Lines Matching refs:fGL
155 fGL->makeCurrent(); in setup()
157 SK_GL(*fGL, Finish()); in setup()
163 if (fGL) { in endTiming()
164 SK_GL(*fGL, Flush()); in endTiming()
166 fGL->swapBuffers(); in endTiming()
168 fGL->waitOnSyncOrSwap(); in endTiming()
173 SK_GL(*fGL, Finish()); in finish()
177 if (!fGL->getMaxGpuFrameLag(maxFrameLag)) { in needsFrameTiming()
198 fGL = factory->getContextInfo(ctxType, ctxOptions).fGLContext; in init()
204 SkASSERT(fGL->fenceSyncSupport()); in init()
228 SkGLContext* gl() { return fGL; } in gl()
231 SkGLContext* fGL; member