Lines Matching refs:n

644    Node *n, *block;  in _mesa_delete_list()  local
647 n = block = dlist->Head; in _mesa_delete_list()
651 const OpCode opcode = n[0].opcode; in _mesa_delete_list()
655 n += ext_opcode_destroy(ctx, n); in _mesa_delete_list()
661 free(n[6].data); in _mesa_delete_list()
662 n += InstSize[n[0].opcode]; in _mesa_delete_list()
665 free(n[10].data); in _mesa_delete_list()
666 n += InstSize[n[0].opcode]; in _mesa_delete_list()
669 free(n[5].data); in _mesa_delete_list()
670 n += InstSize[n[0].opcode]; in _mesa_delete_list()
673 free(n[7].data); in _mesa_delete_list()
674 n += InstSize[n[0].opcode]; in _mesa_delete_list()
677 free(n[6].data); in _mesa_delete_list()
678 n += InstSize[n[0].opcode]; in _mesa_delete_list()
681 free(n[6].data); in _mesa_delete_list()
682 n += InstSize[n[0].opcode]; in _mesa_delete_list()
685 free(n[6].data); in _mesa_delete_list()
686 n += InstSize[n[0].opcode]; in _mesa_delete_list()
689 free(n[7].data); in _mesa_delete_list()
690 n += InstSize[n[0].opcode]; in _mesa_delete_list()
693 free(n[1].data); in _mesa_delete_list()
694 n += InstSize[n[0].opcode]; in _mesa_delete_list()
697 free(n[8].data); in _mesa_delete_list()
698 n += InstSize[n[0].opcode]; in _mesa_delete_list()
701 free(n[9].data); in _mesa_delete_list()
702 n += InstSize[n[0].opcode]; in _mesa_delete_list()
705 free(n[10].data); in _mesa_delete_list()
706 n += InstSize[n[0].opcode]; in _mesa_delete_list()
709 free(n[7].data); in _mesa_delete_list()
710 n += InstSize[n[0].opcode]; in _mesa_delete_list()
713 free(n[9].data); in _mesa_delete_list()
714 n += InstSize[n[0].opcode]; in _mesa_delete_list()
717 free(n[11].data); in _mesa_delete_list()
718 n += InstSize[n[0].opcode]; in _mesa_delete_list()
721 free(n[7].data); in _mesa_delete_list()
722 n += InstSize[n[0].opcode]; in _mesa_delete_list()
725 free(n[8].data); in _mesa_delete_list()
726 n += InstSize[n[0].opcode]; in _mesa_delete_list()
729 free(n[9].data); in _mesa_delete_list()
730 n += InstSize[n[0].opcode]; in _mesa_delete_list()
733 free(n[7].data); in _mesa_delete_list()
734 n += InstSize[n[0].opcode]; in _mesa_delete_list()
737 free(n[9].data); in _mesa_delete_list()
738 n += InstSize[n[0].opcode]; in _mesa_delete_list()
741 free(n[11].data); in _mesa_delete_list()
742 n += InstSize[n[0].opcode]; in _mesa_delete_list()
746 free(n[4].data); /* program string */ in _mesa_delete_list()
747 n += InstSize[n[0].opcode]; in _mesa_delete_list()
750 free(n[2].data); /* array of program ids */ in _mesa_delete_list()
751 n += InstSize[n[0].opcode]; in _mesa_delete_list()
756 free(n[3].data); /* parameter name */ in _mesa_delete_list()
757 n += InstSize[n[0].opcode]; in _mesa_delete_list()
762 free(n[4].data); /* program string */ in _mesa_delete_list()
763 n += InstSize[n[0].opcode]; in _mesa_delete_list()
778 free(n[3].data); in _mesa_delete_list()
779 n += InstSize[n[0].opcode]; in _mesa_delete_list()
790 free(n[4].data); in _mesa_delete_list()
791 n += InstSize[n[0].opcode]; in _mesa_delete_list()
795 n = (Node *) n[1].next; in _mesa_delete_list()
797 block = n; in _mesa_delete_list()
805 n += InstSize[n[0].opcode]; in _mesa_delete_list()
840 translate_id(GLsizei n, GLenum type, const GLvoid * list) in translate_id() argument
853 return (GLint) bptr[n]; in translate_id()
856 return (GLint) ubptr[n]; in translate_id()
859 return (GLint) sptr[n]; in translate_id()
862 return (GLint) usptr[n]; in translate_id()
865 return iptr[n]; in translate_id()
868 return (GLint) uiptr[n]; in translate_id()
871 return (GLint) FLOORF(fptr[n]); in translate_id()
873 ubptr = ((GLubyte *) list) + 2 * n; in translate_id()
877 ubptr = ((GLubyte *) list) + 3 * n; in translate_id()
882 ubptr = ((GLubyte *) list) + 4 * n; in translate_id()
980 Node *n; in dlist_alloc() local
996 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; in dlist_alloc()
997 n[0].opcode = OPCODE_CONTINUE; in dlist_alloc()
1003 n[1].next = (Node *) newblock; in dlist_alloc()
1008 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; in dlist_alloc()
1011 n[0].opcode = opcode; in dlist_alloc()
1013 return n; in dlist_alloc()
1030 Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes); in _mesa_dlist_alloc() local
1031 if (n) in _mesa_dlist_alloc()
1032 return n + 1; /* return pointer to payload area, after opcode */ in _mesa_dlist_alloc()
1092 Node *n; in save_Accum() local
1094 n = alloc_instruction(ctx, OPCODE_ACCUM, 2); in save_Accum()
1095 if (n) { in save_Accum()
1096 n[1].e = op; in save_Accum()
1097 n[2].f = value; in save_Accum()
1109 Node *n; in save_AlphaFunc() local
1111 n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2); in save_AlphaFunc()
1112 if (n) { in save_AlphaFunc()
1113 n[1].e = func; in save_AlphaFunc()
1114 n[2].f = (GLfloat) ref; in save_AlphaFunc()
1126 Node *n; in save_BindTexture() local
1128 n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2); in save_BindTexture()
1129 if (n) { in save_BindTexture()
1130 n[1].e = target; in save_BindTexture()
1131 n[2].ui = texture; in save_BindTexture()
1145 Node *n; in save_Bitmap() local
1147 n = alloc_instruction(ctx, OPCODE_BITMAP, 7); in save_Bitmap()
1148 if (n) { in save_Bitmap()
1149 n[1].i = (GLint) width; in save_Bitmap()
1150 n[2].i = (GLint) height; in save_Bitmap()
1151 n[3].f = xorig; in save_Bitmap()
1152 n[4].f = yorig; in save_Bitmap()
1153 n[5].f = xmove; in save_Bitmap()
1154 n[6].f = ymove; in save_Bitmap()
1155 n[7].data = unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX, in save_Bitmap()
1169 Node *n; in save_BlendEquation() local
1171 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1); in save_BlendEquation()
1172 if (n) { in save_BlendEquation()
1173 n[1].e = mode; in save_BlendEquation()
1185 Node *n; in save_BlendEquationSeparateEXT() local
1187 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2); in save_BlendEquationSeparateEXT()
1188 if (n) { in save_BlendEquationSeparateEXT()
1189 n[1].e = modeRGB; in save_BlendEquationSeparateEXT()
1190 n[2].e = modeA; in save_BlendEquationSeparateEXT()
1203 Node *n; in save_BlendFuncSeparateEXT() local
1205 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4); in save_BlendFuncSeparateEXT()
1206 if (n) { in save_BlendFuncSeparateEXT()
1207 n[1].e = sfactorRGB; in save_BlendFuncSeparateEXT()
1208 n[2].e = dfactorRGB; in save_BlendFuncSeparateEXT()
1209 n[3].e = sfactorA; in save_BlendFuncSeparateEXT()
1210 n[4].e = dfactorA; in save_BlendFuncSeparateEXT()
1230 Node *n; in save_BlendColor() local
1232 n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4); in save_BlendColor()
1233 if (n) { in save_BlendColor()
1234 n[1].f = red; in save_BlendColor()
1235 n[2].f = green; in save_BlendColor()
1236 n[3].f = blue; in save_BlendColor()
1237 n[4].f = alpha; in save_BlendColor()
1250 Node *n; in save_BlendFuncSeparatei() local
1252 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5); in save_BlendFuncSeparatei()
1253 if (n) { in save_BlendFuncSeparatei()
1254 n[1].ui = buf; in save_BlendFuncSeparatei()
1255 n[2].e = sfactorRGB; in save_BlendFuncSeparatei()
1256 n[3].e = dfactorRGB; in save_BlendFuncSeparatei()
1257 n[4].e = sfactorA; in save_BlendFuncSeparatei()
1258 n[5].e = dfactorA; in save_BlendFuncSeparatei()
1271 Node *n; in save_BlendFunci() local
1273 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3); in save_BlendFunci()
1274 if (n) { in save_BlendFunci()
1275 n[1].ui = buf; in save_BlendFunci()
1276 n[2].e = sfactor; in save_BlendFunci()
1277 n[3].e = dfactor; in save_BlendFunci()
1289 Node *n; in save_BlendEquationi() local
1291 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2); in save_BlendEquationi()
1292 if (n) { in save_BlendEquationi()
1293 n[1].ui = buf; in save_BlendEquationi()
1294 n[2].e = mode; in save_BlendEquationi()
1306 Node *n; in save_BlendEquationSeparatei() local
1308 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3); in save_BlendEquationSeparatei()
1309 if (n) { in save_BlendEquationSeparatei()
1310 n[1].ui = buf; in save_BlendEquationSeparatei()
1311 n[2].e = modeRGB; in save_BlendEquationSeparatei()
1312 n[3].e = modeA; in save_BlendEquationSeparatei()
1416 Node *n; in save_CallList() local
1419 n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1); in save_CallList()
1420 if (n) { in save_CallList()
1421 n[1].ui = list; in save_CallList()
1463 Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2); in save_CallLists() local
1464 if (n) { in save_CallLists()
1465 n[1].i = list; in save_CallLists()
1466 n[2].b = typeErrorFlag; in save_CallLists()
1485 Node *n; in save_Clear() local
1487 n = alloc_instruction(ctx, OPCODE_CLEAR, 1); in save_Clear()
1488 if (n) { in save_Clear()
1489 n[1].bf = mask; in save_Clear()
1501 Node *n; in save_ClearBufferiv() local
1503 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); in save_ClearBufferiv()
1504 if (n) { in save_ClearBufferiv()
1505 n[1].e = buffer; in save_ClearBufferiv()
1506 n[2].i = drawbuffer; in save_ClearBufferiv()
1507 n[3].i = value[0]; in save_ClearBufferiv()
1509 n[4].i = value[1]; in save_ClearBufferiv()
1510 n[5].i = value[2]; in save_ClearBufferiv()
1511 n[6].i = value[3]; in save_ClearBufferiv()
1514 n[4].i = 0; in save_ClearBufferiv()
1515 n[5].i = 0; in save_ClearBufferiv()
1516 n[6].i = 0; in save_ClearBufferiv()
1529 Node *n; in save_ClearBufferuiv() local
1531 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); in save_ClearBufferuiv()
1532 if (n) { in save_ClearBufferuiv()
1533 n[1].e = buffer; in save_ClearBufferuiv()
1534 n[2].i = drawbuffer; in save_ClearBufferuiv()
1535 n[3].ui = value[0]; in save_ClearBufferuiv()
1537 n[4].ui = value[1]; in save_ClearBufferuiv()
1538 n[5].ui = value[2]; in save_ClearBufferuiv()
1539 n[6].ui = value[3]; in save_ClearBufferuiv()
1542 n[4].ui = 0; in save_ClearBufferuiv()
1543 n[5].ui = 0; in save_ClearBufferuiv()
1544 n[6].ui = 0; in save_ClearBufferuiv()
1557 Node *n; in save_ClearBufferfv() local
1559 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); in save_ClearBufferfv()
1560 if (n) { in save_ClearBufferfv()
1561 n[1].e = buffer; in save_ClearBufferfv()
1562 n[2].i = drawbuffer; in save_ClearBufferfv()
1563 n[3].f = value[0]; in save_ClearBufferfv()
1565 n[4].f = value[1]; in save_ClearBufferfv()
1566 n[5].f = value[2]; in save_ClearBufferfv()
1567 n[6].f = value[3]; in save_ClearBufferfv()
1570 n[4].f = 0.0F; in save_ClearBufferfv()
1571 n[5].f = 0.0F; in save_ClearBufferfv()
1572 n[6].f = 0.0F; in save_ClearBufferfv()
1586 Node *n; in save_ClearBufferfi() local
1588 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); in save_ClearBufferfi()
1589 if (n) { in save_ClearBufferfi()
1590 n[1].e = buffer; in save_ClearBufferfi()
1591 n[2].i = drawbuffer; in save_ClearBufferfi()
1592 n[3].f = depth; in save_ClearBufferfi()
1593 n[4].i = stencil; in save_ClearBufferfi()
1605 Node *n; in save_ClearAccum() local
1607 n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4); in save_ClearAccum()
1608 if (n) { in save_ClearAccum()
1609 n[1].f = red; in save_ClearAccum()
1610 n[2].f = green; in save_ClearAccum()
1611 n[3].f = blue; in save_ClearAccum()
1612 n[4].f = alpha; in save_ClearAccum()
1624 Node *n; in save_ClearColor() local
1626 n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4); in save_ClearColor()
1627 if (n) { in save_ClearColor()
1628 n[1].f = red; in save_ClearColor()
1629 n[2].f = green; in save_ClearColor()
1630 n[3].f = blue; in save_ClearColor()
1631 n[4].f = alpha; in save_ClearColor()
1643 Node *n; in save_ClearDepth() local
1645 n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1); in save_ClearDepth()
1646 if (n) { in save_ClearDepth()
1647 n[1].f = (GLfloat) depth; in save_ClearDepth()
1659 Node *n; in save_ClearIndex() local
1661 n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1); in save_ClearIndex()
1662 if (n) { in save_ClearIndex()
1663 n[1].f = c; in save_ClearIndex()
1675 Node *n; in save_ClearStencil() local
1677 n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1); in save_ClearStencil()
1678 if (n) { in save_ClearStencil()
1679 n[1].i = s; in save_ClearStencil()
1691 Node *n; in save_ClipPlane() local
1693 n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5); in save_ClipPlane()
1694 if (n) { in save_ClipPlane()
1695 n[1].e = plane; in save_ClipPlane()
1696 n[2].f = (GLfloat) equ[0]; in save_ClipPlane()
1697 n[3].f = (GLfloat) equ[1]; in save_ClipPlane()
1698 n[4].f = (GLfloat) equ[2]; in save_ClipPlane()
1699 n[5].f = (GLfloat) equ[3]; in save_ClipPlane()
1713 Node *n; in save_ColorMask() local
1715 n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4); in save_ColorMask()
1716 if (n) { in save_ColorMask()
1717 n[1].b = red; in save_ColorMask()
1718 n[2].b = green; in save_ColorMask()
1719 n[3].b = blue; in save_ColorMask()
1720 n[4].b = alpha; in save_ColorMask()
1733 Node *n; in save_ColorMaskIndexed() local
1735 n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); in save_ColorMaskIndexed()
1736 if (n) { in save_ColorMaskIndexed()
1737 n[1].ui = buf; in save_ColorMaskIndexed()
1738 n[2].b = red; in save_ColorMaskIndexed()
1739 n[3].b = green; in save_ColorMaskIndexed()
1740 n[4].b = blue; in save_ColorMaskIndexed()
1741 n[5].b = alpha; in save_ColorMaskIndexed()
1753 Node *n; in save_ColorMaterial() local
1756 n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2); in save_ColorMaterial()
1757 if (n) { in save_ColorMaterial()
1758 n[1].e = face; in save_ColorMaterial()
1759 n[2].e = mode; in save_ColorMaterial()
1779 Node *n; in save_ColorTable() local
1781 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6); in save_ColorTable()
1782 if (n) { in save_ColorTable()
1783 n[1].e = target; in save_ColorTable()
1784 n[2].e = internalFormat; in save_ColorTable()
1785 n[3].i = width; in save_ColorTable()
1786 n[4].e = format; in save_ColorTable()
1787 n[5].e = type; in save_ColorTable()
1788 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table, in save_ColorTable()
1805 Node *n; in save_ColorTableParameterfv() local
1809 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6); in save_ColorTableParameterfv()
1810 if (n) { in save_ColorTableParameterfv()
1811 n[1].e = target; in save_ColorTableParameterfv()
1812 n[2].e = pname; in save_ColorTableParameterfv()
1813 n[3].f = params[0]; in save_ColorTableParameterfv()
1817 n[4].f = params[1]; in save_ColorTableParameterfv()
1818 n[5].f = params[2]; in save_ColorTableParameterfv()
1819 n[6].f = params[3]; in save_ColorTableParameterfv()
1833 Node *n; in save_ColorTableParameteriv() local
1837 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6); in save_ColorTableParameteriv()
1838 if (n) { in save_ColorTableParameteriv()
1839 n[1].e = target; in save_ColorTableParameteriv()
1840 n[2].e = pname; in save_ColorTableParameteriv()
