Lines Matching refs:GrGLuint
25 BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) { in BufferObj()
39 GrGLuint id() const { return fID; } in id()
47 GrGLuint fID;
72 BufferObj* lookUp(GrGLuint id) { in lookUp()
79 GrGLuint id; in create()
89 id = static_cast<GrGLuint>(fFreeListHead); in create()
102 GrGLuint id = buffer->id(); in free()
128 GrGLuint fCurrArrayBuffer;
129 GrGLuint fCurrElementArrayBuffer;
130 GrGLuint fCurrProgramID;
131 GrGLuint fCurrShaderID;
151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {} in nullGLAttachShader()
152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} in nullGLBeginQuery()
153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char*… in nullGLBindAttribLocation()
154 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} in nullGLBindTexture()
155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} in nullGLBindVertexArray()
157 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { in nullGLGenBuffers()
172 GrGLuint id = 0; in nullGLBufferData()
194 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUseProgram(GrGLuint program) {} in nullGLUseProgram()
196 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint framebuffer) {} in nullGLBindFramebuffer()
197 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) {} in nullGLBindRenderbuffer()
198 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteFramebuffers(GrGLsizei n, const GrGLuint *framebuffers) {} in nullGLDeleteFramebuffers()
199 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteRenderbuffers(GrGLsizei n, const GrGLuint *renderbuffers) … in nullGLDeleteRenderbuffers()
200 …buffer(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {} in nullGLFramebufferRenderbuffer()
201 …fferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint … in nullGLFramebufferTexture2D()
203 GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateProgram() { in nullGLCreateProgram()
207 GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateShader(GrGLenum type) { in nullGLCreateShader()
212 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDelete(GrGLuint program) { in nullGLDelete()
215 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer) { in nullGLBindBuffer()
228 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* ids) { in nullGLDeleteBuffers()
246 GrGLuint id = 0; in nullGLMapBufferRange()
268 GrGLuint id = 0; in nullGLMapBuffer()
296 GrGLuint id = 0; in nullGLUnmapBuffer()
321 GrGLuint id = 0; in nullGLGetBufferParameteriv()