Lines Matching refs:fPaintingData
418 fPaintingData->fLatticeSelector[noiseX.noisePositionIntegerValue]; in noise2D()
420 fPaintingData->fLatticeSelector[noiseX.nextNoisePositionIntegerValue]; in noise2D()
430 u = fPaintingData->fGradient[channel][b00].dot(fractionValue); in noise2D()
432 v = fPaintingData->fGradient[channel][b10].dot(fractionValue); in noise2D()
435 v = fPaintingData->fGradient[channel][b11].dot(fractionValue); in noise2D()
437 u = fPaintingData->fGradient[channel][b01].dot(fractionValue); in noise2D()
447 stitchData = fPaintingData->fStitchDataInit; in calculateTurbulenceValueForPoint()
450 SkPoint noiseVector(SkPoint::Make(SkScalarMul(point.x(), fPaintingData->fBaseFrequency.fX), in calculateTurbulenceValueForPoint()
451 SkScalarMul(point.y(), fPaintingData->fBaseFrequency.fY))); in calculateTurbulenceValueForPoint()
590 fPaintingData = new PaintingData(shader.fTileSize, shader.fSeed, shader.fBaseFrequencyX, in PerlinNoiseShaderContext()
594 SkPerlinNoiseShader2::PerlinNoiseShaderContext::~PerlinNoiseShaderContext() { delete fPaintingData;… in ~PerlinNoiseShaderContext()
639 virtual ~GrPerlinNoise2Effect() { delete fPaintingData; } in ~GrPerlinNoise2Effect()
643 …const SkPerlinNoiseShader2::StitchData& stitchData() const { return fPaintingData->fStitchDataInit… in stitchData()
647 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency; } in baseFrequency()
664 fPaintingData->fBaseFrequency == s.fPaintingData->fBaseFrequency && in onIsEqual()
667 fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataInit; in onIsEqual()
684 , fPaintingData(paintingData) { in GrPerlinNoise2Effect()
700 SkPerlinNoiseShader2::PaintingData *fPaintingData; member in GrPerlinNoise2Effect
1058 virtual ~GrImprovedPerlinNoiseEffect() { delete fPaintingData; } in ~GrImprovedPerlinNoiseEffect()
1062 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency; } in baseFrequency()
1079 fPaintingData->fBaseFrequency == s.fPaintingData->fBaseFrequency; in onIsEqual()
1094 , fPaintingData(paintingData) { in GrImprovedPerlinNoiseEffect()
1109 SkPerlinNoiseShader2::PaintingData *fPaintingData; member in GrImprovedPerlinNoiseEffect