fARB" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="t…
1764 …<function name="Uniform2fARB" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="t…
1765 …<function name="Uniform3fARB" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="t…
1766 …<function name="Uniform4fARB" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="t…
1767 …<function name="Uniform1iARB" template="Uniform" gltype="GLint" vector_size="1" expand_vector="tru…
1768 …<function name="Uniform2iARB" template="Uniform" gltype="GLint" vector_size="2" expand_vector="tru…
1769 …<function name="Uniform3iARB" template="Uniform" gltype="GLint" vector_size="3" expand_vector="tru…
1770 …<function name="Uniform4iARB" template="Uniform" gltype="GLint" vector_size="4" expand_vector="tru…
1771 <function name="Uniform1fvARB" template="Uniform" gltype="GLfloat" vector_size="1"/>
1772 <function name="Uniform2fvARB" template="Uniform" gltype="GLfloat" vector_size="2"/>
1773 <function name="Uniform3fvARB" template="Uniform" gltype="GLfloat" vector_size="3"/>
1774 <function name="Uniform4fvARB" template="Uniform" gltype="GLfloat" vector_size="4"/>
1775 <function name="Uniform1ivARB" template="Uniform" gltype="GLint" vector_size="1"/>
1776 <function name="Uniform2ivARB" template="Uniform" gltype="GLint" vector_size="2"/>
1777 <function name="Uniform3ivARB" template="Uniform" gltype="GLint" vector_size="3"/>
1778 <function name="Uniform4ivARB" template="Uniform" gltype="GLint" vector_size="4"/>
1780 <function name="UniformMatrix2fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="2"/>
1781 <function name="UniformMatrix3fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="3"/>
1782 <function name="UniformMatrix4fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="4"/>
1784 <function name="ValidateProgramARB" template="ValidateProgram"/>
1786 <function name="GenerateMipmapEXT" template="GenerateMipmap"/>
1787 <function name="BindFramebufferEXT" template="BindFramebuffer"/>
1788 <function name="DeleteFramebuffersEXT" template="DeleteFramebuffers"/>
1789 <function name="GenFramebuffersEXT" template="GenFramebuffers"/>
1790 <function name="BindRenderbufferEXT" template="BindRenderbuffer"/>
1791 <function name="DeleteRenderbuffersEXT" template="DeleteRenderbuffers"/>
1792 <function name="GenRenderbuffersEXT" template="GenRenderbuffers"/>
1793 <function name="RenderbufferStorageEXT" template="RenderbufferStorage"/>
1794 <function name="FramebufferRenderbufferEXT" template="FramebufferRenderbuffer"/>
1795 <function name="FramebufferTexture2DEXT" template="FramebufferTexture2D"/>
1796 <function name="FramebufferTexture3DEXT" template="FramebufferTexture3D"/>
1797 <function name="CheckFramebufferStatusEXT" template="CheckFramebufferStatus"/>
1798 …<function name="GetFramebufferAttachmentParameterivEXT" template="GetFramebufferAttachmentParamete…
1799 <function name="GetRenderbufferParameterivEXT" template="GetRenderbufferParameter" gltype="GLint"/>
1800 <function name="IsRenderbufferEXT" template="IsRenderbuffer"/>
1801 <function name="IsFramebufferEXT" template="IsFramebuffer"/>
1803 <function name="IsShader" template="IsShader"/>
1804 <function name="GetShaderiv" template="GetShader" gltype="GLint"/>
1805 <function name="GetAttachedShaders" template="GetAttachedShaders"/>
1806 <function name="GetShaderInfoLog" template="GetShaderInfoLog"/>
1807 <function name="GetProgramInfoLog" template="GetProgramInfoLog"/>
1808 <function name="GetShaderSourceARB" template="GetShaderSource"/>
1809 <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/>
1810 <function name="GetUniformfvARB" template="GetUniform" gltype="GLfloat"/>
1811 <function name="GetUniformivARB" template="GetUniform" gltype="GLint"/>
1813 <function name="DrawTexf" template="DrawTex" gltype="GLfloat" expand_vector="true"/>
1814 <function name="DrawTexfv" template="DrawTex" gltype="GLfloat"/>
1815 <function name="DrawTexi" template="DrawTex" gltype="GLint" expand_vector="true"/>
1816 <function name="DrawTexiv" template="DrawTex" gltype="GLint"/>
