Lines Matching refs:info1
388 const SkLayerInfo::BlockInfo& info1 = gpuData->block(2); in test_savelayer_extraction() local
410 REPORTER_ASSERT(reporter, nullptr == info1.fPicture); in test_savelayer_extraction()
411 REPORTER_ASSERT(reporter, kWidth/2.0 == info1.fBounds.width() && in test_savelayer_extraction()
412 kHeight/2.0 == info1.fBounds.height()); in test_savelayer_extraction()
413 REPORTER_ASSERT(reporter, info1.fLocalMat.isIdentity()); in test_savelayer_extraction()
414 REPORTER_ASSERT(reporter, info1.fPreMat.isIdentity()); in test_savelayer_extraction()
415 REPORTER_ASSERT(reporter, kWidth/2.0 == info1.fBounds.fLeft && in test_savelayer_extraction()
416 kHeight/2.0 == info1.fBounds.fTop); in test_savelayer_extraction()
417 REPORTER_ASSERT(reporter, nullptr == info1.fPaint); in test_savelayer_extraction()
418 REPORTER_ASSERT(reporter, !info1.fIsNested && in test_savelayer_extraction()
419 info1.fHasNestedLayers); // has a nested SL in test_savelayer_extraction()