Lines Matching refs:rowAr1
493 const GLint rowAr1 = rowA[k] & 0x1f; in do_row() local
504 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
518 const GLint rowAr1 = rowA[k] & 0xf; in do_row() local
533 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
548 const GLint rowAr1 = rowA[k] & 0x1f; in do_row() local
563 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
578 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; in do_row() local
593 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
609 const GLint rowAr1 = rowA[k] & 0x3; in do_row() local
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
635 const GLint rowAr1 = rowA[k] & 0xf; in do_row() local
642 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
656 const GLint rowAr1 = rowA[k] & 0x3ff; in do_row() local
671 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1044 const GLint rowAr1 = rowA[k] & 0x1f; in do_row_3D() local
1067 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1082 const GLint rowAr1 = rowA[k] & 0xf; in do_row_3D() local
1113 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1131 const GLint rowAr1 = rowA[k] & 0x1f; in do_row_3D() local
1162 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1180 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; in do_row_3D() local
1211 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1229 const GLint rowAr1 = rowA[k] & 0x3; in do_row_3D() local
1252 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1267 const GLint rowAr1 = rowA[k] & 0xf; in do_row_3D() local
1282 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1295 const GLint rowAr1 = rowA[k] & 0x3ff; in do_row_3D() local
1326 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()