Lines Matching refs:texName
1180 _mesa_BindTexture( GLenum target, GLuint texName ) in _mesa_BindTexture() argument
1190 _mesa_lookup_enum_by_nr(target), (GLint) texName); in _mesa_BindTexture()
1202 if (texName == 0) { in _mesa_BindTexture()
1208 newTexObj = _mesa_lookup_texture(ctx, texName); in _mesa_BindTexture()
1228 newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target); in _mesa_BindTexture()
1236 _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj); in _mesa_BindTexture()
1287 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, in _mesa_PrioritizeTextures() argument
1303 if (texName[i] > 0) { in _mesa_PrioritizeTextures()
1304 struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_PrioritizeTextures()
1328 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, in _mesa_AreTexturesResident() argument
1341 if (!texName || !residences) in _mesa_AreTexturesResident()
1347 if (texName[i] == 0) { in _mesa_AreTexturesResident()
1351 t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_AreTexturesResident()