Lines Matching refs:texels
567 swizzle_texels(GLuint swizzle, GLuint count, float4_array texels) in swizzle_texels() argument
580 vector[SWIZZLE_X] = texels[i][0]; in swizzle_texels()
581 vector[SWIZZLE_Y] = texels[i][1]; in swizzle_texels()
582 vector[SWIZZLE_Z] = texels[i][2]; in swizzle_texels()
583 vector[SWIZZLE_W] = texels[i][3]; in swizzle_texels()
584 texels[i][RCOMP] = vector[swzR]; in swizzle_texels()
585 texels[i][GCOMP] = vector[swzG]; in swizzle_texels()
586 texels[i][BCOMP] = vector[swzB]; in swizzle_texels()
587 texels[i][ACOMP] = vector[swzA]; in swizzle_texels()
658 float4_array texels = get_texel_array(swrast, unit); in _swrast_texture_span() local
694 span->end, texcoords, lambda, texels ); in _swrast_texture_span()
700 targetcoords[i][0] += (texels[i][0] * rotMatrix00 + texels[i][1] * in _swrast_texture_span()
702 targetcoords[i][1] += (texels[i][0] * rotMatrix10 + texels[i][1] * in _swrast_texture_span()
721 float4_array texels = get_texel_array(swrast, unit); in _swrast_texture_span() local
764 span->end, texcoords, lambda, texels ); in _swrast_texture_span()
768 swizzle_texels(curObj->_Swizzle, span->end, texels); in _swrast_texture_span()