Lines Matching refs:rowBr0
494 const GLint rowBr0 = rowB[j] & 0x1f; in do_row() local
504 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
519 const GLint rowBr0 = rowB[j] & 0xf; in do_row() local
533 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
549 const GLint rowBr0 = rowB[j] & 0x1f; in do_row() local
563 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
579 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row() local
593 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
610 const GLint rowBr0 = rowB[j] & 0x3; in do_row() local
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
636 const GLint rowBr0 = rowB[j] & 0xf; in do_row() local
642 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
657 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row() local
671 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1045 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D() local
1067 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1083 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D() local
1113 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1132 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D() local
1162 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1181 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row_3D() local
1211 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1230 const GLint rowBr0 = rowB[j] & 0x3; in do_row_3D() local
1252 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1268 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D() local
1282 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1296 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row_3D() local
1326 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()