Lines Matching refs:SkLinearGradient
61 || SkToBool(flags & SkLinearGradient::kForce4fContext_PrivateFlag); in use_4f_context()
67 SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc) in SkLinearGradient() function in SkLinearGradient
73 SkFlattenable* SkLinearGradient::CreateProc(SkReadBuffer& buffer) { in CreateProc()
85 void SkLinearGradient::flatten(SkWriteBuffer& buffer) const { in flatten()
91 size_t SkLinearGradient::contextSize(const ContextRec& rec) const { in contextSize()
97 SkShader::Context* SkLinearGradient::onCreateContext(const ContextRec& rec, void* storage) const { in onCreateContext()
113 SkLinearGradient::LinearGradientContext::LinearGradientContext( in LinearGradientContext()
114 const SkLinearGradient& shader, const ContextRec& ctx) in LinearGradientContext()
286 void SkLinearGradient::LinearGradientContext::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, in shadeSpan()
289 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&>(fShader); in shadeSpan()
346 SkShader::GradientType SkLinearGradient::asAGradient(GradientInfo* info) const { in asAGradient()
387 const SkLinearGradient& shader, in Create()
399 const SkLinearGradient& shader, in GrLinearGradient()
460 const GrFragmentProcessor* SkLinearGradient::asFragmentProcessor( in asFragmentProcessor()
489 void SkLinearGradient::toString(SkString* str) const { in toString()
505 static const SkLinearGradient::LinearGradientContext::Rec*
506 find_forward(const SkLinearGradient::LinearGradientContext::Rec rec[], float tiledX) { in find_forward()
522 static const SkLinearGradient::LinearGradientContext::Rec*
523 find_backward(const SkLinearGradient::LinearGradientContext::Rec rec[], float tiledX) { in find_backward()
569 static Sk4f lerp_color(float fx, const SkLinearGradient::LinearGradientContext::Rec* rec) { in lerp_color()
617 void SkLinearGradient::LinearGradientContext::shade4_dx_clamp(SkPMColor dstC[], int count, in shade4_dx_clamp()
719 void SkLinearGradient::LinearGradientContext::shade4_clamp(int x, int y, SkPMColor dstC[], in shade4_clamp()