1841 n[3].i = params[0]; in save_ColorTableParameteriv()
1845 n[4].i = params[1]; in save_ColorTableParameteriv()
1846 n[5].i = params[2]; in save_ColorTableParameteriv()
1847 n[6].i = params[3]; in save_ColorTableParameteriv()
1863 Node *n; in save_ColorSubTable() local
1865 n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6); in save_ColorSubTable()
1866 if (n) { in save_ColorSubTable()
1867 n[1].e = target; in save_ColorSubTable()
1868 n[2].i = start; in save_ColorSubTable()
1869 n[3].i = count; in save_ColorSubTable()
1870 n[4].e = format; in save_ColorSubTable()
1871 n[5].e = type; in save_ColorSubTable()
1872 n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table, in save_ColorSubTable()
1887 Node *n; in save_CopyColorSubTable() local
1890 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5); in save_CopyColorSubTable()
1891 if (n) { in save_CopyColorSubTable()
1892 n[1].e = target; in save_CopyColorSubTable()
1893 n[2].i = start; in save_CopyColorSubTable()
1894 n[3].i = x; in save_CopyColorSubTable()
1895 n[4].i = y; in save_CopyColorSubTable()
1896 n[5].i = width; in save_CopyColorSubTable()
1909 Node *n; in save_CopyColorTable() local
1912 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5); in save_CopyColorTable()
1913 if (n) { in save_CopyColorTable()
1914 n[1].e = target; in save_CopyColorTable()
1915 n[2].e = internalformat; in save_CopyColorTable()
1916 n[3].i = x; in save_CopyColorTable()
1917 n[4].i = y; in save_CopyColorTable()
1918 n[5].i = width; in save_CopyColorTable()
1931 Node *n; in save_ConvolutionFilter1D() local
1935 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); in save_ConvolutionFilter1D()
1936 if (n) { in save_ConvolutionFilter1D()
1937 n[1].e = target; in save_ConvolutionFilter1D()
1938 n[2].e = internalFormat; in save_ConvolutionFilter1D()
1939 n[3].i = width; in save_ConvolutionFilter1D()
1940 n[4].e = format; in save_ConvolutionFilter1D()
1941 n[5].e = type; in save_ConvolutionFilter1D()
1942 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter, in save_ConvolutionFilter1D()
1958 Node *n; in save_ConvolutionFilter2D() local
1962 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); in save_ConvolutionFilter2D()
1963 if (n) { in save_ConvolutionFilter2D()
1964 n[1].e = target; in save_ConvolutionFilter2D()
1965 n[2].e = internalFormat; in save_ConvolutionFilter2D()
1966 n[3].i = width; in save_ConvolutionFilter2D()
1967 n[4].i = height; in save_ConvolutionFilter2D()
1968 n[5].e = format; in save_ConvolutionFilter2D()
1969 n[6].e = type; in save_ConvolutionFilter2D()
1970 n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter, in save_ConvolutionFilter2D()
1985 Node *n; in save_ConvolutionParameteri() local
1987 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3); in save_ConvolutionParameteri()
1988 if (n) { in save_ConvolutionParameteri()
1989 n[1].e = target; in save_ConvolutionParameteri()
1990 n[2].e = pname; in save_ConvolutionParameteri()
1991 n[3].i = param; in save_ConvolutionParameteri()
2003 Node *n; in save_ConvolutionParameteriv() local
2005 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6); in save_ConvolutionParameteriv()
2006 if (n) { in save_ConvolutionParameteriv()
2007 n[1].e = target; in save_ConvolutionParameteriv()
2008 n[2].e = pname; in save_ConvolutionParameteriv()
2009 n[3].i = params[0]; in save_ConvolutionParameteriv()
2013 n[4].i = params[1]; in save_ConvolutionParameteriv()
2014 n[5].i = params[2]; in save_ConvolutionParameteriv()
2015 n[6].i = params[3]; in save_ConvolutionParameteriv()
2018 n[4].i = n[5].i = n[6].i = 0; in save_ConvolutionParameteriv()
2031 Node *n; in save_ConvolutionParameterf() local
2033 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3); in save_ConvolutionParameterf()
2034 if (n) { in save_ConvolutionParameterf()
2035 n[1].e = target; in save_ConvolutionParameterf()
2036 n[2].e = pname; in save_ConvolutionParameterf()
2037 n[3].f = param; in save_ConvolutionParameterf()
2050 Node *n; in save_ConvolutionParameterfv() local
2052 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6); in save_ConvolutionParameterfv()
2053 if (n) { in save_ConvolutionParameterfv()
2054 n[1].e = target; in save_ConvolutionParameterfv()
2055 n[2].e = pname; in save_ConvolutionParameterfv()
2056 n[3].f = params[0]; in save_ConvolutionParameterfv()
2060 n[4].f = params[1]; in save_ConvolutionParameterfv()
2061 n[5].f = params[2]; in save_ConvolutionParameterfv()
2062 n[6].f = params[3]; in save_ConvolutionParameterfv()
2065 n[4].f = n[5].f = n[6].f = 0.0F; in save_ConvolutionParameterfv()
2078 Node *n; in save_CopyPixels() local
2080 n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5); in save_CopyPixels()
2081 if (n) { in save_CopyPixels()
2082 n[1].i = x; in save_CopyPixels()
2083 n[2].i = y; in save_CopyPixels()
2084 n[3].i = (GLint) width; in save_CopyPixels()
2085 n[4].i = (GLint) height; in save_CopyPixels()
2086 n[5].e = type; in save_CopyPixels()
2100 Node *n; in save_CopyTexImage1D() local
2102 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7); in save_CopyTexImage1D()
2103 if (n) { in save_CopyTexImage1D()
2104 n[1].e = target; in save_CopyTexImage1D()
2105 n[2].i = level; in save_CopyTexImage1D()
2106 n[3].e = internalformat; in save_CopyTexImage1D()
2107 n[4].i = x; in save_CopyTexImage1D()
2108 n[5].i = y; in save_CopyTexImage1D()
2109 n[6].i = width; in save_CopyTexImage1D()
2110 n[7].i = border; in save_CopyTexImage1D()
2126 Node *n; in save_CopyTexImage2D() local
2128 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8); in save_CopyTexImage2D()
2129 if (n) { in save_CopyTexImage2D()
2130 n[1].e = target; in save_CopyTexImage2D()
2131 n[2].i = level; in save_CopyTexImage2D()
2132 n[3].e = internalformat; in save_CopyTexImage2D()
2133 n[4].i = x; in save_CopyTexImage2D()
2134 n[5].i = y; in save_CopyTexImage2D()
2135 n[6].i = width; in save_CopyTexImage2D()
2136 n[7].i = height; in save_CopyTexImage2D()
2137 n[8].i = border; in save_CopyTexImage2D()
2152 Node *n; in save_CopyTexSubImage1D() local
2154 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6); in save_CopyTexSubImage1D()
2155 if (n) { in save_CopyTexSubImage1D()
2156 n[1].e = target; in save_CopyTexSubImage1D()
2157 n[2].i = level; in save_CopyTexSubImage1D()
2158 n[3].i = xoffset; in save_CopyTexSubImage1D()
2159 n[4].i = x; in save_CopyTexSubImage1D()
2160 n[5].i = y; in save_CopyTexSubImage1D()
2161 n[6].i = width; in save_CopyTexSubImage1D()
2176 Node *n; in save_CopyTexSubImage2D() local
2178 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8); in save_CopyTexSubImage2D()
2179 if (n) { in save_CopyTexSubImage2D()
2180 n[1].e = target; in save_CopyTexSubImage2D()
2181 n[2].i = level; in save_CopyTexSubImage2D()
2182 n[3].i = xoffset; in save_CopyTexSubImage2D()
2183 n[4].i = yoffset; in save_CopyTexSubImage2D()
2184 n[5].i = x; in save_CopyTexSubImage2D()
2185 n[6].i = y; in save_CopyTexSubImage2D()
2186 n[7].i = width; in save_CopyTexSubImage2D()
2187 n[8].i = height; in save_CopyTexSubImage2D()
2202 Node *n; in save_CopyTexSubImage3D() local
2204 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9); in save_CopyTexSubImage3D()
2205 if (n) { in save_CopyTexSubImage3D()
2206 n[1].e = target; in save_CopyTexSubImage3D()
2207 n[2].i = level; in save_CopyTexSubImage3D()
2208 n[3].i = xoffset; in save_CopyTexSubImage3D()
2209 n[4].i = yoffset; in save_CopyTexSubImage3D()
2210 n[5].i = zoffset; in save_CopyTexSubImage3D()
2211 n[6].i = x; in save_CopyTexSubImage3D()
2212 n[7].i = y; in save_CopyTexSubImage3D()
2213 n[8].i = width; in save_CopyTexSubImage3D()
2214 n[9].i = height; in save_CopyTexSubImage3D()
2228 Node *n; in save_CullFace() local
2230 n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1); in save_CullFace()
2231 if (n) { in save_CullFace()
2232 n[1].e = mode; in save_CullFace()
2244 Node *n; in save_DepthFunc() local
2246 n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1); in save_DepthFunc()
2247 if (n) { in save_DepthFunc()
2248 n[1].e = func; in save_DepthFunc()
2260 Node *n; in save_DepthMask() local
2262 n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1); in save_DepthMask()
2263 if (n) { in save_DepthMask()
2264 n[1].b = mask; in save_DepthMask()
2276 Node *n; in save_DepthRange() local
2278 n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2); in save_DepthRange()
2279 if (n) { in save_DepthRange()
2280 n[1].f = (GLfloat) nearval; in save_DepthRange()
2281 n[2].f = (GLfloat) farval; in save_DepthRange()
2293 Node *n; in save_Disable() local
2295 n = alloc_instruction(ctx, OPCODE_DISABLE, 1); in save_Disable()
2296 if (n) { in save_Disable()
2297 n[1].e = cap; in save_Disable()
2309 Node *n; in save_DisableIndexed() local
2311 n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); in save_DisableIndexed()
2312 if (n) { in save_DisableIndexed()
2313 n[1].ui = index; in save_DisableIndexed()
2314 n[2].e = cap; in save_DisableIndexed()
2326 Node *n; in save_DrawBuffer() local
2328 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1); in save_DrawBuffer()
2329 if (n) { in save_DrawBuffer()
2330 n[1].e = mode; in save_DrawBuffer()
2343 Node *n; in save_DrawPixels() local
2347 n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5); in save_DrawPixels()
2348 if (n) { in save_DrawPixels()
2349 n[1].i = width; in save_DrawPixels()
2350 n[2].i = height; in save_DrawPixels()
2351 n[3].e = format; in save_DrawPixels()
2352 n[4].e = type; in save_DrawPixels()
2353 n[5].data = unpack_image(ctx, 2, width, height, 1, format, type, in save_DrawPixels()
2367 Node *n; in save_Enable() local
2369 n = alloc_instruction(ctx, OPCODE_ENABLE, 1); in save_Enable()
2370 if (n) { in save_Enable()
2371 n[1].e = cap; in save_Enable()
2384 Node *n; in save_EnableIndexed() local
2386 n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); in save_EnableIndexed()
2387 if (n) { in save_EnableIndexed()
2388 n[1].ui = index; in save_EnableIndexed()
2389 n[2].e = cap; in save_EnableIndexed()
2402 Node *n; in save_EvalMesh1() local
2404 n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3); in save_EvalMesh1()
2405 if (n) { in save_EvalMesh1()
2406 n[1].e = mode; in save_EvalMesh1()
2407 n[2].i = i1; in save_EvalMesh1()
2408 n[3].i = i2; in save_EvalMesh1()
2420 Node *n; in save_EvalMesh2() local
2422 n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5); in save_EvalMesh2()
2423 if (n) { in save_EvalMesh2()
2424 n[1].e = mode; in save_EvalMesh2()
2425 n[2].i = i1; in save_EvalMesh2()
2426 n[3].i = i2; in save_EvalMesh2()
2427 n[4].i = j1; in save_EvalMesh2()
2428 n[5].i = j2; in save_EvalMesh2()
2442 Node *n; in save_Fogfv() local
2444 n = alloc_instruction(ctx, OPCODE_FOG, 5); in save_Fogfv()
2445 if (n) { in save_Fogfv()
2446 n[1].e = pname; in save_Fogfv()
2447 n[2].f = params[0]; in save_Fogfv()
2448 n[3].f = params[1]; in save_Fogfv()
2449 n[4].f = params[2]; in save_Fogfv()
2450 n[5].f = params[3]; in save_Fogfv()
2511 Node *n; in save_FrontFace() local
2513 n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1); in save_FrontFace()
2514 if (n) { in save_FrontFace()
2515 n[1].e = mode; in save_FrontFace()
2528 Node *n; in save_Frustum() local
2530 n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6); in save_Frustum()
2531 if (n) { in save_Frustum()
2532 n[1].f = (GLfloat) left; in save_Frustum()
2533 n[2].f = (GLfloat) right; in save_Frustum()
2534 n[3].f = (GLfloat) bottom; in save_Frustum()
2535 n[4].f = (GLfloat) top; in save_Frustum()
2536 n[5].f = (GLfloat) nearval; in save_Frustum()
2537 n[6].f = (GLfloat) farval; in save_Frustum()
2549 Node *n; in save_Hint() local
2551 n = alloc_instruction(ctx, OPCODE_HINT, 2); in save_Hint()
2552 if (n) { in save_Hint()
2553 n[1].e = target; in save_Hint()
2554 n[2].e = mode; in save_Hint()
2567 Node *n; in save_Histogram() local
2570 n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4); in save_Histogram()
2571 if (n) { in save_Histogram()
2572 n[1].e = target; in save_Histogram()
2573 n[2].i = width; in save_Histogram()
2574 n[3].e = internalFormat; in save_Histogram()
2575 n[4].b = sink; in save_Histogram()
2587 Node *n; in save_IndexMask() local
2589 n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1); in save_IndexMask()
2590 if (n) { in save_IndexMask()
2591 n[1].ui = mask; in save_IndexMask()
2615 Node *n; in save_Lightfv() local
2617 n = alloc_instruction(ctx, OPCODE_LIGHT, 6); in save_Lightfv()
2618 if (n) { in save_Lightfv()
2620 n[1].e = light; in save_Lightfv()
2621 n[2].e = pname; in save_Lightfv()
2657 n[3 + i].f = params[i]; in save_Lightfv()
2729 Node *n; in save_LightModelfv() local
2731 n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5); in save_LightModelfv()
2732 if (n) { in save_LightModelfv()
2733 n[1].e = pname; in save_LightModelfv()
2734 n[2].f = params[0]; in save_LightModelfv()
2735 n[3].f = params[1]; in save_LightModelfv()
2736 n[4].f = params[2]; in save_LightModelfv()
2737 n[5].f = params[3]; in save_LightModelfv()
2796 Node *n; in save_LineStipple() local
2798 n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2); in save_LineStipple()
2799 if (n) { in save_LineStipple()
2800 n[1].i = factor; in save_LineStipple()
2801 n[2].us = pattern; in save_LineStipple()
2813 Node *n; in save_LineWidth() local
2815 n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1); in save_LineWidth()
2816 if (n) { in save_LineWidth()
2817 n[1].f = width; in save_LineWidth()
2829 Node *n; in save_ListBase() local
2831 n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1); in save_ListBase()
2832 if (n) { in save_ListBase()
2833 n[1].ui = base; in save_ListBase()
2857 Node *n; in save_LoadMatrixf() local
2859 n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16); in save_LoadMatrixf()
2860 if (n) { in save_LoadMatrixf()
2863 n[1 + i].f = m[i]; in save_LoadMatrixf()
2888 Node *n; in save_LoadName() local
2890 n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1); in save_LoadName()
2891 if (n) { in save_LoadName()
2892 n[1].ui = name; in save_LoadName()
2904 Node *n; in save_LogicOp() local
2906 n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1); in save_LogicOp()
2907 if (n) { in save_LogicOp()
2908 n[1].e = opcode; in save_LogicOp()
2921 Node *n; in save_Map1d() local
2923 n = alloc_instruction(ctx, OPCODE_MAP1, 6); in save_Map1d()
2924 if (n) { in save_Map1d()
2926 n[1].e = target; in save_Map1d()
2927 n[2].f = (GLfloat) u1; in save_Map1d()
2928 n[3].f = (GLfloat) u2; in save_Map1d()
2929 n[4].i = _mesa_evaluator_components(target); /* stride */ in save_Map1d()
2930 n[5].i = order; in save_Map1d()
2931 n[6].data = (void *) pnts; in save_Map1d()
2943 Node *n; in save_Map1f() local
2945 n = alloc_instruction(ctx, OPCODE_MAP1, 6); in save_Map1f()
2946 if (n) { in save_Map1f()
