Lines Matching refs:RCOMP

108    texel[RCOMP] = src[0];  in FETCH()
126 texel[RCOMP] = _mesa_half_to_float(src[0]); in FETCH()
143 texel[RCOMP] = src[0]; in FETCH()
161 texel[RCOMP] = _mesa_half_to_float(src[0]); in FETCH()
179 texel[RCOMP] = in FETCH()
197 texel[RCOMP] = in FETCH()
215 texel[RCOMP] = in FETCH()
233 texel[RCOMP] = in FETCH()
251 texel[RCOMP] = in FETCH()
269 texel[RCOMP] = in FETCH()
287 texel[RCOMP] = in FETCH()
305 texel[RCOMP] = in FETCH()
323 texel[RCOMP] = src[0]; in FETCH()
341 texel[RCOMP] = _mesa_half_to_float(src[0]); in FETCH()
359 texel[RCOMP] = src[0]; in FETCH()
377 texel[RCOMP] = _mesa_half_to_float(src[0]); in FETCH()
397 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); in FETCH()
415 texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); in FETCH()
431 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); in FETCH()
447 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); in FETCH()
463 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); in FETCH()
479 texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); in FETCH()
495 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); in FETCH()
511 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); in FETCH()
527 texel[RCOMP] = UBYTE_TO_FLOAT( src[2] ); in FETCH()
543 texel[RCOMP] = UBYTE_TO_FLOAT( src[0] ); in FETCH()
563 texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); in FETCH()
580 texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) ); in FETCH()
597 texel[RCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); in FETCH()
613 texel[RCOMP] = ((s ) & 0xf) * (1.0F / 15.0F); in FETCH()
629 texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); in FETCH()
645 texel[RCOMP] = ((s >> 10) & 0x1f) * (1.0F / 31.0F); in FETCH()
662 texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 7) & 0xf8) | ((s >> 12) & 0x7) ); in FETCH()
679 texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F); in FETCH()
695 texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff ); in FETCH()
711 texel[RCOMP] = UBYTE_TO_FLOAT( s >> 8 ); in FETCH()
727 texel[RCOMP] = in FETCH()
743 texel[RCOMP] = in FETCH()
759 texel[RCOMP] = UBYTE_TO_FLOAT(s); in FETCH()
775 texel[RCOMP] = USHORT_TO_FLOAT(s); in FETCH()
791 texel[RCOMP] = in FETCH()
807 texel[RCOMP] = USHORT_TO_FLOAT( s & 0xffff ); in FETCH()
823 texel[RCOMP] = USHORT_TO_FLOAT( s >> 16 ); in FETCH()
839 texel[RCOMP] = in FETCH()
855 texel[RCOMP] = in FETCH()
872 texel[RCOMP] = ((s >> 5) & 0x7) * (1.0F / 7.0F); in FETCH()
888 texel[RCOMP] = in FETCH()
904 texel[RCOMP] = in FETCH()
920 texel[RCOMP] = in FETCH()
936 texel[RCOMP] = in FETCH()
952 texel[RCOMP] = in FETCH()
968 texel[RCOMP] = in FETCH()
983 texel[RCOMP] = nonlinear_to_linear(src[2]); in FETCH()
996 texel[RCOMP] = nonlinear_to_linear( (s >> 24) ); in FETCH()
1009 texel[RCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); in FETCH()
1022 texel[RCOMP] = in FETCH()
1035 texel[RCOMP] = in FETCH()
1051 texel[RCOMP] = (GLfloat) src[0]; in FETCH()
1067 texel[RCOMP] = (GLfloat) src[0]; in FETCH()
1083 texel[RCOMP] = (GLfloat) src[0]; in FETCH()
1099 texel[RCOMP] = (GLfloat) src[0]; in FETCH()
1115 texel[RCOMP] = (GLfloat) src[0]; in FETCH()
1131 texel[RCOMP] = (GLfloat) src[0]; in FETCH()
1148 texel[RCOMP] = BYTE_TO_FLOAT(src[0]); in FETCH()
1161 texel[RCOMP] = BYTE_TO_FLOAT_TEX( s ); in FETCH()
1176 texel[RCOMP] = 0.0F; in FETCH()
1191 texel[RCOMP] = in FETCH()
1206 texel[RCOMP] = in FETCH()
1221 texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) ); in FETCH()
1236 texel[RCOMP] = in FETCH()
1251 texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) ); in FETCH()
1266 texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) ); in FETCH()
1278 texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) ); in FETCH()
1295 texel[RCOMP] = SHORT_TO_FLOAT_TEX( s ); in FETCH()
1311 texel[RCOMP] = 0.0F; in FETCH()
1327 texel[RCOMP] = in FETCH()
1343 texel[RCOMP] = in FETCH()
1359 texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] ); in FETCH()
1375 texel[RCOMP] = in FETCH()
1391 texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] ); in FETCH()
1407 texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] ); in FETCH()
1424 texel[RCOMP] = USHORT_TO_FLOAT( s[0] ); in FETCH()
1455 texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); in FETCH()
1485 texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); in FETCH()
1562 texel[RCOMP] = src[0]; in FETCH()