Lines Matching refs:textureBindings
156 SkTArray<const GrTextureAccess*>* textureBindings) { in append_texture_bindings() argument
158 const GrTextureAccess** bindings = textureBindings->push_back_n(numTextures); in append_texture_bindings()
175 SkSTArray<8, const GrTextureAccess*> textureBindings; in setData() local
178 append_texture_bindings(primProc, &textureBindings); in setData()
185 append_texture_bindings(processor, &textureBindings); in setData()
189 append_texture_bindings(pipeline.getXferProcessor(), &textureBindings); in setData()
193 this->writeSamplers(gpu, textureBindings); in setData()
259 const SkTArray<const GrTextureAccess*>& textureBindings) { in writeSamplers() argument
260 SkASSERT(fNumSamplers == textureBindings.count()); in writeSamplers()
262 for (int i = 0; i < textureBindings.count(); ++i) { in writeSamplers()
263 fSamplers.push(GrVkSampler::Create(gpu, *textureBindings[i])); in writeSamplers()
265 GrVkTexture* texture = static_cast<GrVkTexture*>(textureBindings[i]->getTexture()); in writeSamplers()