Lines Matching full:point

64     /** Set the x and y values of the point. */
67 /** Rotate the point clockwise, writing the new point into dst
72 /** Rotate the point clockwise, writing the new point back into the point
77 /** Rotate the point counter-clockwise, writing the new point into dst.
82 /** Rotate the point counter-clockwise, writing the new point back into
83 the point
87 /** Negate the X and Y coordinates of the point.
91 /** Return a new point whose X and Y coordinates are the negative of the
92 original point's
101 /** Add v's coordinates to this point's */
107 /** Subtract v's coordinates from this point's */
113 /** Returns true if the point's coordinates equal (x,y) */
126 /** Returns a new point whose coordinates are the difference between
135 /** Returns a new point whose coordinates are the sum of a and b (a + b)
173 /** Set the point's X and Y coordinates */
176 /** Set the point's X and Y coordinates by automatically promoting (x,y) to
184 /** Set the point's X and Y coordinates by automatically promoting p's
241 /** Return the euclidian distance from (0,0) to the point
259 /** Set the point (vector) to be unit-length in the same direction as it
260 already points. If the point has a degenerate length (i.e. nearly 0)
265 /** Set the point (vector) to be unit-length in the same direction as the
271 /** Scale the point (vector) to have the specified length, and return that
277 /** Set the point (vector) to have the specified length in the same
291 /** Scale the point's coordinates by scale, writing the answer into dst.
296 /** Scale the point's coordinates by scale, writing the answer back into
297 the point.
301 /** Rotate the point clockwise by 90 degrees, writing the answer into dst.
306 /** Rotate the point clockwise by 90 degrees, writing the answer back into
307 the point.
311 /** Rotate the point counter-clockwise by 90 degrees, writing the answer
316 /** Rotate the point counter-clockwise by 90 degrees, writing the answer
317 back into the point.
321 /** Negate the point's coordinates
328 /** Returns a new point whose coordinates are the negative of the point's
337 /** Add v's coordinates to the point's
344 /** Subtract v's coordinates from the point's
378 * Returns true if the point's coordinates equal (x,y)
392 /** Return true if this point and the given point are far enough apart
414 /** Returns a new point whose coordinates are the difference between
423 /** Returns a new point whose coordinates are the sum of a's and b's (a + b)
441 of the point. If you don't need the previous length, call the
483 * The side of a point relative to a line. If the line is from a to b then
528 * new vector will point in direction indicated by side (which
545 * cast-safe way to treat the point as an array of (2) SkScalars.