Lines Matching refs:value_int
160 GLint value_int; member
1509 v->value_int = ctx->Version / 10; in find_custom_value()
1512 v->value_int = ctx->Version % 10; in find_custom_value()
1529 v->value_int = ctx->Line.StipplePattern; in find_custom_value()
1572 v->value_int = ctx->TextureMatrixStack[unit].Depth + 1; in find_custom_value()
1584 v->value_int = *(GLuint *) ((char *) array + d->offset); in find_custom_value()
1588 v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; in find_custom_value()
1591 v->value_int = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; in find_custom_value()
1596 v->value_int = *(GLint *) ((char *) ctx + d->offset) + 1; in find_custom_value()
1603 v->value_int = 1 << (*p - 1); in find_custom_value()
1614 v->value_int = in find_custom_value()
1650 v->value_int = ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; in find_custom_value()
1653 v->value_int = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; in find_custom_value()
1656 v->value_int = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; in find_custom_value()
1660 v->value_int = _mesa_get_extension_count(ctx); in find_custom_value()
1664 v->value_int = _mesa_get_color_read_type(ctx); in find_custom_value()
1667 v->value_int = _mesa_get_color_read_format(ctx); in find_custom_value()
1671 v->value_int = ctx->CurrentStack->Depth + 1; in find_custom_value()
1679 v->value_int = _mesa_get_compressed_formats(ctx, NULL); in find_custom_value()
1688 v->value_int = ctx->Const.MaxVarying * 4; in find_custom_value()
1702 v->value_int = in find_custom_value()
1716 v->value_int = (*buffer_obj)->Name; in find_custom_value()
1719 v->value_int = ctx->Array.ArrayBufferObj->Name; in find_custom_value()
1722 v->value_int = in find_custom_value()
1726 v->value_int = ctx->Array.ArrayObj->ElementArrayBufferObj->Name; in find_custom_value()
1731 v->value_int = ctx->CopyReadBuffer->Name; in find_custom_value()
1734 v->value_int = ctx->CopyWriteBuffer->Name; in find_custom_value()
1738 v->value_int = in find_custom_value()
1742 v->value_int = in find_custom_value()
1746 v->value_int = ctx->Pack.BufferObj->Name; in find_custom_value()
1749 v->value_int = ctx->Unpack.BufferObj->Name; in find_custom_value()
1752 v->value_int = ctx->TransformFeedback.CurrentBuffer->Name; in find_custom_value()
1755 v->value_int = ctx->TransformFeedback.CurrentObject->Paused; in find_custom_value()
1758 v->value_int = ctx->TransformFeedback.CurrentObject->Active; in find_custom_value()
1761 v->value_int = ctx->TransformFeedback.CurrentObject->Name; in find_custom_value()
1764 v->value_int = in find_custom_value()
1768 v->value_int = ctx->ReadBuffer->Name; in find_custom_value()
1771 v->value_int = in find_custom_value()
1775 v->value_int = ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].BufferObj->Name; in find_custom_value()
1806 v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4; in find_custom_value()
1810 v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4; in find_custom_value()
1815 v->value_int = ctx->Texture.BufferObject->Name; in find_custom_value()
1819 v->value_int = in find_custom_value()
1827 v->value_int = buf ? buf->Name : 0; in find_custom_value()
1831 v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit] in find_custom_value()
1840 v->value_int = samp ? samp->Name : 0; in find_custom_value()
1845 v->value_int = ctx->UniformBuffer->Name; in find_custom_value()
2533 v->value_int = (ctx->Color.BlendEnabled >> index) & 1; in find_value_indexed()
2543 v->value_int = ctx->Color.Blend[index].SrcRGB; in find_value_indexed()
2550 v->value_int = ctx->Color.Blend[index].SrcA; in find_value_indexed()
2559 v->value_int = ctx->Color.Blend[index].DstRGB; in find_value_indexed()
2566 v->value_int = ctx->Color.Blend[index].DstA; in find_value_indexed()
2573 v->value_int = ctx->Color.Blend[index].EquationRGB; in find_value_indexed()
2580 v->value_int = ctx->Color.Blend[index].EquationA; in find_value_indexed()
2615 v->value_int = ctx->TransformFeedback.CurrentObject->BufferNames[index]; in find_value_indexed()
2623 v->value_int = ctx->UniformBufferBindings[index].BufferObject->Name; in find_value_indexed()
2631 v->value_int = ctx->UniformBufferBindings[index].Offset; in find_value_indexed()
2639 v->value_int = ctx->UniformBufferBindings[index].Size; in find_value_indexed()
2662 params[0] = INT_TO_BOOLEAN(v.value_int); in _mesa_GetBooleanIndexedv()
2671 params[0] = INT64_TO_BOOLEAN(v.value_int); in _mesa_GetBooleanIndexedv()
2687 params[0] = v.value_int; in _mesa_GetIntegerIndexedv()
2696 params[0] = INT64_TO_INT(v.value_int); in _mesa_GetIntegerIndexedv()
2713 params[0] = v.value_int; in _mesa_GetInteger64Indexedv()
2722 params[0] = v.value_int; in _mesa_GetInteger64Indexedv()