2948 n[1].e = target; in save_Map1f()
2949 n[2].f = u1; in save_Map1f()
2950 n[3].f = u2; in save_Map1f()
2951 n[4].i = _mesa_evaluator_components(target); /* stride */ in save_Map1f()
2952 n[5].i = order; in save_Map1f()
2953 n[6].data = (void *) pnts; in save_Map1f()
2968 Node *n; in save_Map2d() local
2970 n = alloc_instruction(ctx, OPCODE_MAP2, 10); in save_Map2d()
2971 if (n) { in save_Map2d()
2974 n[1].e = target; in save_Map2d()
2975 n[2].f = (GLfloat) u1; in save_Map2d()
2976 n[3].f = (GLfloat) u2; in save_Map2d()
2977 n[4].f = (GLfloat) v1; in save_Map2d()
2978 n[5].f = (GLfloat) v2; in save_Map2d()
2980 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ in save_Map2d()
2981 n[7].i = _mesa_evaluator_components(target); /*vstride */ in save_Map2d()
2982 n[8].i = uorder; in save_Map2d()
2983 n[9].i = vorder; in save_Map2d()
2984 n[10].data = (void *) pnts; in save_Map2d()
3001 Node *n; in save_Map2f() local
3003 n = alloc_instruction(ctx, OPCODE_MAP2, 10); in save_Map2f()
3004 if (n) { in save_Map2f()
3007 n[1].e = target; in save_Map2f()
3008 n[2].f = u1; in save_Map2f()
3009 n[3].f = u2; in save_Map2f()
3010 n[4].f = v1; in save_Map2f()
3011 n[5].f = v2; in save_Map2f()
3013 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ in save_Map2f()
3014 n[7].i = _mesa_evaluator_components(target); /*vstride */ in save_Map2f()
3015 n[8].i = uorder; in save_Map2f()
3016 n[9].i = vorder; in save_Map2f()
3017 n[10].data = (void *) pnts; in save_Map2f()
3030 Node *n; in save_MapGrid1f() local
3032 n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3); in save_MapGrid1f()
3033 if (n) { in save_MapGrid1f()
3034 n[1].i = un; in save_MapGrid1f()
3035 n[2].f = u1; in save_MapGrid1f()
3036 n[3].f = u2; in save_MapGrid1f()
3056 Node *n; in save_MapGrid2f() local
3058 n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6); in save_MapGrid2f()
3059 if (n) { in save_MapGrid2f()
3060 n[1].i = un; in save_MapGrid2f()
3061 n[2].f = u1; in save_MapGrid2f()
3062 n[3].f = u2; in save_MapGrid2f()
3063 n[4].i = vn; in save_MapGrid2f()
3064 n[5].f = v1; in save_MapGrid2f()
3065 n[6].f = v2; in save_MapGrid2f()
3087 Node *n; in save_MatrixMode() local
3089 n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1); in save_MatrixMode()
3090 if (n) { in save_MatrixMode()
3091 n[1].e = mode; in save_MatrixMode()
3103 Node *n; in save_Minmax() local
3106 n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3); in save_Minmax()
3107 if (n) { in save_Minmax()
3108 n[1].e = target; in save_Minmax()
3109 n[2].e = internalFormat; in save_Minmax()
3110 n[3].b = sink; in save_Minmax()
3122 Node *n; in save_MultMatrixf() local
3124 n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16); in save_MultMatrixf()
3125 if (n) { in save_MultMatrixf()
3128 n[1 + i].f = m[i]; in save_MultMatrixf()
3166 Node *n; in save_Ortho() local
3168 n = alloc_instruction(ctx, OPCODE_ORTHO, 6); in save_Ortho()
3169 if (n) { in save_Ortho()
3170 n[1].f = (GLfloat) left; in save_Ortho()
3171 n[2].f = (GLfloat) right; in save_Ortho()
3172 n[3].f = (GLfloat) bottom; in save_Ortho()
3173 n[4].f = (GLfloat) top; in save_Ortho()
3174 n[5].f = (GLfloat) nearval; in save_Ortho()
3175 n[6].f = (GLfloat) farval; in save_Ortho()
3187 Node *n; in save_PixelMapfv() local
3189 n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3); in save_PixelMapfv()
3190 if (n) { in save_PixelMapfv()
3191 n[1].e = map; in save_PixelMapfv()
3192 n[2].i = mapsize; in save_PixelMapfv()
3193 n[3].data = (void *) malloc(mapsize * sizeof(GLfloat)); in save_PixelMapfv()
3194 memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); in save_PixelMapfv()
3244 Node *n; in save_PixelTransferf() local
3246 n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2); in save_PixelTransferf()
3247 if (n) { in save_PixelTransferf()
3248 n[1].e = pname; in save_PixelTransferf()
3249 n[2].f = param; in save_PixelTransferf()
3268 Node *n; in save_PixelZoom() local
3270 n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2); in save_PixelZoom()
3271 if (n) { in save_PixelZoom()
3272 n[1].f = xfactor; in save_PixelZoom()
3273 n[2].f = yfactor; in save_PixelZoom()
3285 Node *n; in save_PointParameterfvEXT() local
3287 n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4); in save_PointParameterfvEXT()
3288 if (n) { in save_PointParameterfvEXT()
3289 n[1].e = pname; in save_PointParameterfvEXT()
3290 n[2].f = params[0]; in save_PointParameterfvEXT()
3291 n[3].f = params[1]; in save_PointParameterfvEXT()
3292 n[4].f = params[2]; in save_PointParameterfvEXT()
3332 Node *n; in save_PointSize() local
3334 n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1); in save_PointSize()
3335 if (n) { in save_PointSize()
3336 n[1].f = size; in save_PointSize()
3348 Node *n; in save_PolygonMode() local
3350 n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2); in save_PolygonMode()
3351 if (n) { in save_PolygonMode()
3352 n[1].e = face; in save_PolygonMode()
3353 n[2].e = mode; in save_PolygonMode()
3365 Node *n; in save_PolygonStipple() local
3369 n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1); in save_PolygonStipple()
3370 if (n) { in save_PolygonStipple()
3371 n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, in save_PolygonStipple()
3384 Node *n; in save_PolygonOffset() local
3386 n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2); in save_PolygonOffset()
3387 if (n) { in save_PolygonOffset()
3388 n[1].f = factor; in save_PolygonOffset()
3389 n[2].f = units; in save_PolygonOffset()
3451 Node *n; in save_PrioritizeTextures() local
3452 n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2); in save_PrioritizeTextures()
3453 if (n) { in save_PrioritizeTextures()
3454 n[1].ui = textures[i]; in save_PrioritizeTextures()
3455 n[2].f = priorities[i]; in save_PrioritizeTextures()
3468 Node *n; in save_PushAttrib() local
3470 n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1); in save_PushAttrib()
3471 if (n) { in save_PushAttrib()
3472 n[1].bf = mask; in save_PushAttrib()
3496 Node *n; in save_PushName() local
3498 n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1); in save_PushName()
3499 if (n) { in save_PushName()
3500 n[1].ui = name; in save_PushName()
3512 Node *n; in save_RasterPos4f() local
3514 n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4); in save_RasterPos4f()
3515 if (n) { in save_RasterPos4f()
3516 n[1].f = x; in save_RasterPos4f()
3517 n[2].f = y; in save_RasterPos4f()
3518 n[3].f = z; in save_RasterPos4f()
3519 n[4].f = w; in save_RasterPos4f()
3671 Node *n; in save_PassThrough() local
3673 n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1); in save_PassThrough()
3674 if (n) { in save_PassThrough()
3675 n[1].f = token; in save_PassThrough()
3687 Node *n; in save_ReadBuffer() local
3689 n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1); in save_ReadBuffer()
3690 if (n) { in save_ReadBuffer()
3691 n[1].e = mode; in save_ReadBuffer()
3703 Node *n; in save_ResetHistogram() local
3705 n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1); in save_ResetHistogram()
3706 if (n) { in save_ResetHistogram()
3707 n[1].e = target; in save_ResetHistogram()
3719 Node *n; in save_ResetMinmax() local
3721 n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1); in save_ResetMinmax()
3722 if (n) { in save_ResetMinmax()
3723 n[1].e = target; in save_ResetMinmax()
3735 Node *n; in save_Rotatef() local
3737 n = alloc_instruction(ctx, OPCODE_ROTATE, 4); in save_Rotatef()
3738 if (n) { in save_Rotatef()
3739 n[1].f = angle; in save_Rotatef()
3740 n[2].f = x; in save_Rotatef()
3741 n[3].f = y; in save_Rotatef()
3742 n[4].f = z; in save_Rotatef()
3761 Node *n; in save_Scalef() local
3763 n = alloc_instruction(ctx, OPCODE_SCALE, 3); in save_Scalef()
3764 if (n) { in save_Scalef()
3765 n[1].f = x; in save_Scalef()
3766 n[2].f = y; in save_Scalef()
3767 n[3].f = z; in save_Scalef()
3786 Node *n; in save_Scissor() local
3788 n = alloc_instruction(ctx, OPCODE_SCISSOR, 4); in save_Scissor()
3789 if (n) { in save_Scissor()
3790 n[1].i = x; in save_Scissor()
3791 n[2].i = y; in save_Scissor()
3792 n[3].i = width; in save_Scissor()
3793 n[4].i = height; in save_Scissor()
3805 Node *n; in save_ShadeModel() local
3822 n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1); in save_ShadeModel()
3823 if (n) { in save_ShadeModel()
3824 n[1].e = mode; in save_ShadeModel()
3833 Node *n; in save_StencilFunc() local
3835 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3); in save_StencilFunc()
3836 if (n) { in save_StencilFunc()
3837 n[1].e = func; in save_StencilFunc()
3838 n[2].i = ref; in save_StencilFunc()
3839 n[3].ui = mask; in save_StencilFunc()
3851 Node *n; in save_StencilMask() local
3853 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1); in save_StencilMask()
3854 if (n) { in save_StencilMask()
3855 n[1].ui = mask; in save_StencilMask()
3867 Node *n; in save_StencilOp() local
3869 n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3); in save_StencilOp()
3870 if (n) { in save_StencilOp()
3871 n[1].e = fail; in save_StencilOp()
3872 n[2].e = zfail; in save_StencilOp()
3873 n[3].e = zpass; in save_StencilOp()
3885 Node *n; in save_StencilFuncSeparate() local
3887 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); in save_StencilFuncSeparate()
3888 if (n) { in save_StencilFuncSeparate()
3889 n[1].e = face; in save_StencilFuncSeparate()
3890 n[2].e = func; in save_StencilFuncSeparate()
3891 n[3].i = ref; in save_StencilFuncSeparate()
3892 n[4].ui = mask; in save_StencilFuncSeparate()
3905 Node *n; in save_StencilFuncSeparateATI() local
3908 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); in save_StencilFuncSeparateATI()
3909 if (n) { in save_StencilFuncSeparateATI()
3910 n[1].e = GL_FRONT; in save_StencilFuncSeparateATI()
3911 n[2].e = frontfunc; in save_StencilFuncSeparateATI()
3912 n[3].i = ref; in save_StencilFuncSeparateATI()
3913 n[4].ui = mask; in save_StencilFuncSeparateATI()
3916 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); in save_StencilFuncSeparateATI()
3917 if (n) { in save_StencilFuncSeparateATI()
3918 n[1].e = GL_BACK; in save_StencilFuncSeparateATI()
3919 n[2].e = backfunc; in save_StencilFuncSeparateATI()
3920 n[3].i = ref; in save_StencilFuncSeparateATI()
3921 n[4].ui = mask; in save_StencilFuncSeparateATI()
3934 Node *n; in save_StencilMaskSeparate() local
3936 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); in save_StencilMaskSeparate()
3937 if (n) { in save_StencilMaskSeparate()
3938 n[1].e = face; in save_StencilMaskSeparate()
3939 n[2].ui = mask; in save_StencilMaskSeparate()
3951 Node *n; in save_StencilOpSeparate() local
3953 n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4); in save_StencilOpSeparate()
3954 if (n) { in save_StencilOpSeparate()
3955 n[1].e = face; in save_StencilOpSeparate()
3956 n[2].e = fail; in save_StencilOpSeparate()
3957 n[3].e = zfail; in save_StencilOpSeparate()
3958 n[4].e = zpass; in save_StencilOpSeparate()
3970 Node *n; in save_TexEnvfv() local
3972 n = alloc_instruction(ctx, OPCODE_TEXENV, 6); in save_TexEnvfv()
3973 if (n) { in save_TexEnvfv()
3974 n[1].e = target; in save_TexEnvfv()
3975 n[2].e = pname; in save_TexEnvfv()
3977 n[3].f = params[0]; in save_TexEnvfv()
3978 n[4].f = params[1]; in save_TexEnvfv()
3979 n[5].f = params[2]; in save_TexEnvfv()
3980 n[6].f = params[3]; in save_TexEnvfv()
3983 n[3].f = params[0]; in save_TexEnvfv()
3984 n[4].f = n[5].f = n[6].f = 0.0F; in save_TexEnvfv()
4035 Node *n; in save_TexGenfv() local
4037 n = alloc_instruction(ctx, OPCODE_TEXGEN, 6); in save_TexGenfv()
4038 if (n) { in save_TexGenfv()
4039 n[1].e = coord; in save_TexGenfv()
4040 n[2].e = pname; in save_TexGenfv()
4041 n[3].f = params[0]; in save_TexGenfv()
4042 n[4].f = params[1]; in save_TexGenfv()
4043 n[5].f = params[2]; in save_TexGenfv()
4044 n[6].f = params[3]; in save_TexGenfv()
4110 Node *n; in save_TexParameterfv() local
4112 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6); in save_TexParameterfv()
4113 if (n) { in save_TexParameterfv()
4114 n[1].e = target; in save_TexParameterfv()
4115 n[2].e = pname; in save_TexParameterfv()
4116 n[3].f = params[0]; in save_TexParameterfv()
4117 n[4].f = params[1]; in save_TexParameterfv()
4118 n[5].f = params[2]; in save_TexParameterfv()
4119 n[6].f = params[3]; in save_TexParameterfv()
4170 Node *n; in save_TexImage1D() local
4172 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8); in save_TexImage1D()
4173 if (n) { in save_TexImage1D()
4174 n[1].e = target; in save_TexImage1D()
4175 n[2].i = level; in save_TexImage1D()
4176 n[3].i = components; in save_TexImage1D()
4177 n[4].i = (GLint) width; in save_TexImage1D()
4178 n[5].i = border; in save_TexImage1D()
4179 n[6].e = format; in save_TexImage1D()
4180 n[7].e = type; in save_TexImage1D()
4181 n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type, in save_TexImage1D()
4205 Node *n; in save_TexImage2D() local
4207 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9); in save_TexImage2D()
4208 if (n) { in save_TexImage2D()
4209 n[1].e = target; in save_TexImage2D()
4210 n[2].i = level; in save_TexImage2D()
4211 n[3].i = components; in save_TexImage2D()
4212 n[4].i = (GLint) width; in save_TexImage2D()
4213 n[5].i = (GLint) height; in save_TexImage2D()
4214 n[6].i = border; in save_TexImage2D()
4215 n[7].e = format; in save_TexImage2D()
4216 n[8].e = type; in save_TexImage2D()
4217 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, in save_TexImage2D()
4243 Node *n; in save_TexImage3D() local
4245 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10); in save_TexImage3D()
4246 if (n) { in save_TexImage3D()
4247 n[1].e = target; in save_TexImage3D()
4248 n[2].i = level; in save_TexImage3D()
4249 n[3].i = (GLint) internalFormat; in save_TexImage3D()
4250 n[4].i = (GLint) width; in save_TexImage3D()
4251 n[5].i = (GLint) height; in save_TexImage3D()
4252 n[6].i = (GLint) depth; in save_TexImage3D()
4253 n[7].i = border; in save_TexImage3D()
4254 n[8].e = format; in save_TexImage3D()
4255 n[9].e = type; in save_TexImage3D()
4256 n[10].data = unpack_image(ctx, 3, width, height, depth, format, type, in save_TexImage3D()
4274 Node *n; in save_TexSubImage1D() local
4278 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); in save_TexSubImage1D()
4279 if (n) { in save_TexSubImage1D()
4280 n[1].e = target; in save_TexSubImage1D()
4281 n[2].i = level; in save_TexSubImage1D()
4282 n[3].i = xoffset; in save_TexSubImage1D()
4283 n[4].i = (GLint) width; in save_TexSubImage1D()
4284 n[5].e = format; in save_TexSubImage1D()
4285 n[6].e = type; in save_TexSubImage1D()
4286 n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type, in save_TexSubImage1D()
4303 Node *n; in save_TexSubImage2D() local
4307 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); in save_TexSubImage2D()
