Lines Matching refs:arrayMask
225 ASSERT(!(span->arrayMask & SPAN_RGBA)); in interpolate_int_colors()
311 span->arrayMask |= SPAN_RGBA; in interpolate_int_colors()
327 if (span->arrayMask & SPAN_RGBA) { in interpolate_float_colors()
385 ASSERT(!(span->arrayMask & SPAN_Z)); in _swrast_span_interpolate_z()
405 span->arrayMask |= SPAN_Z; in _swrast_span_interpolate_z()
561 span->arrayMask |= SPAN_LAMBDA; in interpolate_texcoords()
629 if (span->arrayMask & SPAN_XY) { in interpolate_wpos()
662 if (span->arrayMask & SPAN_XY) { in stipple_polygon_span()
710 if (span->arrayMask & SPAN_XY) { in clip_span()
718 if (span->arrayMask & SPAN_MASK) { in clip_span()
840 ASSERT(span->arrayMask & SPAN_RGBA); in add_specular()
995 if (!(span->arrayMask & SPAN_Z)) in shade_texture_span()
1022 if (!(span->arrayMask & SPAN_RGBA)) in shade_texture_span()
1135 const GLbitfield origArrayMask = span->arrayMask; in _swrast_write_rgba_span()
1155 if (span->arrayMask & SPAN_MASK) { in _swrast_write_rgba_span()
1180 if (span->arrayMask & SPAN_XY) { in _swrast_write_rgba_span()
1216 if (!(span->arrayMask & SPAN_Z)) in _swrast_write_rgba_span()
1232 ASSERT(span->arrayMask & SPAN_Z); in _swrast_write_rgba_span()
1269 if ((span->arrayMask & SPAN_RGBA) == 0) { in _swrast_write_rgba_span()
1274 ASSERT(span->arrayMask & SPAN_RGBA); in _swrast_write_rgba_span()
1293 if (span->arrayMask & SPAN_COVERAGE) { in _swrast_write_rgba_span()
1369 if (span->arrayMask & SPAN_XY) { in _swrast_write_rgba_span()
1398 span->arrayMask = origArrayMask; in _swrast_write_rgba_span()
1580 if (span->arrayMask & SPAN_XY) { in _swrast_get_dest_rgba()