Lines Matching defs:time
118 protected void move(float time, float timeDelta, GameObject parentObject) { in move()
215 TimeSystem time = sSystemRegistry.timeSystem; in update() local
331 protected void stateMove(float time, float timeDelta, GameObject parentObject) { in stateMove()
385 protected void stateStomp(float time, float timeDelta, GameObject parentObject) { in stateStomp()
425 protected void gotoHitReact(GameObject parentObject, float time) { in gotoHitReact()
437 protected void stateHitReact(float time, float timeDelta, GameObject parentObject) { in stateHitReact()
444 protected void gotoDead(float time) { in gotoDead()
449 protected void stateDead(float time, float timeDelta, GameObject parentObject) { in stateDead()
480 protected void gotoWin(float time) { in gotoWin()
487 protected void stateWin(float time, float timeDelta, GameObject parentObject) { in stateWin()
508 protected void stateFrozen(float time, float timeDelta, GameObject parentObject) { in stateFrozen()
518 protected void statePostGhostDelay(float time, float timeDelta, GameObject parentObject) { in statePostGhostDelay()