Lines Matching refs:GrGLvoid
16 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
20 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode);
27 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
30 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
33 const GrGLvoid* data);
35 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
37 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
44 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
49 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader);
51 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target,
58 const GrGLvoid* data);
60 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexSubImage2D(GrGLenum target,
68 const GrGLvoid* data);
70 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target,
79 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode);
81 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDepthMask(GrGLboolean flag);
83 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap);
85 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index);
87 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count);
89 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArraysInstanced(GrGLenum mode,
94 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode);
96 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
99 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
102 const GrGLvoid* indices);
104 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElementsInstanced(GrGLenum mode,
107 const GrGLvoid* indices,
110 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap);
112 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index);
114 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEndQuery(GrGLenum target);
116 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFinish();
118 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFlush();
120 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFrontFace(GrGLenum mode);
122 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*);
124 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadIdentity(GrGLenum);
126 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width);
128 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program);
130 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLQueryCounter(GrGLuint id,
133 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLReadBuffer(GrGLenum src);
135 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLScissor(GrGLint x,
140 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLShaderSource(GrGLuint shader,
149 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask);
151 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFuncSeparate(GrGLenum face,
156 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMask(GrGLuint mask);
158 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMaskSeparate(GrGLenum face, GrGLuint mask);
160 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
162 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOpSeparate(GrGLenum face,
167 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexImage2D(GrGLenum target,
175 const GrGLvoid* pixels);
177 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteri(GrGLenum target, GrGLenum pname, GrGLint param);
179 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteriv(GrGLenum target,
183 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target,
189 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDiscardFramebuffer(GrGLenum target,
193 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target,
201 const GrGLvoid* pixels);
203 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0);
205 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1i(GrGLint location, GrGLint v0);
207 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1fv(GrGLint location,
211 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1iv(GrGLint location,
215 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location,
219 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1);
221 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2fv(GrGLint location,
225 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2iv(GrGLint location,
229 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3f(GrGLint location,
234 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3i(GrGLint location,
239 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3fv(GrGLint location,
243 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3iv(GrGLint location,
247 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4f(GrGLint location,
253 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4i(GrGLint location,
259 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4fv(GrGLint location,
263 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4iv(GrGLint location,
267 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix2fv(GrGLint location,
272 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix3fv(GrGLint location,
277 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix4fv(GrGLint location,
282 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib1f(GrGLuint indx, const GrGLfloat value);
284 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib2fv(GrGLuint indx, const GrGLfloat* values);
286 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib3fv(GrGLuint indx, const GrGLfloat* values);
288 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values);
290 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribIPointer(GrGLuint indx,
294 const GrGLvoid* ptr);
296 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
301 const GrGLvoid* ptr);
303 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribDivisor(GrGLuint index, GrGLuint divisor);
305 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
310 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetFramebufferAttachmentParameteriv(GrGLenum target,
315 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetRenderbufferParameteriv(GrGLenum target,
319 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorage(GrGLenum target,
324 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorageMultisample(GrGLenum target,
330 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlitFramebuffer(GrGLint srcX0,
341 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLResolveMultisampleFramebuffer();
343 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program,
351 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGenIds(GrGLsizei n, GrGLuint* ids);
354 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDeleteIds(GrGLsizei n, const GrGLuint* ids);
358 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetIntegerv(GrGLenum pname, GrGLint* params);
361 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program,
367 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program,
372 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryiv(GrGLenum GLtarget,
376 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjecti64v(GrGLuint id,
380 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params);
382 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectui64v(GrGLuint id,
386 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectuiv(GrGLuint id,
394 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetTexLevelParameteriv(GrGLenum target,
401 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLInsertEventMarker(GrGLsizei length, const char* marker);
402 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPushGroupMarker(GrGLsizei length , const char* marker);
403 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPopGroupMarker();