Lines Matching refs:SkMatrix3D
76 void SkPatch3D::transform(const SkMatrix3D& m, SkPatch3D* dst) const { in transform()
95 void SkMatrix3D::reset() { in reset()
100 void SkMatrix3D::setTranslate(SkScalar x, SkScalar y, SkScalar z) { in setTranslate()
107 void SkMatrix3D::setRotateX(SkScalar degX) { in setRotateX()
116 void SkMatrix3D::setRotateY(SkScalar degY) { in setRotateY()
125 void SkMatrix3D::setRotateZ(SkScalar degZ) { in setRotateZ()
134 void SkMatrix3D::preTranslate(SkScalar x, SkScalar y, SkScalar z) { in preTranslate()
142 void SkMatrix3D::preRotateX(SkScalar degX) { in preRotateX()
143 SkMatrix3D m; in preRotateX()
148 void SkMatrix3D::preRotateY(SkScalar degY) { in preRotateY()
149 SkMatrix3D m; in preRotateY()
154 void SkMatrix3D::preRotateZ(SkScalar degZ) { in preRotateZ()
155 SkMatrix3D m; in preRotateZ()
160 void SkMatrix3D::setConcat(const SkMatrix3D& a, const SkMatrix3D& b) { in setConcat()
161 SkMatrix3D tmp; in setConcat()
162 SkMatrix3D* c = this; in setConcat()
180 void SkMatrix3D::mapPoint(const SkPoint3D& src, SkPoint3D* dst) const { in mapPoint()
187 void SkMatrix3D::mapVector(const SkVector3D& src, SkVector3D* dst) const { in mapVector()