4308 if (n) { in save_TexSubImage2D()
4309 n[1].e = target; in save_TexSubImage2D()
4310 n[2].i = level; in save_TexSubImage2D()
4311 n[3].i = xoffset; in save_TexSubImage2D()
4312 n[4].i = yoffset; in save_TexSubImage2D()
4313 n[5].i = (GLint) width; in save_TexSubImage2D()
4314 n[6].i = (GLint) height; in save_TexSubImage2D()
4315 n[7].e = format; in save_TexSubImage2D()
4316 n[8].e = type; in save_TexSubImage2D()
4317 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, in save_TexSubImage2D()
4334 Node *n; in save_TexSubImage3D() local
4338 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); in save_TexSubImage3D()
4339 if (n) { in save_TexSubImage3D()
4340 n[1].e = target; in save_TexSubImage3D()
4341 n[2].i = level; in save_TexSubImage3D()
4342 n[3].i = xoffset; in save_TexSubImage3D()
4343 n[4].i = yoffset; in save_TexSubImage3D()
4344 n[5].i = zoffset; in save_TexSubImage3D()
4345 n[6].i = (GLint) width; in save_TexSubImage3D()
4346 n[7].i = (GLint) height; in save_TexSubImage3D()
4347 n[8].i = (GLint) depth; in save_TexSubImage3D()
4348 n[9].e = format; in save_TexSubImage3D()
4349 n[10].e = type; in save_TexSubImage3D()
4350 n[11].data = unpack_image(ctx, 3, width, height, depth, format, type, in save_TexSubImage3D()
4366 Node *n; in save_Translatef() local
4368 n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3); in save_Translatef()
4369 if (n) { in save_Translatef()
4370 n[1].f = x; in save_Translatef()
4371 n[2].f = y; in save_Translatef()
4372 n[3].f = z; in save_Translatef()
4392 Node *n; in save_Viewport() local
4394 n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4); in save_Viewport()
4395 if (n) { in save_Viewport()
4396 n[1].i = x; in save_Viewport()
4397 n[2].i = y; in save_Viewport()
4398 n[3].i = (GLint) width; in save_Viewport()
4399 n[4].i = (GLint) height; in save_Viewport()
4411 Node *n; in save_WindowPos4fMESA() local
4413 n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4); in save_WindowPos4fMESA()
4414 if (n) { in save_WindowPos4fMESA()
4415 n[1].f = x; in save_WindowPos4fMESA()
4416 n[2].f = y; in save_WindowPos4fMESA()
4417 n[3].f = z; in save_WindowPos4fMESA()
4418 n[4].f = w; in save_WindowPos4fMESA()
4572 Node *n; in save_ActiveTextureARB() local
4574 n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1); in save_ActiveTextureARB()
4575 if (n) { in save_ActiveTextureARB()
4576 n[1].e = target; in save_ActiveTextureARB()
4655 Node *n; in save_CompressedTexImage1DARB() local
4658 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); in save_CompressedTexImage1DARB()
4659 if (n) { in save_CompressedTexImage1DARB()
4660 n[1].e = target; in save_CompressedTexImage1DARB()
4661 n[2].i = level; in save_CompressedTexImage1DARB()
4662 n[3].e = internalFormat; in save_CompressedTexImage1DARB()
4663 n[4].i = (GLint) width; in save_CompressedTexImage1DARB()
4664 n[5].i = border; in save_CompressedTexImage1DARB()
4665 n[6].i = imageSize; in save_CompressedTexImage1DARB()
4666 n[7].data = copy_data(data, imageSize, "glCompressedTexImage1DARB"); in save_CompressedTexImage1DARB()
4691 Node *n; in save_CompressedTexImage2DARB() local
4694 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); in save_CompressedTexImage2DARB()
4695 if (n) { in save_CompressedTexImage2DARB()
4696 n[1].e = target; in save_CompressedTexImage2DARB()
4697 n[2].i = level; in save_CompressedTexImage2DARB()
4698 n[3].e = internalFormat; in save_CompressedTexImage2DARB()
4699 n[4].i = (GLint) width; in save_CompressedTexImage2DARB()
4700 n[5].i = (GLint) height; in save_CompressedTexImage2DARB()
4701 n[6].i = border; in save_CompressedTexImage2DARB()
4702 n[7].i = imageSize; in save_CompressedTexImage2DARB()
4703 n[8].data = copy_data(data, imageSize, "glCompressedTexImage2DARB"); in save_CompressedTexImage2DARB()
4728 Node *n; in save_CompressedTexImage3DARB() local
4731 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); in save_CompressedTexImage3DARB()
4732 if (n) { in save_CompressedTexImage3DARB()
4733 n[1].e = target; in save_CompressedTexImage3DARB()
4734 n[2].i = level; in save_CompressedTexImage3DARB()
4735 n[3].e = internalFormat; in save_CompressedTexImage3DARB()
4736 n[4].i = (GLint) width; in save_CompressedTexImage3DARB()
4737 n[5].i = (GLint) height; in save_CompressedTexImage3DARB()
4738 n[6].i = (GLint) depth; in save_CompressedTexImage3DARB()
4739 n[7].i = border; in save_CompressedTexImage3DARB()
4740 n[8].i = imageSize; in save_CompressedTexImage3DARB()
4741 n[9].data = copy_data(data, imageSize, "glCompressedTexImage3DARB"); in save_CompressedTexImage3DARB()
4758 Node *n; in save_CompressedTexSubImage1DARB() local
4762 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); in save_CompressedTexSubImage1DARB()
4763 if (n) { in save_CompressedTexSubImage1DARB()
4764 n[1].e = target; in save_CompressedTexSubImage1DARB()
4765 n[2].i = level; in save_CompressedTexSubImage1DARB()
4766 n[3].i = xoffset; in save_CompressedTexSubImage1DARB()
4767 n[4].i = (GLint) width; in save_CompressedTexSubImage1DARB()
4768 n[5].e = format; in save_CompressedTexSubImage1DARB()
4769 n[6].i = imageSize; in save_CompressedTexSubImage1DARB()
4770 n[7].data = copy_data(data, imageSize, "glCompressedTexSubImage1DARB"); in save_CompressedTexSubImage1DARB()
4786 Node *n; in save_CompressedTexSubImage2DARB() local
4790 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); in save_CompressedTexSubImage2DARB()
4791 if (n) { in save_CompressedTexSubImage2DARB()
4792 n[1].e = target; in save_CompressedTexSubImage2DARB()
4793 n[2].i = level; in save_CompressedTexSubImage2DARB()
4794 n[3].i = xoffset; in save_CompressedTexSubImage2DARB()
4795 n[4].i = yoffset; in save_CompressedTexSubImage2DARB()
4796 n[5].i = (GLint) width; in save_CompressedTexSubImage2DARB()
4797 n[6].i = (GLint) height; in save_CompressedTexSubImage2DARB()
4798 n[7].e = format; in save_CompressedTexSubImage2DARB()
4799 n[8].i = imageSize; in save_CompressedTexSubImage2DARB()
4800 n[9].data = copy_data(data, imageSize, "glCompressedTexSubImage2DARB"); in save_CompressedTexSubImage2DARB()
4816 Node *n; in save_CompressedTexSubImage3DARB() local
4820 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); in save_CompressedTexSubImage3DARB()
4821 if (n) { in save_CompressedTexSubImage3DARB()
4822 n[1].e = target; in save_CompressedTexSubImage3DARB()
4823 n[2].i = level; in save_CompressedTexSubImage3DARB()
4824 n[3].i = xoffset; in save_CompressedTexSubImage3DARB()
4825 n[4].i = yoffset; in save_CompressedTexSubImage3DARB()
4826 n[5].i = zoffset; in save_CompressedTexSubImage3DARB()
4827 n[6].i = (GLint) width; in save_CompressedTexSubImage3DARB()
4828 n[7].i = (GLint) height; in save_CompressedTexSubImage3DARB()
4829 n[8].i = (GLint) depth; in save_CompressedTexSubImage3DARB()
4830 n[9].e = format; in save_CompressedTexSubImage3DARB()
4831 n[10].i = imageSize; in save_CompressedTexSubImage3DARB()
4832 n[11].data = copy_data(data, imageSize, "glCompressedTexSubImage3DARB"); in save_CompressedTexSubImage3DARB()
4848 Node *n; in save_SampleCoverageARB() local
4850 n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2); in save_SampleCoverageARB()
4851 if (n) { in save_SampleCoverageARB()
4852 n[1].f = value; in save_SampleCoverageARB()
4853 n[2].b = invert; in save_SampleCoverageARB()
4869 Node *n; in save_BindProgramNV() local
4871 n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2); in save_BindProgramNV()
4872 if (n) { in save_BindProgramNV()
4873 n[1].e = target; in save_BindProgramNV()
4874 n[2].ui = id; in save_BindProgramNV()
4886 Node *n; in save_ProgramEnvParameter4fARB() local
4888 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); in save_ProgramEnvParameter4fARB()
4889 if (n) { in save_ProgramEnvParameter4fARB()
4890 n[1].e = target; in save_ProgramEnvParameter4fARB()
4891 n[2].ui = index; in save_ProgramEnvParameter4fARB()
4892 n[3].f = x; in save_ProgramEnvParameter4fARB()
4893 n[4].f = y; in save_ProgramEnvParameter4fARB()
4894 n[5].f = z; in save_ProgramEnvParameter4fARB()
4895 n[6].f = w; in save_ProgramEnvParameter4fARB()
4917 Node *n; in save_ProgramEnvParameters4fvEXT() local
4925 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); in save_ProgramEnvParameters4fvEXT()
4926 if (n) { in save_ProgramEnvParameters4fvEXT()
4927 n[1].e = target; in save_ProgramEnvParameters4fvEXT()
4928 n[2].ui = index; in save_ProgramEnvParameters4fvEXT()
4929 n[3].f = p[0]; in save_ProgramEnvParameters4fvEXT()
4930 n[4].f = p[1]; in save_ProgramEnvParameters4fvEXT()
4931 n[5].f = p[2]; in save_ProgramEnvParameters4fvEXT()
4932 n[6].f = p[3]; in save_ProgramEnvParameters4fvEXT()
4971 Node *n; in save_ExecuteProgramNV() local
4973 n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); in save_ExecuteProgramNV()
4974 if (n) { in save_ExecuteProgramNV()
4975 n[1].e = target; in save_ExecuteProgramNV()
4976 n[2].ui = id; in save_ExecuteProgramNV()
4977 n[3].f = params[0]; in save_ExecuteProgramNV()
4978 n[4].f = params[1]; in save_ExecuteProgramNV()
4979 n[5].f = params[2]; in save_ExecuteProgramNV()
4980 n[6].f = params[3]; in save_ExecuteProgramNV()
5015 Node *n; in save_LoadProgramNV() local
5019 n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); in save_LoadProgramNV()
5020 if (n) { in save_LoadProgramNV()
5027 n[1].e = target; in save_LoadProgramNV()
5028 n[2].ui = id; in save_LoadProgramNV()
5029 n[3].i = len; in save_LoadProgramNV()
5030 n[4].data = programCopy; in save_LoadProgramNV()
5042 Node *n; in save_RequestResidentProgramsNV() local
5046 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); in save_RequestResidentProgramsNV()
5047 if (n) { in save_RequestResidentProgramsNV()
5054 n[1].i = num; in save_RequestResidentProgramsNV()
5055 n[2].data = idCopy; in save_RequestResidentProgramsNV()
5068 Node *n; in save_TrackMatrixNV() local
5070 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4); in save_TrackMatrixNV()
5071 if (n) { in save_TrackMatrixNV()
5072 n[1].e = target; in save_TrackMatrixNV()
5073 n[2].ui = address; in save_TrackMatrixNV()
5074 n[3].e = matrix; in save_TrackMatrixNV()
5075 n[4].e = transform; in save_TrackMatrixNV()
5093 Node *n; in save_ProgramLocalParameter4fARB() local
5095 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); in save_ProgramLocalParameter4fARB()
5096 if (n) { in save_ProgramLocalParameter4fARB()
5097 n[1].e = target; in save_ProgramLocalParameter4fARB()
5098 n[2].ui = index; in save_ProgramLocalParameter4fARB()
5099 n[3].f = x; in save_ProgramLocalParameter4fARB()
5100 n[4].f = y; in save_ProgramLocalParameter4fARB()
5101 n[5].f = z; in save_ProgramLocalParameter4fARB()
5102 n[6].f = w; in save_ProgramLocalParameter4fARB()
5115 Node *n; in save_ProgramLocalParameter4fvARB() local
5117 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); in save_ProgramLocalParameter4fvARB()
5118 if (n) { in save_ProgramLocalParameter4fvARB()
5119 n[1].e = target; in save_ProgramLocalParameter4fvARB()
5120 n[2].ui = index; in save_ProgramLocalParameter4fvARB()
5121 n[3].f = params[0]; in save_ProgramLocalParameter4fvARB()
5122 n[4].f = params[1]; in save_ProgramLocalParameter4fvARB()
5123 n[5].f = params[2]; in save_ProgramLocalParameter4fvARB()
5124 n[6].f = params[3]; in save_ProgramLocalParameter4fvARB()
5137 Node *n; in save_ProgramLocalParameters4fvEXT() local
5145 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); in save_ProgramLocalParameters4fvEXT()
5146 if (n) { in save_ProgramLocalParameters4fvEXT()
5147 n[1].e = target; in save_ProgramLocalParameters4fvEXT()
5148 n[2].ui = index; in save_ProgramLocalParameters4fvEXT()
5149 n[3].f = p[0]; in save_ProgramLocalParameters4fvEXT()
5150 n[4].f = p[1]; in save_ProgramLocalParameters4fvEXT()
5151 n[5].f = p[2]; in save_ProgramLocalParameters4fvEXT()
5152 n[6].f = p[3]; in save_ProgramLocalParameters4fvEXT()
5170 Node *n; in save_ProgramLocalParameter4dARB() local
5172 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); in save_ProgramLocalParameter4dARB()
5173 if (n) { in save_ProgramLocalParameter4dARB()
5174 n[1].e = target; in save_ProgramLocalParameter4dARB()
5175 n[2].ui = index; in save_ProgramLocalParameter4dARB()
5176 n[3].f = (GLfloat) x; in save_ProgramLocalParameter4dARB()
5177 n[4].f = (GLfloat) y; in save_ProgramLocalParameter4dARB()
5178 n[5].f = (GLfloat) z; in save_ProgramLocalParameter4dARB()
5179 n[6].f = (GLfloat) w; in save_ProgramLocalParameter4dARB()
5192 Node *n; in save_ProgramLocalParameter4dvARB() local
5194 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); in save_ProgramLocalParameter4dvARB()
5195 if (n) { in save_ProgramLocalParameter4dvARB()
5196 n[1].e = target; in save_ProgramLocalParameter4dvARB()
5197 n[2].ui = index; in save_ProgramLocalParameter4dvARB()
5198 n[3].f = (GLfloat) params[0]; in save_ProgramLocalParameter4dvARB()
5199 n[4].f = (GLfloat) params[1]; in save_ProgramLocalParameter4dvARB()
5200 n[5].f = (GLfloat) params[2]; in save_ProgramLocalParameter4dvARB()
5201 n[6].f = (GLfloat) params[3]; in save_ProgramLocalParameter4dvARB()
5213 Node *n; in save_ProgramNamedParameter4fNV() local
5217 n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); in save_ProgramNamedParameter4fNV()
5218 if (n) { in save_ProgramNamedParameter4fNV()
5225 n[1].ui = id; in save_ProgramNamedParameter4fNV()
5226 n[2].i = len; in save_ProgramNamedParameter4fNV()
5227 n[3].data = nameCopy; in save_ProgramNamedParameter4fNV()
5228 n[4].f = x; in save_ProgramNamedParameter4fNV()
5229 n[5].f = y; in save_ProgramNamedParameter4fNV()
5230 n[6].f = z; in save_ProgramNamedParameter4fNV()
5231 n[7].f = w; in save_ProgramNamedParameter4fNV()
5274 Node *n; in save_ActiveStencilFaceEXT() local
5276 n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1); in save_ActiveStencilFaceEXT()
5277 if (n) { in save_ActiveStencilFaceEXT()
5278 n[1].e = face; in save_ActiveStencilFaceEXT()
5291 Node *n; in save_DepthBoundsEXT() local
5293 n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2); in save_DepthBoundsEXT()
5294 if (n) { in save_DepthBoundsEXT()
5295 n[1].f = (GLfloat) zmin; in save_DepthBoundsEXT()
5296 n[2].f = (GLfloat) zmax; in save_DepthBoundsEXT()
5312 Node *n; in save_ProgramStringARB() local
5316 n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); in save_ProgramStringARB()
5317 if (n) { in save_ProgramStringARB()
5324 n[1].e = target; in save_ProgramStringARB()
5325 n[2].e = format; in save_ProgramStringARB()
5326 n[3].i = len; in save_ProgramStringARB()
5327 n[4].data = programCopy; in save_ProgramStringARB()
5343 Node *n; in save_BeginQueryARB() local
5345 n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2); in save_BeginQueryARB()
5346 if (n) { in save_BeginQueryARB()
5347 n[1].e = target; in save_BeginQueryARB()
5348 n[2].ui = id; in save_BeginQueryARB()
