Lines Matching refs:nexus
3671 LoadICNexus nexus(vector, slot); in CheckVectorIC() local
3672 CHECK(nexus.StateFromFeedback() == desired_state); in CheckVectorIC()
3675 KeyedLoadICNexus nexus(vector, slot); in CheckVectorIC() local
3676 CHECK(nexus.StateFromFeedback() == desired_state); in CheckVectorIC()
3685 LoadICNexus nexus(vector, slot); in CheckVectorICCleared() local
3686 CHECK(IC::IsCleared(&nexus)); in CheckVectorICCleared()
5265 LoadICNexus nexus(vector, slot); in CheckIC() local
5266 CHECK_EQ(nexus.StateFromFeedback(), state); in CheckIC()
5268 KeyedLoadICNexus nexus(vector, slot); in CheckIC() local
5269 CHECK_EQ(nexus.StateFromFeedback(), state); in CheckIC()
5271 CallICNexus nexus(vector, slot); in CheckIC() local
5272 CHECK_EQ(nexus.StateFromFeedback(), state); in CheckIC()