1817 <function name="DrawTexs" template="DrawTex" gltype="GLshort" expand_vector="true"/>
1818 <function name="DrawTexsv" template="DrawTex" gltype="GLshort"/>
1821 <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
1822 <function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
1825 <function name="EGLImageTargetTexture2DOES" template="EGLImageTargetTexture2D"/>
1826 …<function name="EGLImageTargetRenderbufferStorageOES" template="EGLImageTargetRenderbufferStorage"…
1828 <function name="DrawBuffersARB" template="DrawBuffers"/>
1830 <function name="ReadBuffer" template="ReadBuffer"/>
1834 <api name="GLES1.1">
1835 <category name="GLES1.1"/>
1837 <category name="OES_byte_coordinates"/>
1838 <category name="OES_fixed_point"/>
1839 <category name="OES_single_precision"/>
1840 <category name="OES_matrix_get"/>
1841 <category name="OES_read_format"/>
1842 <category name="OES_compressed_paletted_texture"/>
1843 <category name="OES_compressed_ETC1_RGB8_texture"/>
1844 <category name="OES_point_size_array"/>
1845 <category name="OES_point_sprite"/>
1846 <category name="OES_query_matrix"/>
1847 <category name="OES_draw_texture"/>
1848 <category name="OES_blend_equation_separate"/>
1849 <category name="OES_blend_func_separate"/>
1850 <category name="OES_blend_subtract"/>
1851 <category name="OES_stencil_wrap"/>
1852 <category name="OES_texture_cube_map"/>
1853 <category name="OES_texture_env_crossbar"/>
1854 <category name="OES_texture_mirrored_repeat"/>
1855 <category name="OES_framebuffer_object"/>
1856 <category name="OES_depth24"/>
1857 <category name="OES_depth32"/>
1858 <category name="OES_fbo_render_mipmap"/>
1859 <category name="OES_rgb8_rgba8"/>
1860 <category name="OES_stencil1"/>
1861 <category name="OES_stencil4"/>
1862 <category name="OES_stencil8"/>
1863 <category name="OES_element_index_uint"/>
1864 <category name="OES_mapbuffer"/>
1865 <category name="EXT_texture_filter_anisotropic"/>
1866 <category name="EXT_texture_format_BGRA8888"/>
1867 <category name="EXT_read_format_bgra"/>
1869 <category name="ARB_texture_non_power_of_two"/>
1871 <category name="EXT_texture_compression_dxt1"/>
1873 <category name="EXT_texture_lod_bias"/>
1874 <category name="EXT_blend_minmax"/>
1875 <category name="EXT_multi_draw_arrays"/>
1876 <category name="OES_EGL_image"/>
1877 <category name="OES_EGL_image_external"/>
1879 <category name="OES_matrix_palette"/>
1881 …<function name="Color4f" external="true" template="Color" gltype="GLfloat" vector_size="4" expand_…
1882 <function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/>
1883 <function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/>
1885 <function name="ClipPlanef" template="ClipPlane" gltype="GLfloat"/>
1886 <function name="ClipPlanex" template="ClipPlane" gltype="GLfixed"/>
1888 <function name="CullFace" template="CullFace"/>
1890 <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/>
1891 <function name="Fogx" template="Fog" gltype="GLfixed" expand_vector="true"/>
1892 <function name="Fogfv" template="Fog" gltype="GLfloat"/>
1893 <function name="Fogxv" template="Fog" gltype="GLfixed"/>
1895 <function name="FrontFace" template="FrontFace"/>
1896 <function name="Hint" template="Hint"/>
1898 <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/>
1899 <function name="Lightx" template="Light" gltype="GLfixed" expand_vector="true"/>
1900 <function name="Lightfv" template="Light" gltype="GLfloat"/>
1901 <function name="Lightxv" template="Light" gltype="GLfixed"/>
1903 <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/>
1904 <function name="LightModelx" template="LightModel" gltype="GLfixed" expand_vector="true"/>
1905 <function name="LightModelfv" template="LightModel" gltype="GLfloat"/>
1906 <function name="LightModelxv" template="LightModel" gltype="GLfixed"/>
1908 <function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
1909 <function name="LineWidthx" template="LineWidth" gltype="GLfixed"/>
1911 …<function name="Materialf" external="true" template="Material" gltype="GLfloat" expand_vector="tru…
