Lines Matching refs:rowBa0
531 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row() local
536 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
561 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row() local
566 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
591 const GLint rowBa0 = (rowB[j] & 0x1); in do_row() local
596 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
669 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row() local
674 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
1107 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row_3D() local
1119 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1156 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row_3D() local
1168 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1205 const GLint rowBa0 = (rowB[j] & 0x1); in do_row_3D() local
1217 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1320 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row_3D() local
1332 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()