Lines Matching refs:VK_NULL_HANDLE
230 ctx_.physical_dev = VK_NULL_HANDLE; in init_physical_dev()
265 if (ctx_.physical_dev == VK_NULL_HANDLE) in init_physical_dev()
287 if (ctx_.dev == VK_NULL_HANDLE) in destroy_context()
298 ctx_.game_queue = VK_NULL_HANDLE; in destroy_context()
299 ctx_.present_queue = VK_NULL_HANDLE; in destroy_context()
302 ctx_.dev = VK_NULL_HANDLE; in destroy_context()
394 ctx_.swapchain = VK_NULL_HANDLE; in create_swapchain()
401 if (ctx_.swapchain != VK_NULL_HANDLE) { in destroy_swapchain()
405 ctx_.swapchain = VK_NULL_HANDLE; in destroy_swapchain()
409 ctx_.surface = VK_NULL_HANDLE; in destroy_swapchain()
496 if (swapchain_info.oldSwapchain != VK_NULL_HANDLE) { in resize_swapchain()
523 ctx_.acquired_back_buffer.acquire_semaphore != VK_NULL_HANDLE) in acquire_back_buffer()
535 UINT64_MAX, buf.acquire_semaphore, VK_NULL_HANDLE, in acquire_back_buffer()
585 vk::assert_success(vk::QueueSubmit(ctx_.game_queue, 1, &submit_info, VK_NULL_HANDLE)); in fake_present()