5359 Node *n; in save_EndQueryARB() local
5361 n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1); in save_EndQueryARB()
5362 if (n) { in save_EndQueryARB()
5363 n[1].e = target; in save_EndQueryARB()
5374 Node *n; in save_QueryCounter() local
5376 n = alloc_instruction(ctx, OPCODE_QUERY_COUNTER, 2); in save_QueryCounter()
5377 if (n) { in save_QueryCounter()
5378 n[1].ui = id; in save_QueryCounter()
5379 n[2].e = target; in save_QueryCounter()
5390 Node *n; in save_BeginQueryIndexed() local
5392 n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_INDEXED, 3); in save_BeginQueryIndexed()
5393 if (n) { in save_BeginQueryIndexed()
5394 n[1].e = target; in save_BeginQueryIndexed()
5395 n[2].ui = index; in save_BeginQueryIndexed()
5396 n[3].ui = id; in save_BeginQueryIndexed()
5407 Node *n; in save_EndQueryIndexed() local
5409 n = alloc_instruction(ctx, OPCODE_END_QUERY_INDEXED, 2); in save_EndQueryIndexed()
5410 if (n) { in save_EndQueryIndexed()
5411 n[1].e = target; in save_EndQueryIndexed()
5412 n[2].ui = index; in save_EndQueryIndexed()
5426 Node *n; in save_DrawBuffersARB() local
5428 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); in save_DrawBuffersARB()
5429 if (n) { in save_DrawBuffersARB()
5431 n[1].i = count; in save_DrawBuffersARB()
5435 n[2 + i].e = buffers[i]; in save_DrawBuffersARB()
5447 Node *n; in save_TexBumpParameterfvATI() local
5449 n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); in save_TexBumpParameterfvATI()
5450 if (n) { in save_TexBumpParameterfvATI()
5451 n[1].ui = pname; in save_TexBumpParameterfvATI()
5452 n[2].f = param[0]; in save_TexBumpParameterfvATI()
5453 n[3].f = param[1]; in save_TexBumpParameterfvATI()
5454 n[4].f = param[2]; in save_TexBumpParameterfvATI()
5455 n[5].f = param[3]; in save_TexBumpParameterfvATI()
5478 Node *n; in save_BindFragmentShaderATI() local
5480 n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); in save_BindFragmentShaderATI()
5481 if (n) { in save_BindFragmentShaderATI()
5482 n[1].ui = id; in save_BindFragmentShaderATI()
5493 Node *n; in save_SetFragmentShaderConstantATI() local
5495 n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); in save_SetFragmentShaderConstantATI()
5496 if (n) { in save_SetFragmentShaderConstantATI()
5497 n[1].ui = dst; in save_SetFragmentShaderConstantATI()
5498 n[2].f = value[0]; in save_SetFragmentShaderConstantATI()
5499 n[3].f = value[1]; in save_SetFragmentShaderConstantATI()
5500 n[4].f = value[2]; in save_SetFragmentShaderConstantATI()
5501 n[5].f = value[3]; in save_SetFragmentShaderConstantATI()
5513 Node *n; in save_Attr1fNV() local
5515 n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2); in save_Attr1fNV()
5516 if (n) { in save_Attr1fNV()
5517 n[1].e = attr; in save_Attr1fNV()
5518 n[2].f = x; in save_Attr1fNV()
5534 Node *n; in save_Attr2fNV() local
5536 n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3); in save_Attr2fNV()
5537 if (n) { in save_Attr2fNV()
5538 n[1].e = attr; in save_Attr2fNV()
5539 n[2].f = x; in save_Attr2fNV()
5540 n[3].f = y; in save_Attr2fNV()
5556 Node *n; in save_Attr3fNV() local
5558 n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4); in save_Attr3fNV()
5559 if (n) { in save_Attr3fNV()
5560 n[1].e = attr; in save_Attr3fNV()
5561 n[2].f = x; in save_Attr3fNV()
5562 n[3].f = y; in save_Attr3fNV()
5563 n[4].f = z; in save_Attr3fNV()
5579 Node *n; in save_Attr4fNV() local
5581 n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5); in save_Attr4fNV()
5582 if (n) { in save_Attr4fNV()
5583 n[1].e = attr; in save_Attr4fNV()
5584 n[2].f = x; in save_Attr4fNV()
5585 n[3].f = y; in save_Attr4fNV()
5586 n[4].f = z; in save_Attr4fNV()
5587 n[5].f = w; in save_Attr4fNV()
5604 Node *n; in save_Attr1fARB() local
5606 n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2); in save_Attr1fARB()
5607 if (n) { in save_Attr1fARB()
5608 n[1].e = attr; in save_Attr1fARB()
5609 n[2].f = x; in save_Attr1fARB()
5625 Node *n; in save_Attr2fARB() local
5627 n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3); in save_Attr2fARB()
5628 if (n) { in save_Attr2fARB()
5629 n[1].e = attr; in save_Attr2fARB()
5630 n[2].f = x; in save_Attr2fARB()
5631 n[3].f = y; in save_Attr2fARB()
5647 Node *n; in save_Attr3fARB() local
5649 n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4); in save_Attr3fARB()
5650 if (n) { in save_Attr3fARB()
5651 n[1].e = attr; in save_Attr3fARB()
5652 n[2].f = x; in save_Attr3fARB()
5653 n[3].f = y; in save_Attr3fARB()
5654 n[4].f = z; in save_Attr3fARB()
5670 Node *n; in save_Attr4fARB() local
5672 n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5); in save_Attr4fARB()
5673 if (n) { in save_Attr4fARB()
5674 n[1].e = attr; in save_Attr4fARB()
5675 n[2].f = x; in save_Attr4fARB()
5676 n[3].f = y; in save_Attr4fARB()
5677 n[4].f = z; in save_Attr4fARB()
5678 n[5].f = w; in save_Attr4fARB()
5695 Node *n; in save_EvalCoord1f() local
5697 n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1); in save_EvalCoord1f()
5698 if (n) { in save_EvalCoord1f()
5699 n[1].f = x; in save_EvalCoord1f()
5716 Node *n; in save_EvalCoord2f() local
5718 n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2); in save_EvalCoord2f()
5719 if (n) { in save_EvalCoord2f()
5720 n[1].f = x; in save_EvalCoord2f()
5721 n[2].f = y; in save_EvalCoord2f()
5739 Node *n; in save_EvalPoint1() local
5741 n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1); in save_EvalPoint1()
5742 if (n) { in save_EvalPoint1()
5743 n[1].i = x; in save_EvalPoint1()
5754 Node *n; in save_EvalPoint2() local
5756 n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2); in save_EvalPoint2()
5757 if (n) { in save_EvalPoint2()
5758 n[1].i = x; in save_EvalPoint2()
5759 n[2].i = y; in save_EvalPoint2()
5804 Node *n; in save_Materialfv() local
5867 n = alloc_instruction(ctx, OPCODE_MATERIAL, 6); in save_Materialfv()
5868 if (n) { in save_Materialfv()
5869 n[1].e = face; in save_Materialfv()
5870 n[2].e = pname; in save_Materialfv()
5872 n[3 + i].f = param[i]; in save_Materialfv()
5880 Node *n; in save_Begin() local
5916 n = alloc_instruction(ctx, OPCODE_BEGIN, 1); in save_Begin()
5917 if (n) { in save_Begin()
5918 n[1].e = mode; in save_Begin()
5943 Node *n; in save_Rectf() local
5945 n = alloc_instruction(ctx, OPCODE_RECTF, 4); in save_Rectf()
5946 if (n) { in save_Rectf()
5947 n[1].f = a; in save_Rectf()
5948 n[2].f = b; in save_Rectf()
5949 n[3].f = c; in save_Rectf()
5950 n[4].f = d; in save_Rectf()
6364 Node *n; in save_BlitFramebufferEXT() local
6366 n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); in save_BlitFramebufferEXT()
6367 if (n) { in save_BlitFramebufferEXT()
6368 n[1].i = srcX0; in save_BlitFramebufferEXT()
6369 n[2].i = srcY0; in save_BlitFramebufferEXT()
6370 n[3].i = srcX1; in save_BlitFramebufferEXT()
6371 n[4].i = srcY1; in save_BlitFramebufferEXT()
6372 n[5].i = dstX0; in save_BlitFramebufferEXT()
6373 n[6].i = dstY0; in save_BlitFramebufferEXT()
6374 n[7].i = dstX1; in save_BlitFramebufferEXT()
6375 n[8].i = dstY1; in save_BlitFramebufferEXT()
6376 n[9].i = mask; in save_BlitFramebufferEXT()
6377 n[10].e = filter; in save_BlitFramebufferEXT()
6393 Node *n; in save_ProvokingVertexEXT() local
6395 n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1); in save_ProvokingVertexEXT()
6396 if (n) { in save_ProvokingVertexEXT()
6397 n[1].e = mode; in save_ProvokingVertexEXT()
6411 Node *n; in save_BeginTransformFeedback() local
6413 n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1); in save_BeginTransformFeedback()
6414 if (n) { in save_BeginTransformFeedback()
6415 n[1].e = mode; in save_BeginTransformFeedback()
6439 Node *n; in save_BindTransformFeedback() local
6441 n = alloc_instruction(ctx, OPCODE_BIND_TRANSFORM_FEEDBACK, 2); in save_BindTransformFeedback()
6442 if (n) { in save_BindTransformFeedback()
6443 n[1].e = target; in save_BindTransformFeedback()
6444 n[2].ui = name; in save_BindTransformFeedback()
6477 Node *n; in save_DrawTransformFeedback() local
6479 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK, 2); in save_DrawTransformFeedback()
6480 if (n) { in save_DrawTransformFeedback()
6481 n[1].e = mode; in save_DrawTransformFeedback()
6482 n[2].ui = name; in save_DrawTransformFeedback()
6493 Node *n; in save_DrawTransformFeedbackStream() local
6495 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM, 3); in save_DrawTransformFeedbackStream()
6496 if (n) { in save_DrawTransformFeedbackStream()
6497 n[1].e = mode; in save_DrawTransformFeedbackStream()
6498 n[2].ui = name; in save_DrawTransformFeedbackStream()
6499 n[3].ui = stream; in save_DrawTransformFeedbackStream()
6511 Node *n; in save_DrawTransformFeedbackInstanced() local
6513 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED, 3); in save_DrawTransformFeedbackInstanced()
6514 if (n) { in save_DrawTransformFeedbackInstanced()
6515 n[1].e = mode; in save_DrawTransformFeedbackInstanced()
6516 n[2].ui = name; in save_DrawTransformFeedbackInstanced()
6517 n[3].si = primcount; in save_DrawTransformFeedbackInstanced()
6529 Node *n; in save_DrawTransformFeedbackStreamInstanced() local
6531 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED, 4); in save_DrawTransformFeedbackStreamInstanced()
6532 if (n) { in save_DrawTransformFeedbackStreamInstanced()
6533 n[1].e = mode; in save_DrawTransformFeedbackStreamInstanced()
6534 n[2].ui = name; in save_DrawTransformFeedbackStreamInstanced()
6535 n[3].ui = stream; in save_DrawTransformFeedbackStreamInstanced()
6536 n[4].si = primcount; in save_DrawTransformFeedbackStreamInstanced()
6549 Node *n; in save_UseProgramObjectARB() local
6551 n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1); in save_UseProgramObjectARB()
6552 if (n) { in save_UseProgramObjectARB()
6553 n[1].ui = program; in save_UseProgramObjectARB()
6565 Node *n; in save_Uniform1fARB() local
6567 n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2); in save_Uniform1fARB()
6568 if (n) { in save_Uniform1fARB()
6569 n[1].i = location; in save_Uniform1fARB()
6570 n[2].f = x; in save_Uniform1fARB()
6582 Node *n; in save_Uniform2fARB() local
6584 n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3); in save_Uniform2fARB()
6585 if (n) { in save_Uniform2fARB()
6586 n[1].i = location; in save_Uniform2fARB()
6587 n[2].f = x; in save_Uniform2fARB()
6588 n[3].f = y; in save_Uniform2fARB()
6600 Node *n; in save_Uniform3fARB() local
6602 n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4); in save_Uniform3fARB()
6603 if (n) { in save_Uniform3fARB()
6604 n[1].i = location; in save_Uniform3fARB()
6605 n[2].f = x; in save_Uniform3fARB()
6606 n[3].f = y; in save_Uniform3fARB()
6607 n[4].f = z; in save_Uniform3fARB()
6619 Node *n; in save_Uniform4fARB() local
6621 n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5); in save_Uniform4fARB()
6622 if (n) { in save_Uniform4fARB()
6623 n[1].i = location; in save_Uniform4fARB()
6624 n[2].f = x; in save_Uniform4fARB()
6625 n[3].f = y; in save_Uniform4fARB()
6626 n[4].f = z; in save_Uniform4fARB()
6627 n[5].f = w; in save_Uniform4fARB()
6650 Node *n; in save_Uniform1fvARB() local
6652 n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3); in save_Uniform1fvARB()
6653 if (n) { in save_Uniform1fvARB()
6654 n[1].i = location; in save_Uniform1fvARB()
6655 n[2].i = count; in save_Uniform1fvARB()
6656 n[3].data = memdup(v, count * 1 * sizeof(GLfloat)); in save_Uniform1fvARB()
6667 Node *n; in save_Uniform2fvARB() local
6669 n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3); in save_Uniform2fvARB()
6670 if (n) { in save_Uniform2fvARB()
6671 n[1].i = location; in save_Uniform2fvARB()
6672 n[2].i = count; in save_Uniform2fvARB()
6673 n[3].data = memdup(v, count * 2 * sizeof(GLfloat)); in save_Uniform2fvARB()
6684 Node *n; in save_Uniform3fvARB() local
6686 n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3); in save_Uniform3fvARB()
6687 if (n) { in save_Uniform3fvARB()
6688 n[1].i = location; in save_Uniform3fvARB()
6689 n[2].i = count; in save_Uniform3fvARB()
6690 n[3].data = memdup(v, count * 3 * sizeof(GLfloat)); in save_Uniform3fvARB()
6701 Node *n; in save_Uniform4fvARB() local
6703 n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3); in save_Uniform4fvARB()
6704 if (n) { in save_Uniform4fvARB()
6705 n[1].i = location; in save_Uniform4fvARB()
6706 n[2].i = count; in save_Uniform4fvARB()
6707 n[3].data = memdup(v, count * 4 * sizeof(GLfloat)); in save_Uniform4fvARB()
6719 Node *n; in save_Uniform1iARB() local
6721 n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2); in save_Uniform1iARB()
6722 if (n) { in save_Uniform1iARB()
6723 n[1].i = location; in save_Uniform1iARB()
6724 n[2].i = x; in save_Uniform1iARB()
6735 Node *n; in save_Uniform2iARB() local
6737 n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3); in save_Uniform2iARB()
6738 if (n) { in save_Uniform2iARB()
6739 n[1].i = location; in save_Uniform2iARB()
6740 n[2].i = x; in save_Uniform2iARB()
6741 n[3].i = y; in save_Uniform2iARB()
6752 Node *n; in save_Uniform3iARB() local
6754 n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4); in save_Uniform3iARB()
6755 if (n) { in save_Uniform3iARB()
6756 n[1].i = location; in save_Uniform3iARB()
6757 n[2].i = x; in save_Uniform3iARB()
6758 n[3].i = y; in save_Uniform3iARB()
6759 n[4].i = z; in save_Uniform3iARB()
6770 Node *n; in save_Uniform4iARB() local
6772 n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5); in save_Uniform4iARB()
6773 if (n) { in save_Uniform4iARB()
6774 n[1].i = location; in save_Uniform4iARB()
6775 n[2].i = x; in save_Uniform4iARB()
6776 n[3].i = y; in save_Uniform4iARB()
6777 n[4].i = z; in save_Uniform4iARB()
6778 n[5].i = w; in save_Uniform4iARB()
6791 Node *n; in save_Uniform1ivARB() local
6793 n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3); in save_Uniform1ivARB()
6794 if (n) { in save_Uniform1ivARB()
6795 n[1].i = location; in save_Uniform1ivARB()
6796 n[2].i = count; in save_Uniform1ivARB()
6797 n[3].data = memdup(v, count * 1 * sizeof(GLint)); in save_Uniform1ivARB()
6808 Node *n; in save_Uniform2ivARB() local
6810 n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3); in save_Uniform2ivARB()
6811 if (n) { in save_Uniform2ivARB()
6812 n[1].i = location; in save_Uniform2ivARB()
6813 n[2].i = count; in save_Uniform2ivARB()
6814 n[3].data = memdup(v, count * 2 * sizeof(GLint)); in save_Uniform2ivARB()
6825 Node *n; in save_Uniform3ivARB() local
6827 n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3); in save_Uniform3ivARB()
6828 if (n) { in save_Uniform3ivARB()
6829 n[1].i = location; in save_Uniform3ivARB()
6830 n[2].i = count; in save_Uniform3ivARB()
6831 n[3].data = memdup(v, count * 3 * sizeof(GLint)); in save_Uniform3ivARB()
6842 Node *n; in save_Uniform4ivARB() local
6844 n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3); in save_Uniform4ivARB()
