Lines Matching refs:NEAR_DEATH
35 NEAR_DEATH, // Callback has informed the handle is near death. enumerator
52 STATIC_ASSERT(NEAR_DEATH == Internals::kNodeStateIsNearDeathValue); in Node()
191 return state() == PENDING || state() == NEAR_DEATH; in IsNearDeath()
200 !(state() == NEAR_DEATH && weakness_type() != NORMAL_WEAK); in IsRetainer()
207 (state() == NEAR_DEATH && weakness_type() == NORMAL_WEAK); in IsWeakRetainer()
317 set_state(NEAR_DEATH); in CollectPhantomCallbackData()
327 set_state(NEAR_DEATH); in PostGarbageCollectionProcessing()
350 CHECK(state() != NEAR_DEATH); in PostGarbageCollectionProcessing()
961 DCHECK(node_->state() == Node::NEAR_DEATH); in Invoke()
1096 } else if (it.node()->state() == Node::NEAR_DEATH) { in RecordStats()
1117 if (it.node()->state() == Node::NEAR_DEATH) near_death++; in PrintStats()