1912 <function name="Materialfv" external="true" template="Material" gltype="GLfloat"/>
1913 <function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/>
1914 <function name="Materialxv" template="Material" gltype="GLfixed"/>
1916 <function name="PointSize" template="PointSize" gltype="GLfloat"/>
1917 <function name="PointSizex" template="PointSize" gltype="GLfixed"/>
1918 <function name="PointSizePointerOES" template="PointSizePointer"/>
1920 <function name="Scissor" template="Scissor"/>
1921 <function name="ShadeModel" template="ShadeModel"/>
1923 <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/>
1924 <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/>
1925 <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/>
1926 <function name="TexParameteriv" template="TexParameter" gltype="GLint"/>
1927 <function name="TexParameterx" template="TexParameter" gltype="GLfixed" expand_vector="true"/>
1928 <function name="TexParameterxv" template="TexParameter" gltype="GLfixed"/>
1930 <function name="TexImage2D" template="TexImage2D"/>
1932 <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/>
1933 <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/>
1934 <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/>
1935 <function name="TexEnviv" template="TexEnv" gltype="GLint"/>
1936 <function name="TexEnvx" template="TexEnv" gltype="GLfixed" expand_vector="true"/>
1937 <function name="TexEnvxv" template="TexEnv" gltype="GLfixed"/>
1939 …<function name="TexGenfOES" external="true" template="TexGen" gltype="GLfloat" expand_vector="true…
1940 <function name="TexGenfvOES" external="true" template="TexGen" gltype="GLfloat"/>
1941 <function name="TexGeniOES" external="true" template="TexGen" gltype="GLint" expand_vector="true"/>
1942 <function name="TexGenivOES" external="true" template="TexGen" gltype="GLint"/>
1943 …<function name="TexGenxOES" external="true" template="TexGen" gltype="GLfixed" expand_vector="true…
1944 <function name="TexGenxvOES" external="true" template="TexGen" gltype="GLfixed"/>
1946 <function name="Clear" template="Clear"/>
1947 <function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
1948 <function name="ClearColorx" template="ClearColor" gltype="GLclampx"/>
1950 <function name="ClearStencil" template="ClearStencil"/>
1951 <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
1952 <function name="ClearDepthx" template="ClearDepth" gltype="GLclampx"/>
1954 <function name="StencilMask" template="StencilMask"/>
1955 <function name="ColorMask" template="ColorMask"/>
1956 <function name="DepthMask" template="DepthMask"/>
1958 <function name="Disable" template="Disable"/>
1959 <function name="Enable" template="Enable"/>
1960 <function name="Finish" template="Finish"/>
1961 <function name="Flush" template="Flush"/>
1963 <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/>
1964 <function name="AlphaFuncx" template="AlphaFunc" gltype="GLclampx"/>
1966 <function name="BlendFunc" template="BlendFunc"/>
1967 <function name="LogicOp" template="LogicOp"/>
1968 <function name="StencilFunc" template="StencilFunc"/>
1970 <function name="StencilOp" template="StencilOp"/>
1971 <function name="DepthFunc" template="DepthFunc"/>
1973 <function name="PixelStorei" template="PixelStore" gltype="GLint"/>
1974 <function name="ReadPixels" template="ReadPixels"/>
1976 <function name="GetBooleanv" template="GetState" gltype="GLboolean"/>
1978 <function name="GetClipPlanef" template="GetClipPlane" gltype="GLfloat"/>
1979 <function name="GetClipPlanex" template="GetClipPlane" gltype="GLfixed"/>
1981 <function name="GetError" template="GetError"/>
1982 <function name="GetFloatv" template="GetState" gltype="GLfloat"/>
1983 <function name="GetFixedv" template="GetState" gltype="GLfixed"/>
1984 <function name="GetIntegerv" template="GetState" gltype="GLint"/>
1986 <function name="GetLightfv" template="GetLight" gltype="GLfloat"/>
1987 <function name="GetLightxv" template="GetLight" gltype="GLfixed"/>
