Lines Matching refs:GR_FIND
39 GrProgramObj *program = GR_FIND(programID, GrProgramObj, in debugGLAttachShader()
43 GrShaderObj *shader = GR_FIND(shaderID, in debugGLAttachShader()
68 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, in debugGLBindTexture()
195 GrProgramObj *program = GR_FIND(programID, in debugGLUseProgram()
211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, in debugGLBindFramebuffer()
223 GrRenderBufferObj *renderBuffer = GR_FIND(renderBufferID, in debugGLBindRenderbuffer()
276 GrTextureObj *buffer = GR_FIND(textures[i], in debugGLDeleteTextures()
308 GrFrameBufferObj *buffer = GR_FIND(frameBuffers[i], in debugGLDeleteFramebuffers()
361 GrRenderBufferObj *buffer = GR_FIND(renderBuffers[i], in debugGLDeleteRenderbuffers()
397 GrRenderBufferObj *renderbuffer = GR_FIND(renderBufferID, in debugGLFramebufferRenderbuffer()
436 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, in debugGLFramebufferTexture2D()
483 GrProgramObj *program = GR_FIND(programID, in debugGLDeleteProgram()
498 GrShaderObj *shader = GR_FIND(shaderID, in debugGLDeleteShader()
551 GR_FIND(ids[i], GrVertexArrayObj, GrDebugGL::kVertexArray_ObjTypes); in debugGLDeleteVertexArrays()
569 GrVertexArrayObj* array = GR_FIND(id, GrVertexArrayObj, GrDebugGL::kVertexArray_ObjTypes); in debugGLBindVertexArray()
577 GrBufferObj *buffer = GR_FIND(bufferID, in debugGLBindBuffer()
615 GrBufferObj *buffer = GR_FIND(ids[i], in debugGLDeleteBuffers()