Lines Matching refs:caps

360                                                  const GrCaps& caps) const override;
362 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
478 const GrCaps& caps) const { in onGetOptimizations()
527 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
600 const GrCaps& caps) const override;
602 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
633 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps, in GenKey() argument
677 void PDLCDXferProcessor::onGetGLSLProcessorKey(const GrGLSLCaps& caps, in onGetGLSLProcessorKey() argument
679 GLPDLCDXferProcessor::GenKey(*this, caps, b); in onGetGLSLProcessorKey()
690 const GrCaps& caps) const { in onGetOptimizations()
738 GrPorterDuffXPFactory::onCreateXferProcessor(const GrCaps& caps, in onCreateXferProcessor() argument
749 !caps.shaderCaps()->dualSourceBlendingSupport() && in onCreateXferProcessor()
750 !caps.shaderCaps()->dstReadInShaderSupport()) { in onCreateXferProcessor()
762 if (blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlendingSupport()) { in onCreateXferProcessor()
801 bool GrPorterDuffXPFactory::onWillReadDstColor(const GrCaps& caps, in onWillReadDstColor() argument
804 if (caps.shaderCaps()->dualSourceBlendingSupport()) { in onWillReadDstColor()
814 !caps.shaderCaps()->dstReadInShaderSupport()) { in onWillReadDstColor()
856 const GrCaps& caps, in CreateSrcOverXferProcessor() argument
877 !caps.shaderCaps()->dualSourceBlendingSupport() && in CreateSrcOverXferProcessor()
878 !caps.shaderCaps()->dstReadInShaderSupport()) { in CreateSrcOverXferProcessor()
891 if (blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlendingSupport()) { in CreateSrcOverXferProcessor()
899 bool GrPorterDuffXPFactory::SrcOverWillNeedDstTexture(const GrCaps& caps, in SrcOverWillNeedDstTexture() argument
902 if (caps.shaderCaps()->dstReadInShaderSupport() || in SrcOverWillNeedDstTexture()
903 caps.shaderCaps()->dualSourceBlendingSupport()) { in SrcOverWillNeedDstTexture()
912 !caps.shaderCaps()->dstReadInShaderSupport()) { in SrcOverWillNeedDstTexture()