1989 <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/>
1990 <function name="GetMaterialxv" template="GetMaterial" gltype="GLfixed"/>
1992 <function name="GetString" template="GetString"/>
1994 <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/>
1995 <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/>
1996 <function name="GetTexEnvxv" template="GetTexEnv" gltype="GLfixed"/>
1998 <function name="GetTexGenfvOES" external="true" template="GetTexGen" gltype="GLfloat"/>
1999 <function name="GetTexGenivOES" external="true" template="GetTexGen" gltype="GLint"/>
2000 <function name="GetTexGenxvOES" external="true" template="GetTexGen" gltype="GLfixed"/>
2002 <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/>
2003 <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
2004 <function name="GetTexParameterxv" template="GetTexParameter" gltype="GLfixed"/>
2006 <function name="IsEnabled" template="IsEnabled"/>
2008 <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
2009 <function name="DepthRangex" template="DepthRange" gltype="GLclampx"/>
2011 <function name="Frustumf" template="Frustum" gltype="GLfloat"/>
2012 <function name="Frustumx" template="Frustum" gltype="GLfixed"/>
2014 <function name="LoadIdentity" template="LoadIdentity"/>
2015 <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/>
2016 <function name="LoadMatrixx" template="LoadMatrix" gltype="GLfixed"/>
2017 <function name="MatrixMode" template="MatrixMode"/>
2019 <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/>
2020 <function name="MultMatrixx" template="MultMatrix" gltype="GLfixed"/>
2021 <function name="Orthof" template="Ortho" gltype="GLfloat"/>
2022 <function name="Orthox" template="Ortho" gltype="GLfixed"/>
2024 <function name="PopMatrix" template="PopMatrix"/>
2025 <function name="PushMatrix" template="PushMatrix"/>
2027 <function name="Rotatef" template="Rotate" gltype="GLfloat"/>
2028 <function name="Rotatex" template="Rotate" gltype="GLfixed"/>
2029 <function name="Scalef" template="Scale" gltype="GLfloat"/>
2030 <function name="Scalex" template="Scale" gltype="GLfixed"/>
2031 <function name="Translatef" template="Translate" gltype="GLfloat"/>
2032 <function name="Translatex" template="Translate" gltype="GLfixed"/>
2034 <function name="Viewport" template="Viewport"/>
2035 <function name="ColorPointer" template="ColorPointer"/>
2036 <function name="DisableClientState" template="DisableClientState"/>
2037 <function name="DrawArrays" template="DrawArrays"/>
2038 <function name="DrawElements" template="DrawElements"/>
2039 <function name="EnableClientState" template="EnableClientState"/>
2041 <function name="GetPointerv" template="GetPointer"/>
2043 <function name="Normal3f" external="true" template="Normal" gltype="GLfloat" expand_vector="true"/>
2044 <function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/>
2045 <function name="NormalPointer" template="NormalPointer"/>
2046 <function name="TexCoordPointer" template="TexCoordPointer"/>
2047 <function name="VertexPointer" template="VertexPointer"/>
2049 <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/>
2050 <function name="PolygonOffsetx" template="PolygonOffset" gltype="GLfixed"/>
2052 <function name="CopyTexImage2D" template="CopyTexImage2D"/>
2053 <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/>
2055 <function name="TexSubImage2D" template="TexSubImage2D"/>
2057 <function name="BindTexture" template="BindTexture"/>
2058 <function name="DeleteTextures" template="DeleteTextures"/>
2059 <function name="GenTextures" template="GenTextures"/>
2060 <function name="IsTexture" template="IsTexture"/>
2062 <function name="BlendEquationOES" template="BlendEquation"/>
2063 <function name="BlendEquationSeparateOES" template="BlendEquationSeparate"/>
2065 …<function name="MultiTexCoord4x" template="MultiTexCoord" gltype="GLfixed" vector_size="4" expand_…
2067 <function name="ActiveTexture" template="ActiveTexture"/>
2068 <function name="ClientActiveTexture" template="ClientActiveTexture"/>
