Lines Matching refs:Renderbuffer
268 assert(fb->Attachment[b].Renderbuffer == NULL); in add_color_renderbuffers()
306 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL); in add_depth_renderbuffer()
351 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_stencil_renderbuffer()
375 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL); in add_depth_stencil_renderbuffer()
376 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_depth_stencil_renderbuffer()
415 assert(fb->Attachment[BUFFER_ACCUM].Renderbuffer == NULL); in add_accum_renderbuffer()
459 assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL); in add_aux_renderbuffers()
562 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer; in map_attachment()
596 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer; in unmap_attachment()
651 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_map_renderbuffers()
657 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_map_renderbuffers()
680 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_unmap_renderbuffers()
686 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_unmap_renderbuffers()