6845 if (n) { in save_Uniform4ivARB()
6846 n[1].i = location; in save_Uniform4ivARB()
6847 n[2].i = count; in save_Uniform4ivARB()
6848 n[3].data = memdup(v, count * 4 * sizeof(GLfloat)); in save_Uniform4ivARB()
6861 Node *n; in save_Uniform1ui() local
6863 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2); in save_Uniform1ui()
6864 if (n) { in save_Uniform1ui()
6865 n[1].i = location; in save_Uniform1ui()
6866 n[2].i = x; in save_Uniform1ui()
6877 Node *n; in save_Uniform2ui() local
6879 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3); in save_Uniform2ui()
6880 if (n) { in save_Uniform2ui()
6881 n[1].i = location; in save_Uniform2ui()
6882 n[2].i = x; in save_Uniform2ui()
6883 n[3].i = y; in save_Uniform2ui()
6894 Node *n; in save_Uniform3ui() local
6896 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4); in save_Uniform3ui()
6897 if (n) { in save_Uniform3ui()
6898 n[1].i = location; in save_Uniform3ui()
6899 n[2].i = x; in save_Uniform3ui()
6900 n[3].i = y; in save_Uniform3ui()
6901 n[4].i = z; in save_Uniform3ui()
6912 Node *n; in save_Uniform4ui() local
6914 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5); in save_Uniform4ui()
6915 if (n) { in save_Uniform4ui()
6916 n[1].i = location; in save_Uniform4ui()
6917 n[2].i = x; in save_Uniform4ui()
6918 n[3].i = y; in save_Uniform4ui()
6919 n[4].i = z; in save_Uniform4ui()
6920 n[5].i = w; in save_Uniform4ui()
6933 Node *n; in save_Uniform1uiv() local
6935 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3); in save_Uniform1uiv()
6936 if (n) { in save_Uniform1uiv()
6937 n[1].i = location; in save_Uniform1uiv()
6938 n[2].i = count; in save_Uniform1uiv()
6939 n[3].data = memdup(v, count * 1 * sizeof(*v)); in save_Uniform1uiv()
6950 Node *n; in save_Uniform2uiv() local
6952 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3); in save_Uniform2uiv()
6953 if (n) { in save_Uniform2uiv()
6954 n[1].i = location; in save_Uniform2uiv()
6955 n[2].i = count; in save_Uniform2uiv()
6956 n[3].data = memdup(v, count * 2 * sizeof(*v)); in save_Uniform2uiv()
6967 Node *n; in save_Uniform3uiv() local
6969 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3); in save_Uniform3uiv()
6970 if (n) { in save_Uniform3uiv()
6971 n[1].i = location; in save_Uniform3uiv()
6972 n[2].i = count; in save_Uniform3uiv()
6973 n[3].data = memdup(v, count * 3 * sizeof(*v)); in save_Uniform3uiv()
6984 Node *n; in save_Uniform4uiv() local
6986 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3); in save_Uniform4uiv()
6987 if (n) { in save_Uniform4uiv()
6988 n[1].i = location; in save_Uniform4uiv()
6989 n[2].i = count; in save_Uniform4uiv()
6990 n[3].data = memdup(v, count * 4 * sizeof(*v)); in save_Uniform4uiv()
7004 Node *n; in save_UniformMatrix2fvARB() local
7006 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4); in save_UniformMatrix2fvARB()
7007 if (n) { in save_UniformMatrix2fvARB()
7008 n[1].i = location; in save_UniformMatrix2fvARB()
7009 n[2].i = count; in save_UniformMatrix2fvARB()
7010 n[3].b = transpose; in save_UniformMatrix2fvARB()
7011 n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat)); in save_UniformMatrix2fvARB()
7023 Node *n; in save_UniformMatrix3fvARB() local
7025 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4); in save_UniformMatrix3fvARB()
7026 if (n) { in save_UniformMatrix3fvARB()
7027 n[1].i = location; in save_UniformMatrix3fvARB()
7028 n[2].i = count; in save_UniformMatrix3fvARB()
7029 n[3].b = transpose; in save_UniformMatrix3fvARB()
7030 n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat)); in save_UniformMatrix3fvARB()
7042 Node *n; in save_UniformMatrix4fvARB() local
7044 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4); in save_UniformMatrix4fvARB()
7045 if (n) { in save_UniformMatrix4fvARB()
7046 n[1].i = location; in save_UniformMatrix4fvARB()
7047 n[2].i = count; in save_UniformMatrix4fvARB()
7048 n[3].b = transpose; in save_UniformMatrix4fvARB()
7049 n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat)); in save_UniformMatrix4fvARB()
7062 Node *n; in save_UniformMatrix2x3fv() local
7064 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4); in save_UniformMatrix2x3fv()
7065 if (n) { in save_UniformMatrix2x3fv()
7066 n[1].i = location; in save_UniformMatrix2x3fv()
7067 n[2].i = count; in save_UniformMatrix2x3fv()
7068 n[3].b = transpose; in save_UniformMatrix2x3fv()
7069 n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat)); in save_UniformMatrix2x3fv()
7081 Node *n; in save_UniformMatrix3x2fv() local
7083 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4); in save_UniformMatrix3x2fv()
7084 if (n) { in save_UniformMatrix3x2fv()
7085 n[1].i = location; in save_UniformMatrix3x2fv()
7086 n[2].i = count; in save_UniformMatrix3x2fv()
7087 n[3].b = transpose; in save_UniformMatrix3x2fv()
7088 n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat)); in save_UniformMatrix3x2fv()
7101 Node *n; in save_UniformMatrix2x4fv() local
7103 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4); in save_UniformMatrix2x4fv()
7104 if (n) { in save_UniformMatrix2x4fv()
7105 n[1].i = location; in save_UniformMatrix2x4fv()
7106 n[2].i = count; in save_UniformMatrix2x4fv()
7107 n[3].b = transpose; in save_UniformMatrix2x4fv()
7108 n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat)); in save_UniformMatrix2x4fv()
7120 Node *n; in save_UniformMatrix4x2fv() local
7122 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4); in save_UniformMatrix4x2fv()
7123 if (n) { in save_UniformMatrix4x2fv()
7124 n[1].i = location; in save_UniformMatrix4x2fv()
7125 n[2].i = count; in save_UniformMatrix4x2fv()
7126 n[3].b = transpose; in save_UniformMatrix4x2fv()
7127 n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat)); in save_UniformMatrix4x2fv()
7140 Node *n; in save_UniformMatrix3x4fv() local
7142 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4); in save_UniformMatrix3x4fv()
7143 if (n) { in save_UniformMatrix3x4fv()
7144 n[1].i = location; in save_UniformMatrix3x4fv()
7145 n[2].i = count; in save_UniformMatrix3x4fv()
7146 n[3].b = transpose; in save_UniformMatrix3x4fv()
7147 n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat)); in save_UniformMatrix3x4fv()
7159 Node *n; in save_UniformMatrix4x3fv() local
7161 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4); in save_UniformMatrix4x3fv()
7162 if (n) { in save_UniformMatrix4x3fv()
7163 n[1].i = location; in save_UniformMatrix4x3fv()
7164 n[2].i = count; in save_UniformMatrix4x3fv()
7165 n[3].b = transpose; in save_UniformMatrix4x3fv()
7166 n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat)); in save_UniformMatrix4x3fv()
7177 Node *n; in save_ClampColorARB() local
7179 n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2); in save_ClampColorARB()
7180 if (n) { in save_ClampColorARB()
7181 n[1].e = target; in save_ClampColorARB()
7182 n[2].e = clamp; in save_ClampColorARB()
7193 Node *n; in save_UseShaderProgramEXT() local
7195 n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2); in save_UseShaderProgramEXT()
7196 if (n) { in save_UseShaderProgramEXT()
7197 n[1].ui = type; in save_UseShaderProgramEXT()
7198 n[2].ui = program; in save_UseShaderProgramEXT()
7209 Node *n; in save_ActiveProgramEXT() local
7211 n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1); in save_ActiveProgramEXT()
7212 if (n) { in save_ActiveProgramEXT()
7213 n[1].ui = program; in save_ActiveProgramEXT()
7225 Node *n; in save_ClearColorIi() local
7227 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4); in save_ClearColorIi()
7228 if (n) { in save_ClearColorIi()
7229 n[1].i = red; in save_ClearColorIi()
7230 n[2].i = green; in save_ClearColorIi()
7231 n[3].i = blue; in save_ClearColorIi()
7232 n[4].i = alpha; in save_ClearColorIi()
7244 Node *n; in save_ClearColorIui() local
7246 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4); in save_ClearColorIui()
7247 if (n) { in save_ClearColorIui()
7248 n[1].ui = red; in save_ClearColorIui()
7249 n[2].ui = green; in save_ClearColorIui()
7250 n[3].ui = blue; in save_ClearColorIui()
7251 n[4].ui = alpha; in save_ClearColorIui()
7263 Node *n; in save_TexParameterIiv() local
7265 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6); in save_TexParameterIiv()
7266 if (n) { in save_TexParameterIiv()
7267 n[1].e = target; in save_TexParameterIiv()
7268 n[2].e = pname; in save_TexParameterIiv()
7269 n[3].i = params[0]; in save_TexParameterIiv()
7270 n[4].i = params[1]; in save_TexParameterIiv()
7271 n[5].i = params[2]; in save_TexParameterIiv()
7272 n[6].i = params[3]; in save_TexParameterIiv()
7284 Node *n; in save_TexParameterIuiv() local
7286 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6); in save_TexParameterIuiv()
7287 if (n) { in save_TexParameterIuiv()
7288 n[1].e = target; in save_TexParameterIuiv()
7289 n[2].e = pname; in save_TexParameterIuiv()
7290 n[3].ui = params[0]; in save_TexParameterIuiv()
7291 n[4].ui = params[1]; in save_TexParameterIuiv()
7292 n[5].ui = params[2]; in save_TexParameterIuiv()
7293 n[6].ui = params[3]; in save_TexParameterIuiv()
7324 Node *n; in save_VertexAttribDivisor() local
7326 n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2); in save_VertexAttribDivisor()
7327 if (n) { in save_VertexAttribDivisor()
7328 n[1].ui = index; in save_VertexAttribDivisor()
7329 n[2].ui = divisor; in save_VertexAttribDivisor()
7354 Node *n; in save_BindSampler() local
7357 n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2); in save_BindSampler()
7358 if (n) { in save_BindSampler()
7359 n[1].ui = unit; in save_BindSampler()
7360 n[2].ui = sampler; in save_BindSampler()
7370 Node *n; in save_SamplerParameteriv() local
7373 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIV, 6); in save_SamplerParameteriv()
7374 if (n) { in save_SamplerParameteriv()
7375 n[1].ui = sampler; in save_SamplerParameteriv()
7376 n[2].e = pname; in save_SamplerParameteriv()
7377 n[3].i = params[0]; in save_SamplerParameteriv()
7379 n[4].i = params[1]; in save_SamplerParameteriv()
7380 n[5].i = params[2]; in save_SamplerParameteriv()
7381 n[6].i = params[3]; in save_SamplerParameteriv()
7384 n[4].i = n[5].i = n[6].i = 0; in save_SamplerParameteriv()
7401 Node *n; in save_SamplerParameterfv() local
7404 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERFV, 6); in save_SamplerParameterfv()
7405 if (n) { in save_SamplerParameterfv()
7406 n[1].ui = sampler; in save_SamplerParameterfv()
7407 n[2].e = pname; in save_SamplerParameterfv()
7408 n[3].f = params[0]; in save_SamplerParameterfv()
7410 n[4].f = params[1]; in save_SamplerParameterfv()
7411 n[5].f = params[2]; in save_SamplerParameterfv()
7412 n[6].f = params[3]; in save_SamplerParameterfv()
7415 n[4].f = n[5].f = n[6].f = 0.0F; in save_SamplerParameterfv()
7432 Node *n; in save_SamplerParameterIiv() local
7435 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIIV, 6); in save_SamplerParameterIiv()
7436 if (n) { in save_SamplerParameterIiv()
7437 n[1].ui = sampler; in save_SamplerParameterIiv()
7438 n[2].e = pname; in save_SamplerParameterIiv()
7439 n[3].i = params[0]; in save_SamplerParameterIiv()
7441 n[4].i = params[1]; in save_SamplerParameterIiv()
7442 n[5].i = params[2]; in save_SamplerParameterIiv()
7443 n[6].i = params[3]; in save_SamplerParameterIiv()
7446 n[4].i = n[5].i = n[6].i = 0; in save_SamplerParameterIiv()
7457 Node *n; in save_SamplerParameterIuiv() local
7460 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERUIV, 6); in save_SamplerParameterIuiv()
7461 if (n) { in save_SamplerParameterIuiv()
7462 n[1].ui = sampler; in save_SamplerParameterIuiv()
7463 n[2].e = pname; in save_SamplerParameterIuiv()
7464 n[3].ui = params[0]; in save_SamplerParameterIuiv()
7466 n[4].ui = params[1]; in save_SamplerParameterIuiv()
7467 n[5].ui = params[2]; in save_SamplerParameterIuiv()
7468 n[6].ui = params[3]; in save_SamplerParameterIuiv()
7471 n[4].ui = n[5].ui = n[6].ui = 0; in save_SamplerParameterIuiv()
7483 Node *n; in save_ProgramParameteri() local
7486 n = alloc_instruction(ctx, OPCODE_PROGRAM_PARAMETERI, 3); in save_ProgramParameteri()
7487 if (n) { in save_ProgramParameteri()
7488 n[1].ui = program; in save_ProgramParameteri()
7489 n[2].e = pname; in save_ProgramParameteri()
7490 n[3].i = value; in save_ProgramParameteri()
7501 Node *n; in save_FramebufferTexture() local
7504 n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE, 4); in save_FramebufferTexture()
7505 if (n) { in save_FramebufferTexture()
7506 n[1].e = target; in save_FramebufferTexture()
7507 n[2].e = attachment; in save_FramebufferTexture()
7508 n[3].ui = texture; in save_FramebufferTexture()
7509 n[4].i = level; in save_FramebufferTexture()
7520 Node *n; in save_FramebufferTextureFace() local
7523 n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE_FACE, 5); in save_FramebufferTextureFace()
7524 if (n) { in save_FramebufferTextureFace()
7525 n[1].e = target; in save_FramebufferTextureFace()
7526 n[2].e = attachment; in save_FramebufferTextureFace()
7527 n[3].ui = texture; in save_FramebufferTextureFace()
7528 n[4].i = level; in save_FramebufferTextureFace()
7529 n[5].e = face; in save_FramebufferTextureFace()
7542 Node *n; in save_WaitSync() local
7545 n = alloc_instruction(ctx, OPCODE_WAIT_SYNC, 4); in save_WaitSync()
7546 if (n) { in save_WaitSync()
7549 n[1].data = sync; in save_WaitSync()
7550 n[2].e = flags; in save_WaitSync()
7551 n[3].ui = p.uint32[0]; in save_WaitSync()
7552 n[4].ui = p.uint32[1]; in save_WaitSync()
7565 Node *n; in save_BeginConditionalRender() local
7567 n = alloc_instruction(ctx, OPCODE_BEGIN_CONDITIONAL_RENDER, 2); in save_BeginConditionalRender()
7568 if (n) { in save_BeginConditionalRender()
7569 n[1].i = queryId; in save_BeginConditionalRender()
7570 n[2].e = mode; in save_BeginConditionalRender()
7592 Node *n; in save_UniformBlockBinding() local
7594 n = alloc_instruction(ctx, OPCODE_UNIFORM_BLOCK_BINDING, 3); in save_UniformBlockBinding()
7595 if (n) { in save_UniformBlockBinding()
7596 n[1].ui = prog; in save_UniformBlockBinding()
7597 n[2].ui = index; in save_UniformBlockBinding()
7598 n[3].ui = binding; in save_UniformBlockBinding()
7615 Node *n; in save_error() local
7616 n = alloc_instruction(ctx, OPCODE_ERROR, 2); in save_error()
7617 if (n) { in save_error()
7618 n[1].e = error; in save_error()
7619 n[2].data = (void *) s; in save_error()
7668 Node *n; in execute_list() local
7688 n = dlist->Head; in execute_list()
7692 const OpCode opcode = n[0].opcode; in execute_list()
7695 n += ext_opcode_execute(ctx, n); in execute_list()
7700 _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data); in execute_list()
7703 CALL_Accum(ctx->Exec, (n[1].e, n[2].f)); in execute_list()
7706 CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f)); in execute_list()