2070 …<function name="MultiTexCoord4f" external="true" template="MultiTexCoord" gltype="GLfloat" vector_…
2072 <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/>
2073 <function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/>
2077 <function name="CompressedTexImage2D" template="CompressedTexImage2D"/>
2078 <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/>
2080 <function name="BlendFuncSeparateOES" template="BlendFuncSeparate"/>
2082 <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/>
2083 <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/>
2084 <function name="PointParameterx" template="PointParameter" gltype="GLfixed" expand_vector="true"/>
2085 <function name="PointParameterxv" template="PointParameter" gltype="GLfixed"/>
2088 <function name="GetBufferPointervOES" template="GetBufferPointer"/>
2089 <function name="MapBufferOES" template="MapBuffer"/>
2090 <function name="UnmapBufferOES" template="UnmapBuffer"/>
2092 <function name="BindBuffer" template="BindBuffer"/>
2093 <function name="BufferData" template="BufferData"/>
2094 <function name="BufferSubData" template="BufferSubData"/>
2095 <function name="DeleteBuffers" template="DeleteBuffers"/>
2096 <function name="GenBuffers" template="GenBuffers"/>
2097 <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/>
2098 <function name="IsBuffer" template="IsBuffer"/>
2101 <function name="GenerateMipmapOES" template="GenerateMipmap"/>
2102 <function name="BindFramebufferOES" template="BindFramebuffer"/>
2103 <function name="DeleteFramebuffersOES" template="DeleteFramebuffers"/>
2104 <function name="GenFramebuffersOES" template="GenFramebuffers"/>
2105 <function name="BindRenderbufferOES" template="BindRenderbuffer"/>
2106 <function name="DeleteRenderbuffersOES" template="DeleteRenderbuffers"/>
2107 <function name="GenRenderbuffersOES" template="GenRenderbuffers"/>
2108 <function name="RenderbufferStorageOES" external="true" template="RenderbufferStorage"/>
2109 <function name="FramebufferRenderbufferOES" template="FramebufferRenderbuffer"/>
2110 <function name="FramebufferTexture2DOES" template="FramebufferTexture2D"/>
2111 <function name="CheckFramebufferStatusOES" template="CheckFramebufferStatus"/>
2112 …<function name="GetFramebufferAttachmentParameterivOES" template="GetFramebufferAttachmentParamete…
2113 <function name="GetRenderbufferParameterivOES" template="GetRenderbufferParameter" gltype="GLint"/>
2114 <function name="IsRenderbufferOES" template="IsRenderbuffer"/>
2115 <function name="IsFramebufferOES" template="IsFramebuffer"/>
2120 <function name="QueryMatrixxOES" external="true" template="QueryMatrix" gltype="GLfixed"/>
2123 <function name="DrawTexfOES" template="DrawTex" gltype="GLfloat" expand_vector="true"/>
2124 <function name="DrawTexiOES" template="DrawTex" gltype="GLint" expand_vector="true"/>
2125 <function name="DrawTexsOES" template="DrawTex" gltype="GLshort" expand_vector="true"/>
2126 <function name="DrawTexxOES" template="DrawTex" gltype="GLfixed" expand_vector="true"/>
2127 <function name="DrawTexfvOES" template="DrawTex" gltype="GLfloat"/>
2128 <function name="DrawTexivOES" template="DrawTex" gltype="GLint"/>
2129 <function name="DrawTexsvOES" template="DrawTex" gltype="GLshort"/>
2130 <function name="DrawTexxvOES" template="DrawTex" gltype="GLfixed"/>
2133 <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
2134 <function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
2137 <function name="EGLImageTargetTexture2DOES" template="EGLImageTargetTexture2D"/>
2138 …<function name="EGLImageTargetRenderbufferStorageOES" template="EGLImageTargetRenderbufferStorage"…
2141 <api name="GLES2.0">
2142 <category name="GLES2.0"/>
2144 <category name="OES_compressed_paletted_texture"/>
2145 <category name="OES_compressed_ETC1_RGB8_texture"/>
2146 <category name="OES_depth24"/>
2147 <category name="OES_depth32"/>
2148 <category name="OES_fbo_render_mipmap"/>
2149 <category name="OES_rgb8_rgba8"/>
2150 <category name="OES_stencil1"/>
2151 <category name="OES_stencil4"/>
