Lines Matching refs:ACOMP
124 rgba[i][ACOMP] = CHAN_TO_FLOAT(rgbaChan[i][ACOMP]); in texture_combine()
217 dst[i][BCOMP] = src[i][ACOMP]; in texture_combine()
224 dst[i][BCOMP] = 1.0F - src[i][ACOMP]; in texture_combine()
255 c[i][ACOMP] = alpha; in texture_combine()
265 c[i][ACOMP] = 0.0F; in texture_combine()
273 c[i][ACOMP] = 1.0F; in texture_combine()
293 dst[i][ACOMP] = 1.0F - src[i][ACOMP]; in texture_combine()
439 rgba[i][ACOMP] = 1.0; in texture_combine()
457 rgba[i][ACOMP] = arg0[i][ACOMP] * scaleA; in texture_combine()
462 rgba[i][ACOMP] = arg0[i][ACOMP] * arg1[i][ACOMP] * scaleA; in texture_combine()
469 rgba[i][ACOMP] = (arg0[i][ACOMP] * arg1[i][ACOMP] + in texture_combine()
470 arg2[i][ACOMP] * arg3[i][ACOMP]) * scaleA; in texture_combine()
476 rgba[i][ACOMP] = (arg0[i][ACOMP] + arg1[i][ACOMP]) * scaleA; in texture_combine()
484 rgba[i][ACOMP] = (arg0[i][ACOMP] * arg1[i][ACOMP] + in texture_combine()
485 arg2[i][ACOMP] * arg3[i][ACOMP] - in texture_combine()
492 rgba[i][ACOMP] = (arg0[i][ACOMP] + arg1[i][ACOMP] - 0.5F) * scaleA; in texture_combine()
498 rgba[i][ACOMP] = (arg0[i][ACOMP] * arg2[i][ACOMP] + in texture_combine()
499 arg1[i][ACOMP] * (1.0F - arg2[i][ACOMP])) in texture_combine()
505 rgba[i][ACOMP] = (arg0[i][ACOMP] - arg1[i][ACOMP]) * scaleA; in texture_combine()
510 rgba[i][ACOMP] = ((arg0[i][ACOMP] * arg2[i][ACOMP]) in texture_combine()
511 + arg1[i][ACOMP]) * scaleA; in texture_combine()
516 rgba[i][ACOMP] = ((arg0[i][ACOMP] * arg2[i][ACOMP]) + in texture_combine()
517 arg1[i][ACOMP] - 0.5F) * scaleA; in texture_combine()
522 rgba[i][ACOMP] = ((arg0[i][ACOMP] * arg2[i][ACOMP]) in texture_combine()
523 - arg1[i][ACOMP]) * scaleA; in texture_combine()
539 rgba[i][ACOMP] = rgba[i][RCOMP]; in texture_combine()
547 UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]); in texture_combine()
587 texels[i][ACOMP] = vector[swzA]; in swizzle_texels()
640 primary_rgba[i][ACOMP] = CHAN_TO_FLOAT(span->array->rgba[i][ACOMP]); in _swrast_texture_span()