7709 CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui)); in execute_list()
7715 CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i, in execute_list()
7716 n[3].f, n[4].f, n[5].f, n[6].f, in execute_list()
7717 (const GLubyte *) n[7].data)); in execute_list()
7722 CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); in execute_list()
7725 CALL_BlendEquation(ctx->Exec, (n[1].e)); in execute_list()
7728 CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e)); in execute_list()
7732 (n[1].e, n[2].e, n[3].e, n[4].e)); in execute_list()
7737 CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e)); in execute_list()
7741 CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e, in execute_list()
7742 n[4].e, n[5].e)); in execute_list()
7746 CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e)); in execute_list()
7751 (n[1].ui, n[2].e, n[3].e)); in execute_list()
7757 execute_list(ctx, n[1].ui); in execute_list()
7762 if (n[2].b) { in execute_list()
7767 GLuint list = (GLuint) (ctx->List.ListBase + n[1].i); in execute_list()
7772 CALL_Clear(ctx->Exec, (n[1].bf)); in execute_list()
7777 value[0] = n[3].i; in execute_list()
7778 value[1] = n[4].i; in execute_list()
7779 value[2] = n[5].i; in execute_list()
7780 value[3] = n[6].i; in execute_list()
7781 CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value)); in execute_list()
7787 value[0] = n[3].ui; in execute_list()
7788 value[1] = n[4].ui; in execute_list()
7789 value[2] = n[5].ui; in execute_list()
7790 value[3] = n[6].ui; in execute_list()
7791 CALL_ClearBufferuiv(ctx->Exec, (n[1].e, n[2].i, value)); in execute_list()
7797 value[0] = n[3].f; in execute_list()
7798 value[1] = n[4].f; in execute_list()
7799 value[2] = n[5].f; in execute_list()
7800 value[3] = n[6].f; in execute_list()
7801 CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value)); in execute_list()
7805 CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i)); in execute_list()
7808 CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); in execute_list()
7811 CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); in execute_list()
7814 CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f)); in execute_list()
7817 CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui)); in execute_list()
7820 CALL_ClearStencil(ctx->Exec, (n[1].i)); in execute_list()
7825 eq[0] = n[2].f; in execute_list()
7826 eq[1] = n[3].f; in execute_list()
7827 eq[2] = n[4].f; in execute_list()
7828 eq[3] = n[5].f; in execute_list()
7829 CALL_ClipPlane(ctx->Exec, (n[1].e, eq)); in execute_list()
7833 CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); in execute_list()
7836 CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, in execute_list()
7837 n[4].b, n[5].b)); in execute_list()
7840 CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); in execute_list()
7846 CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e, in execute_list()
7847 n[5].e, n[6].data)); in execute_list()
7854 params[0] = n[3].f; in execute_list()
7855 params[1] = n[4].f; in execute_list()
7856 params[2] = n[5].f; in execute_list()
7857 params[3] = n[6].f; in execute_list()
7859 (n[1].e, n[2].e, params)); in execute_list()
7865 params[0] = n[3].i; in execute_list()
7866 params[1] = n[4].i; in execute_list()
7867 params[2] = n[5].i; in execute_list()
7868 params[3] = n[6].i; in execute_list()
7870 (n[1].e, n[2].e, params)); in execute_list()
7877 CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
7878 n[4].e, n[5].e, n[6].data)); in execute_list()
7886 CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
7887 n[4].e, n[5].e, in execute_list()
7888 n[6].data)); in execute_list()
7896 CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
7897 n[4].i, n[5].e, n[6].e, in execute_list()
7898 n[7].data)); in execute_list()
7903 CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i)); in execute_list()
7908 params[0] = n[3].i; in execute_list()
7909 params[1] = n[4].i; in execute_list()
7910 params[2] = n[5].i; in execute_list()
7911 params[3] = n[6].i; in execute_list()
7913 (n[1].e, n[2].e, params)); in execute_list()
7917 CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f)); in execute_list()
7922 params[0] = n[3].f; in execute_list()
7923 params[1] = n[4].f; in execute_list()
7924 params[2] = n[5].f; in execute_list()
7925 params[3] = n[6].f; in execute_list()
7927 (n[1].e, n[2].e, params)); in execute_list()
7931 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i, in execute_list()
7932 n[3].i, n[4].i, n[5].i)); in execute_list()
7935 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i, in execute_list()
7936 n[3].i, n[4].i, n[5].i)); in execute_list()
7939 CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i, in execute_list()
7940 (GLsizei) n[3].i, (GLsizei) n[4].i, in execute_list()
7941 n[5].e)); in execute_list()
7944 CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i, in execute_list()
7945 n[5].i, n[6].i, n[7].i)); in execute_list()
7948 CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i, in execute_list()
7949 n[5].i, n[6].i, n[7].i, n[8].i)); in execute_list()
7952 CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
7953 n[4].i, n[5].i, n[6].i)); in execute_list()
7956 CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
7957 n[4].i, n[5].i, n[6].i, n[7].i, in execute_list()
7958 n[8].i)); in execute_list()
7961 CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
7962 n[4].i, n[5].i, n[6].i, n[7].i, in execute_list()
7963 n[8].i, n[9].i)); in execute_list()
7966 CALL_CullFace(ctx->Exec, (n[1].e)); in execute_list()
7969 CALL_DepthFunc(ctx->Exec, (n[1].e)); in execute_list()
7972 CALL_DepthMask(ctx->Exec, (n[1].b)); in execute_list()
7976 ((GLclampd) n[1].f, (GLclampd) n[2].f)); in execute_list()
7979 CALL_Disable(ctx->Exec, (n[1].e)); in execute_list()
7982 CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); in execute_list()
7985 CALL_DrawBuffer(ctx->Exec, (n[1].e)); in execute_list()
7991 CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e, in execute_list()
7992 n[5].data)); in execute_list()
7997 CALL_Enable(ctx->Exec, (n[1].e)); in execute_list()
8000 CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); in execute_list()
8003 CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); in execute_list()
8007 (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i)); in execute_list()
8012 p[0] = n[2].f; in execute_list()
8013 p[1] = n[3].f; in execute_list()
8014 p[2] = n[4].f; in execute_list()
8015 p[3] = n[5].f; in execute_list()
8016 CALL_Fogfv(ctx->Exec, (n[1].e, p)); in execute_list()
8020 CALL_FrontFace(ctx->Exec, (n[1].e)); in execute_list()
8024 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f)); in execute_list()
8027 CALL_Hint(ctx->Exec, (n[1].e, n[2].e)); in execute_list()
8030 CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b)); in execute_list()
8033 CALL_IndexMask(ctx->Exec, (n[1].ui)); in execute_list()
8041 p[0] = n[3].f; in execute_list()
8042 p[1] = n[4].f; in execute_list()
8043 p[2] = n[5].f; in execute_list()
8044 p[3] = n[6].f; in execute_list()
8045 CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p)); in execute_list()
8051 p[0] = n[2].f; in execute_list()
8052 p[1] = n[3].f; in execute_list()
8053 p[2] = n[4].f; in execute_list()
8054 p[3] = n[5].f; in execute_list()
8055 CALL_LightModelfv(ctx->Exec, (n[1].e, p)); in execute_list()
8059 CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us)); in execute_list()
8062 CALL_LineWidth(ctx->Exec, (n[1].f)); in execute_list()
8065 CALL_ListBase(ctx->Exec, (n[1].ui)); in execute_list()
8072 CALL_LoadMatrixf(ctx->Exec, (&n[1].f)); in execute_list()
8078 m[i] = n[1 + i].f; in execute_list()
8084 CALL_LoadName(ctx->Exec, (n[1].ui)); in execute_list()
8087 CALL_LogicOp(ctx->Exec, (n[1].e)); in execute_list()
8091 GLenum target = n[1].e; in execute_list()
8093 GLint uorder = n[5].i; in execute_list()
8094 GLfloat u1 = n[2].f; in execute_list()
8095 GLfloat u2 = n[3].f; in execute_list()
8097 (GLfloat *) n[6].data)); in execute_list()
8102 GLenum target = n[1].e; in execute_list()
8103 GLfloat u1 = n[2].f; in execute_list()
8104 GLfloat u2 = n[3].f; in execute_list()
8105 GLfloat v1 = n[4].f; in execute_list()
8106 GLfloat v2 = n[5].f; in execute_list()
8107 GLint ustride = n[6].i; in execute_list()
8108 GLint vstride = n[7].i; in execute_list()
8109 GLint uorder = n[8].i; in execute_list()
8110 GLint vorder = n[9].i; in execute_list()
8113 (GLfloat *) n[10].data)); in execute_list()
8117 CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f)); in execute_list()
8121 (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f)); in execute_list()
8124 CALL_MatrixMode(ctx->Exec, (n[1].e)); in execute_list()
8127 CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b)); in execute_list()
8131 CALL_MultMatrixf(ctx->Exec, (&n[1].f)); in execute_list()
8137 m[i] = n[1 + i].f; in execute_list()
8144 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f)); in execute_list()
8147 CALL_PassThrough(ctx->Exec, (n[1].f)); in execute_list()
8151 (n[1].e, n[2].i, (GLfloat *) n[3].data)); in execute_list()
8154 CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f)); in execute_list()
8157 CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f)); in execute_list()
8160 CALL_PointSize(ctx->Exec, (n[1].f)); in execute_list()
8165 params[0] = n[2].f; in execute_list()
8166 params[1] = n[3].f; in execute_list()
8167 params[2] = n[4].f; in execute_list()
8168 CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params)); in execute_list()
8172 CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e)); in execute_list()
8178 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data)); in execute_list()
8183 CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f)); in execute_list()
8195 CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f)); in execute_list()
8198 CALL_PushAttrib(ctx->Exec, (n[1].bf)); in execute_list()
8204 CALL_PushName(ctx->Exec, (n[1].ui)); in execute_list()
8207 CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); in execute_list()
8210 CALL_ReadBuffer(ctx->Exec, (n[1].e)); in execute_list()
8213 CALL_ResetHistogram(ctx->Exec, (n[1].e)); in execute_list()
8216 CALL_ResetMinmax(ctx->Exec, (n[1].e)); in execute_list()
8219 CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); in execute_list()
8222 CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f)); in execute_list()
8225 CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); in execute_list()
8228 CALL_ShadeModel(ctx->Exec, (n[1].e)); in execute_list()
8231 CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e)); in execute_list()
8234 CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui)); in execute_list()
8237 CALL_StencilMask(ctx->Exec, (n[1].ui)); in execute_list()
8240 CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e)); in execute_list()
8244 (n[1].e, n[2].e, n[3].i, n[4].ui)); in execute_list()
8247 CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui)); in execute_list()
8251 (n[1].e, n[2].e, n[3].e, n[4].e)); in execute_list()
8256 params[0] = n[3].f; in execute_list()
8257 params[1] = n[4].f; in execute_list()
8258 params[2] = n[5].f; in execute_list()
8259 params[3] = n[6].f; in execute_list()
8260 CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params)); in execute_list()
8266 params[0] = n[3].f; in execute_list()
8267 params[1] = n[4].f; in execute_list()
8268 params[2] = n[5].f; in execute_list()
8269 params[3] = n[6].f; in execute_list()
8270 CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params)); in execute_list()
8276 params[0] = n[3].f; in execute_list()
8277 params[1] = n[4].f; in execute_list()
8278 params[2] = n[5].f; in execute_list()
8279 params[3] = n[6].f; in execute_list()
8280 CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params)); in execute_list()
8287 CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */ in execute_list()
8288 n[2].i, /* level */ in execute_list()
8289 n[3].i, /* components */ in execute_list()
8290 n[4].i, /* width */ in execute_list()
8291 n[5].e, /* border */ in execute_list()
8292 n[6].e, /* format */ in execute_list()
8293 n[7].e, /* type */ in execute_list()
8294 n[8].data)); in execute_list()
8302 CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */ in execute_list()
8303 n[2].i, /* level */ in execute_list()
8304 n[3].i, /* components */ in execute_list()
8305 n[4].i, /* width */ in execute_list()
8306 n[5].i, /* height */ in execute_list()
8307 n[6].e, /* border */ in execute_list()
8308 n[7].e, /* format */ in execute_list()
8309 n[8].e, /* type */ in execute_list()
8310 n[9].data)); in execute_list()
8318 CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */ in execute_list()
8319 n[2].i, /* level */ in execute_list()
8320 n[3].i, /* components */ in execute_list()
8321 n[4].i, /* width */ in execute_list()
8322 n[5].i, /* height */ in execute_list()
8323 n[6].i, /* depth */ in execute_list()
8324 n[7].e, /* border */ in execute_list()
8325 n[8].e, /* format */ in execute_list()
8326 n[9].e, /* type */ in execute_list()
8327 n[10].data)); in execute_list()
8335 CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
8336 n[4].i, n[5].e, in execute_list()
8337 n[6].e, n[7].data)); in execute_list()
8345 CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
8346 n[4].i, n[5].e, in execute_list()
8347 n[6].i, n[7].e, n[8].e, in execute_list()
8348 n[9].data)); in execute_list()
8356 CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, in execute_list()
8357 n[4].i, n[5].i, n[6].i, n[7].i, in execute_list()
8358 n[8].i, n[9].e, n[10].e, in execute_list()
8359 n[11].data)); in execute_list()
8364 CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f)); in execute_list()
8367 CALL_Viewport(ctx->Exec, (n[1].i, n[2].i, in execute_list()
8368 (GLsizei) n[3].i, (GLsizei) n[4].i)); in execute_list()
8371 CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); in execute_list()
8374 CALL_ActiveTextureARB(ctx->Exec, (n[1].e)); in execute_list()
8377 CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, in execute_list()
8378 n[4].i, n[5].i, n[6].i, in execute_list()
8379 n[7].data)); in execute_list()
8382 CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, in execute_list()
8383 n[4].i, n[5].i, n[6].i, in execute_list()
8384 n[7].i, n[8].data)); in execute_list()
8387 CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, in execute_list()
8388 n[4].i, n[5].i, n[6].i, in execute_list()
8389 n[7].i, n[8].i, in execute_list()
8390 n[9].data)); in execute_list()
8394 (n[1].e, n[2].i, n[3].i, n[4].i, in execute_list()
8395 n[5].e, n[6].i, n[7].data)); in execute_list()
8399 (n[1].e, n[2].i, n[3].i, n[4].i, in execute_list()
8400 n[5].i, n[6].i, n[7].e, n[8].i, in execute_list()