2152 <category name="OES_element_index_uint"/>
2153 <category name="OES_mapbuffer"/>
2154 <category name="OES_texture_3D"/>
2155 <category name="OES_texture_npot"/>
2156 <category name="EXT_texture_filter_anisotropic"/>
2157 <category name="EXT_texture_type_2_10_10_10_REV"/>
2158 <category name="OES_depth_texture"/>
2159 <category name="OES_packed_depth_stencil"/>
2160 <category name="OES_standard_derivatives"/>
2161 <category name="EXT_texture_format_BGRA8888"/>
2162 <category name="EXT_texture_rg"/>
2163 <category name="EXT_read_format_bgra"/>
2165 <category name="EXT_texture_compression_dxt1"/>
2166 <category name="EXT_blend_minmax"/>
2167 <category name="EXT_multi_draw_arrays"/>
2168 <category name="OES_EGL_image"/>
2169 <category name="OES_EGL_image_external"/>
2170 <category name="EXT_unpack_subimage"/>
2172 <category name="NV_draw_buffers"/>
2173 <category name="NV_read_buffer"/>
2175 <function name="DrawBuffersNV" template="DrawBuffers"/>
2176 <function name="ReadBufferNV" template="ReadBuffer"/>
2178 <function name="CullFace" template="CullFace"/>
2180 <function name="FrontFace" template="FrontFace"/>
2181 <function name="Hint" template="Hint"/>
2183 <function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
2185 <function name="Scissor" template="Scissor"/>
2187 <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/>
2188 <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/>
2189 <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/>
2190 <function name="TexParameteriv" template="TexParameter" gltype="GLint"/>
2192 <function name="TexImage2D" template="TexImage2D"/>
2194 <function name="Clear" template="Clear"/>
2195 <function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
2196 <function name="ClearStencil" template="ClearStencil"/>
2197 <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
2199 <function name="StencilMask" template="StencilMask"/>
2200 <function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
2201 <function name="ColorMask" template="ColorMask"/>
2202 <function name="DepthMask" template="DepthMask"/>
2203 <function name="Disable" template="Disable"/>
2204 <function name="Enable" template="Enable"/>
2205 <function name="Finish" template="Finish"/>
2206 <function name="Flush" template="Flush"/>
2208 <function name="BlendFunc" template="BlendFunc"/>
2210 <function name="StencilFunc" template="StencilFunc"/>
2211 <function name="StencilFuncSeparate" template="StencilFuncSeparate"/>
2212 <function name="StencilOp" template="StencilOp"/>
2213 <function name="StencilOpSeparate" template="StencilOpSeparate"/>
2215 <function name="DepthFunc" template="DepthFunc"/>
2217 <function name="PixelStorei" template="PixelStore" gltype="GLint"/>
2218 <function name="ReadPixels" template="ReadPixels"/>
2220 <function name="GetBooleanv" template="GetState" gltype="GLboolean"/>
2221 <function name="GetError" template="GetError"/>
2222 <function name="GetFloatv" template="GetState" gltype="GLfloat"/>
2223 <function name="GetIntegerv" template="GetState" gltype="GLint"/>
2225 <function name="GetString" template="GetString"/>
2227 <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/>
2228 <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
2230 <function name="IsEnabled" template="IsEnabled"/>
2232 <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
2234 <function name="Viewport" template="Viewport"/>
2236 <function name="DrawArrays" template="DrawArrays"/>
2237 <function name="DrawElements" template="DrawElements"/>
2239 <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/>
2240 <function name="CopyTexImage2D" template="CopyTexImage2D"/>
2241 <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/>
2242 <function name="TexSubImage2D" template="TexSubImage2D"/>
2244 <function name="BindTexture" template="BindTexture"/>
2245 <function name="DeleteTextures" template="DeleteTextures"/>
2246 <function name="GenTextures" template="GenTextures"/>
2247 <function name="IsTexture" template="IsTexture"/>
