Lines Matching refs:SkDQuad
160 SkDQuad quad; in quadHorizontal()
167 SkDQuad quad; in quadVertical()
174 SkDQuad quad; in quadLine()
235 int horizontal(const SkDQuad&, double left, double right, double y, bool flipped);
236 int horizontal(const SkDQuad&, double left, double right, double y, double tRange[2]);
242 static int HorizontalIntercept(const SkDQuad& quad, SkScalar y, double* roots);
250 int intersect(const SkDQuad&, const SkDLine&);
251 int intersect(const SkDQuad&, const SkDQuad&);
253 int intersect(const SkDConic&, const SkDQuad&);
256 int intersect(const SkDCubic&, const SkDQuad&);
260 int intersectRay(const SkDQuad&, const SkDLine&);
268 int vertical(const SkDQuad&, double top, double bottom, double x, bool flipped);
272 static int VerticalIntercept(const SkDQuad& quad, SkScalar x, double* roots);