8401 n[9].data)); in execute_list()
8405 (n[1].e, n[2].i, n[3].i, n[4].i, in execute_list()
8406 n[5].i, n[6].i, n[7].i, n[8].i, in execute_list()
8407 n[9].e, n[10].i, n[11].data)); in execute_list()
8410 CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b)); in execute_list()
8413 CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f)); in execute_list()
8417 CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui)); in execute_list()
8424 v[0] = n[3].f; in execute_list()
8425 v[1] = n[4].f; in execute_list()
8426 v[2] = n[5].f; in execute_list()
8427 v[3] = n[6].f; in execute_list()
8428 CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v)); in execute_list()
8432 CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui, in execute_list()
8433 (GLuint *) n[2].data)); in execute_list()
8436 CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i, in execute_list()
8437 (const GLubyte *) n[4].data)); in execute_list()
8440 CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e)); in execute_list()
8447 (n[1].e, n[2].ui, n[3].f, n[4].f, in execute_list()
8448 n[5].f, n[6].f)); in execute_list()
8451 CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i, in execute_list()
8452 (const GLubyte *) n[3]. in execute_list()
8453 data, n[4].f, n[5].f, in execute_list()
8454 n[6].f, n[7].f)); in execute_list()
8459 CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e)); in execute_list()
8462 CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f)); in execute_list()
8467 (n[1].e, n[2].e, n[3].i, n[4].data)); in execute_list()
8472 CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, in execute_list()
8473 n[4].f, n[5].f, in execute_list()
8474 n[6].f)); in execute_list()
8479 CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui)); in execute_list()
8482 CALL_EndQueryARB(ctx->Exec, (n[1].e)); in execute_list()
8485 CALL_QueryCounter(ctx->Exec, (n[1].ui, n[2].e)); in execute_list()
8488 CALL_BeginQueryIndexed(ctx->Exec, (n[1].e, n[2].ui, n[3].ui)); in execute_list()
8491 CALL_EndQueryIndexed(ctx->Exec, (n[1].e, n[2].ui)); in execute_list()
8497 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); in execute_list()
8499 buffers[i] = n[2 + i].e; in execute_list()
8500 CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers)); in execute_list()
8505 CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i, in execute_list()
8506 n[5].i, n[6].i, n[7].i, n[8].i, in execute_list()
8507 n[9].i, n[10].e)); in execute_list()
8512 CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui)); in execute_list()
8515 CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui)); in execute_list()
8518 CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui)); in execute_list()
8521 CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f)); in execute_list()
8524 CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f)); in execute_list()
8527 CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f)); in execute_list()
8531 (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f)); in execute_list()
8534 CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8537 CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8540 CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8543 CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8546 CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i)); in execute_list()
8549 CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i)); in execute_list()
8552 CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); in execute_list()
8556 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i)); in execute_list()
8559 CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8562 CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8565 CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8568 CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); in execute_list()
8598 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8602 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8606 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8610 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8614 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8618 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8622 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8626 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8630 (n[1].i, n[2].i, n[3].b, n[4].data)); in execute_list()
8634 CALL_ClampColorARB(ctx->Exec, (n[1].e, n[2].e)); in execute_list()
8640 GLuint i, pname = n[1].ui; in execute_list()
8643 values[i] = n[1 + i].f; in execute_list()
8649 CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); in execute_list()
8654 GLuint i, dst = n[1].ui; in execute_list()
8657 values[i] = n[1 + i].f; in execute_list()
8663 CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f)); in execute_list()
8673 CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f)); in execute_list()
8675 CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f)); in execute_list()
8679 CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f)); in execute_list()
8681 CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, in execute_list()
8682 n[4].f)); in execute_list()
8686 CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f)); in execute_list()
8688 CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, in execute_list()
8689 n[4].f, n[5].f)); in execute_list()
8692 CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f)); in execute_list()
8702 CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f)); in execute_list()
8704 CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f)); in execute_list()
8708 CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f)); in execute_list()
8710 CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, in execute_list()
8711 n[4].f)); in execute_list()
8715 CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f)); in execute_list()
8717 CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, in execute_list()
8718 n[4].f, n[5].f)); in execute_list()
8722 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f)); in execute_list()
8725 f[0] = n[3].f; in execute_list()
8726 f[1] = n[4].f; in execute_list()
8727 f[2] = n[5].f; in execute_list()
8728 f[3] = n[6].f; in execute_list()
8729 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f)); in execute_list()
8733 CALL_Begin(ctx->Exec, (n[1].e)); in execute_list()
8739 CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); in execute_list()
8742 CALL_EvalCoord1f(ctx->Exec, (n[1].f)); in execute_list()
8745 CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f)); in execute_list()
8748 CALL_EvalPoint1(ctx->Exec, (n[1].i)); in execute_list()
8751 CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i)); in execute_list()
8756 CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); in execute_list()
8760 (n[1].ui, n[2].ui, n[3].ui, n[4].ui)); in execute_list()
8765 params[0] = n[3].i; in execute_list()
8766 params[1] = n[4].i; in execute_list()
8767 params[2] = n[5].i; in execute_list()
8768 params[3] = n[6].i; in execute_list()
8769 CALL_TexParameterIivEXT(ctx->Exec, (n[1].e, n[2].e, params)); in execute_list()
8775 params[0] = n[3].ui; in execute_list()
8776 params[1] = n[4].ui; in execute_list()
8777 params[2] = n[5].ui; in execute_list()
8778 params[3] = n[6].ui; in execute_list()
8779 CALL_TexParameterIuivEXT(ctx->Exec, (n[1].e, n[2].e, params)); in execute_list()
8785 CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui)); in execute_list()
8794 CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e)); in execute_list()
8800 CALL_BindTransformFeedback(ctx->Exec, (n[1].e, n[2].ui)); in execute_list()
8809 CALL_DrawTransformFeedback(ctx->Exec, (n[1].e, n[2].ui)); in execute_list()
8813 (n[1].e, n[2].ui, n[3].ui)); in execute_list()
8817 (n[1].e, n[2].ui, n[3].si)); in execute_list()
8821 (n[1].e, n[2].ui, n[3].ui, n[4].si)); in execute_list()
8826 CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui)); in execute_list()
8831 params[0] = n[3].i; in execute_list()
8832 params[1] = n[4].i; in execute_list()
8833 params[2] = n[5].i; in execute_list()
8834 params[3] = n[6].i; in execute_list()
8835 CALL_SamplerParameteriv(ctx->Exec, (n[1].ui, n[2].e, params)); in execute_list()
8841 params[0] = n[3].f; in execute_list()
8842 params[1] = n[4].f; in execute_list()
8843 params[2] = n[5].f; in execute_list()
8844 params[3] = n[6].f; in execute_list()
8845 CALL_SamplerParameterfv(ctx->Exec, (n[1].ui, n[2].e, params)); in execute_list()
8851 params[0] = n[3].i; in execute_list()
8852 params[1] = n[4].i; in execute_list()
8853 params[2] = n[5].i; in execute_list()
8854 params[3] = n[6].i; in execute_list()
8855 CALL_SamplerParameterIiv(ctx->Exec, (n[1].ui, n[2].e, params)); in execute_list()
8861 params[0] = n[3].ui; in execute_list()
8862 params[1] = n[4].ui; in execute_list()
8863 params[2] = n[5].ui; in execute_list()
8864 params[3] = n[6].ui; in execute_list()
8865 CALL_SamplerParameterIuiv(ctx->Exec, (n[1].ui, n[2].e, params)); in execute_list()
8871 CALL_ProgramParameteriARB(ctx->Exec, (n[1].ui, n[2].e, n[3].i)); in execute_list()
8874 CALL_FramebufferTextureARB(ctx->Exec, (n[1].e, n[2].e, in execute_list()
8875 n[3].ui, n[4].i)); in execute_list()
8878 CALL_FramebufferTextureFaceARB(ctx->Exec, (n[1].e, n[2].e, in execute_list()
8879 n[3].ui, n[4].i, n[5].e)); in execute_list()
8886 p.uint32[0] = n[3].ui; in execute_list()
8887 p.uint32[1] = n[4].ui; in execute_list()
8888 CALL_WaitSync(ctx->Exec, (n[1].data, n[2].bf, p.uint64)); in execute_list()
8894 CALL_BeginConditionalRenderNV(ctx->Exec, (n[1].i, n[2].e)); in execute_list()
8901 CALL_UniformBlockBinding(ctx->Exec, (n[1].ui, n[2].ui, n[3].ui)); in execute_list()
8905 n = (Node *) n[1].next; in execute_list()
8922 n += InstSize[opcode]; in execute_list()
9152 _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists) in _mesa_CallLists() argument
9159 _mesa_debug(ctx, "glCallLists %d\n", n); in _mesa_CallLists()
9185 for (i = 0; i < n; i++) { in _mesa_CallLists()
9516 exec_AreTexturesResident(GLsizei n, const GLuint * texName, in exec_AreTexturesResident() argument
9521 return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences)); in exec_AreTexturesResident()
9533 exec_DeleteTextures(GLsizei n, const GLuint * texName) in exec_DeleteTextures() argument
9537 CALL_DeleteTextures(ctx->Exec, (n, texName)); in exec_DeleteTextures()
9565 exec_GenTextures(GLsizei n, GLuint * texName) in exec_GenTextures() argument
9569 CALL_GenTextures(ctx->Exec, (n, texName)); in exec_GenTextures()
10685 Node *n; in print_list() local
10697 n = dlist->Head; in print_list()
10699 printf("START-LIST %u, address %p\n", list, (void *) n); in print_list()
10701 done = n ? GL_FALSE : GL_TRUE; in print_list()
10703 const OpCode opcode = n[0].opcode; in print_list()
10706 n += ext_opcode_print(ctx, n); in print_list()
10711 printf("Accum %s %g\n", enum_string(n[1].e), n[2].f); in print_list()
10714 printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, in print_list()
10715 n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data); in print_list()
10718 printf("CallList %d\n", (int) n[1].ui); in print_list()
10721 printf("CallList %d + offset %u = %u\n", (int) n[1].ui, in print_list()
10722 ctx->List.ListBase, ctx->List.ListBase + n[1].ui); in print_list()
10726 enum_string(n[1].e), enum_string(n[2].e), in print_list()
10727 n[3].f, n[4].f, n[5].f, n[6].f); in print_list()
10731 enum_string(n[1].e), enum_string(n[2].e), in print_list()
10732 n[3].i, n[4].i, n[5].i, n[6].i); in print_list()
10735 printf("Disable %s\n", enum_string(n[1].e)); in print_list()
10738 printf("Enable %s\n", enum_string(n[1].e)); in print_list()
10742 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); in print_list()
10745 printf("LineStipple %d %x\n", n[1].i, (int) n[2].us); in print_list()
10753 n[1].f, n[5].f, n[9].f, n[13].f); in print_list()
10755 n[2].f, n[6].f, n[10].f, n[14].f); in print_list()
10757 n[3].f, n[7].f, n[11].f, n[15].f); in print_list()
10759 n[4].f, n[8].f, n[12].f, n[16].f); in print_list()
10764 n[1].f, n[5].f, n[9].f, n[13].f); in print_list()
10766 n[2].f, n[6].f, n[10].f, n[14].f); in print_list()
10768 n[3].f, n[7].f, n[11].f, n[15].f); in print_list()
10770 n[4].f, n[8].f, n[12].f, n[16].f); in print_list()
10774 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); in print_list()
10786 printf("PushAttrib %x\n", n[1].bf); in print_list()
10792 printf("PushName %d\n", (int) n[1].ui); in print_list()
10796 n[1].f, n[2].f, n[3].f, n[4].f); in print_list()
10800 n[1].f, n[2].f, n[3].f, n[4].f); in print_list()
10803 printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f); in print_list()
10806 printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f); in print_list()
10810 _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); in print_list()
10813 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); in print_list()
10817 _mesa_lookup_enum_by_nr(n[1].ui), in print_list()
10818 n[2].f, n[3].f, n[4].i, n[5].i); in print_list()
10822 _mesa_lookup_enum_by_nr(n[1].ui), in print_list()
10823 n[2].f, n[3].f, n[4].f, n[5].f, in print_list()
10824 n[6].i, n[7].i, n[8].i, n[9].i); in print_list()
10827 printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); in print_list()
10831 n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f); in print_list()
10834 printf("EvalMesh1 %d %d\n", n[1].i, n[2].i); in print_list()
10838 n[1].i, n[2].i, n[3].i, n[4].i); in print_list()
10842 printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f); in print_list()
10846 n[1].i, n[2].f, n[3].f); in print_list()
10850 n[1].i, n[2].f, n[3].f, n[4].f); in print_list()
10854 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); in print_list()
10857 printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f); in print_list()
10861 n[1].i, n[2].f, n[3].f); in print_list()
10865 n[1].i, n[2].f, n[3].f, n[4].f); in print_list()
10869 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); in print_list()
10874 n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f); in print_list()
10877 printf("BEGIN %x\n", n[1].i); in print_list()
10883 printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, in print_list()
10884 n[4].f); in print_list()
10887 printf("EVAL_C1 %f\n", n[1].f); in print_list()
10890 printf("EVAL_C2 %f %f\n", n[1].f, n[2].f); in print_list()
10893 printf("EVAL_P1 %d\n", n[1].i); in print_list()
10896 printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); in print_list()
10901 _mesa_lookup_enum_by_nr(n[1].ui)); in print_list()
10909 enum_string(n[1].e), (const char *) n[2].data); in print_list()
10913 n = (Node *) n[1].next; in print_list()
10923 opcode, (void *) n); in print_list()
10933 n += InstSize[opcode]; in print_list()