2249 <function name="BlendColor" template="BlendColor" gltype="GLclampf"/>
2250 <function name="BlendEquation" template="BlendEquation"/>
2251 <function name="BlendEquationSeparate" template="BlendEquationSeparate"/>
2253 <function name="TexImage3DOES" template="TexImage3D"/>
2254 <function name="TexSubImage3DOES" template="TexSubImage3D"/>
2255 <function name="CopyTexSubImage3DOES" template="CopyTexSubImage3D"/>
2257 <function name="CompressedTexImage3DOES" template="CompressedTexImage3D"/>
2258 <function name="CompressedTexSubImage3DOES" template="CompressedTexSubImage3D"/>
2260 <function name="ActiveTexture" template="ActiveTexture"/>
2262 <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/>
2264 <function name="CompressedTexImage2D" template="CompressedTexImage2D"/>
2265 <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/>
2267 <function name="BlendFuncSeparate" template="BlendFuncSeparate"/>
2269 …<function name="VertexAttrib1f" external="true" template="VertexAttrib" gltype="GLfloat" vector_si…
2270 …<function name="VertexAttrib2f" external="true" template="VertexAttrib" gltype="GLfloat" vector_si…
2271 …<function name="VertexAttrib3f" external="true" template="VertexAttrib" gltype="GLfloat" vector_si…
2272 …<function name="VertexAttrib4f" external="true" template="VertexAttrib" gltype="GLfloat" vector_si…
2273 …<function name="VertexAttrib1fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_s…
2274 …<function name="VertexAttrib2fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_s…
2275 …<function name="VertexAttrib3fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_s…
2276 …<function name="VertexAttrib4fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_s…
2278 <function name="VertexAttribPointer" template="VertexAttribPointer"/>
2280 <function name="EnableVertexAttribArray" template="EnableVertexAttribArray"/>
2281 <function name="DisableVertexAttribArray" template="DisableVertexAttribArray"/>
2283 <function name="IsProgram" template="IsProgram"/>
2284 <function name="GetProgramiv" template="GetProgram" gltype="GLint"/>
2286 <function name="GetVertexAttribfv" template="GetVertexAttrib" gltype="GLfloat"/>
2287 <function name="GetVertexAttribiv" template="GetVertexAttrib" gltype="GLint"/>
2288 <function name="GetVertexAttribPointerv" template="GetVertexAttribPointer"/>
2290 <function name="GetBufferPointervOES" template="GetBufferPointer"/>
2291 <function name="MapBufferOES" template="MapBuffer"/>
2292 <function name="UnmapBufferOES" template="UnmapBuffer"/>
2293 <function name="BindBuffer" template="BindBuffer"/>
2294 <function name="BufferData" template="BufferData"/>
2295 <function name="BufferSubData" template="BufferSubData"/>
2296 <function name="DeleteBuffers" template="DeleteBuffers"/>
2297 <function name="GenBuffers" template="GenBuffers"/>
2298 <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/>
2299 <function name="IsBuffer" template="IsBuffer"/>
2301 <function name="CreateShader" template="CreateShader"/>
2302 <function name="ShaderSource" template="ShaderSource"/>
2303 <function name="CompileShader" template="CompileShader"/>
2304 <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/>
2305 <function name="DeleteShader" template="DeleteShader"/>
2306 <function name="ShaderBinary" template="ShaderBinary"/>
2307 <function name="CreateProgram" template="CreateProgram"/>
2308 <function name="AttachShader" template="AttachShader"/>
2309 <function name="DetachShader" template="DetachShader"/>
2310 <function name="LinkProgram" template="LinkProgram"/>
2311 <function name="UseProgram" template="UseProgram"/>
2312 <function name="DeleteProgram" template="DeleteProgram"/>
2314 <function name="GetActiveAttrib" template="GetActiveAttrib"/>
2315 <function name="GetAttribLocation" template="GetAttribLocation"/>
2316 <function name="BindAttribLocation" template="BindAttribLocation"/>
2317 <function name="GetUniformLocation" template="GetUniformLocation"/>
2318 <function name="GetActiveUniform" template="GetActiveUniform"/>
