Lines Matching refs:GLfloat
76 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
77 GLfloat *inv; /**< 16-element inverse (16-byte aligned) */
97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
107 GLfloat x, GLfloat y, GLfloat z );
110 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
114 GLfloat left, GLfloat right,
115 GLfloat bottom, GLfloat top,
116 GLfloat nearval, GLfloat farval );
120 GLfloat left, GLfloat right,
121 GLfloat bottom, GLfloat top,
122 GLfloat nearval, GLfloat farval );
126 GLfloat zNear, GLfloat zFar, GLfloat depthMax);
159 _math_transposef( GLfloat to[16], const GLfloat from[16] );
165 _math_transposefd( GLfloat to[16], const GLdouble from[16] );
208 _mesa_transform_vector(GLfloat u[4], const GLfloat v[4], const GLfloat m[16]);