2320 …<function name="Uniform1f" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="true…
2321 …<function name="Uniform2f" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="true…
2322 …<function name="Uniform3f" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="true…
2323 …<function name="Uniform4f" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="true…
2324 <function name="Uniform1i" template="Uniform" gltype="GLint" vector_size="1" expand_vector="true"/>
2325 <function name="Uniform2i" template="Uniform" gltype="GLint" vector_size="2" expand_vector="true"/>
2326 <function name="Uniform3i" template="Uniform" gltype="GLint" vector_size="3" expand_vector="true"/>
2327 <function name="Uniform4i" template="Uniform" gltype="GLint" vector_size="4" expand_vector="true"/>
2329 <function name="Uniform1fv" template="Uniform" gltype="GLfloat" vector_size="1"/>
2330 <function name="Uniform2fv" template="Uniform" gltype="GLfloat" vector_size="2"/>
2331 <function name="Uniform3fv" template="Uniform" gltype="GLfloat" vector_size="3"/>
2332 <function name="Uniform4fv" template="Uniform" gltype="GLfloat" vector_size="4"/>
2333 <function name="Uniform1iv" template="Uniform" gltype="GLint" vector_size="1"/>
2334 <function name="Uniform2iv" template="Uniform" gltype="GLint" vector_size="2"/>
2335 <function name="Uniform3iv" template="Uniform" gltype="GLint" vector_size="3"/>
2336 <function name="Uniform4iv" template="Uniform" gltype="GLint" vector_size="4"/>
2338 <function name="UniformMatrix2fv" template="UniformMatrix" gltype="GLfloat" vector_size="2"/>
2339 <function name="UniformMatrix3fv" template="UniformMatrix" gltype="GLfloat" vector_size="3"/>
2340 <function name="UniformMatrix4fv" template="UniformMatrix" gltype="GLfloat" vector_size="4"/>
2342 <function name="ValidateProgram" template="ValidateProgram"/>
2344 <function name="GenerateMipmap" template="GenerateMipmap"/>
2345 <function name="BindFramebuffer" template="BindFramebuffer"/>
2346 <function name="DeleteFramebuffers" template="DeleteFramebuffers"/>
2347 <function name="GenFramebuffers" template="GenFramebuffers"/>
2348 <function name="BindRenderbuffer" template="BindRenderbuffer"/>
2349 <function name="DeleteRenderbuffers" template="DeleteRenderbuffers"/>
2350 <function name="GenRenderbuffers" template="GenRenderbuffers"/>
2351 <function name="RenderbufferStorage" external="true" template="RenderbufferStorage"/>
2352 <function name="FramebufferRenderbuffer" template="FramebufferRenderbuffer"/>
2353 <function name="FramebufferTexture2D" template="FramebufferTexture2D"/>
2354 <function name="FramebufferTexture3DOES" template="FramebufferTexture3D"/>
2355 <function name="CheckFramebufferStatus" template="CheckFramebufferStatus"/>
2356 …<function name="GetFramebufferAttachmentParameteriv" template="GetFramebufferAttachmentParameter" …
2357 <function name="GetRenderbufferParameteriv" template="GetRenderbufferParameter" gltype="GLint"/>
2358 <function name="IsRenderbuffer" template="IsRenderbuffer"/>
2359 <function name="IsFramebuffer" template="IsFramebuffer"/>
2361 <function name="IsShader" template="IsShader"/>
2362 <function name="GetShaderiv" template="GetShader" gltype="GLint"/>
2363 <function name="GetAttachedShaders" template="GetAttachedShaders"/>
2364 <function name="GetShaderInfoLog" template="GetShaderInfoLog"/>
2365 <function name="GetProgramInfoLog" template="GetProgramInfoLog"/>
2366 <function name="GetShaderSource" template="GetShaderSource"/>
2367 <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/>
2368 <function name="GetUniformfv" template="GetUniform" gltype="GLfloat"/>
2369 <function name="GetUniformiv" template="GetUniform" gltype="GLint"/>
2372 <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/>
2373 <function name="MultiDrawElementsEXT" template="MultiDrawElements"/>
2376 <function name="EGLImageTargetTexture2DOES" template="EGLImageTargetTexture2D"/>
2377 …<function name="EGLImageTargetRenderbufferStorageOES" template="EGLImageTargetRenderbufferStorage"…